Posts by invultri

    I hope it wasn't my Base, you can verify this by using my nether tunnel. If it was my Base, well I guess I'll be starting gathering resources again so there's no worrying about this.

    EDIT : Actually now that I'm looking at it again I'm seeing that it is really far away from spawn. But does that mean there's a gigantic hole in the map ?


    Nope, it has regenerated. I just dumped the region file.

    (Yes that needed a double post)
    Since k4 is supposed to be kirara 3.0, why would you not create another thread ?
    I think it is a nightmare to actively follow the updates, even tho there's not a ton of it at the moment, it could be a pain for a new player.


    I will do that soon, likely with steam age of GT.

    I'm stuck inside a magic forest, every time I log in the server crashes and I don't see why. As I entered it, the server immediatly closed and I can't do anything. I'm not sure if a command block clock would tp me because I'm on a horse, so I think the only way to move my butt out is with NBT edit.

    Display Spoiler


    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!

    Time: 2/22/15 4:51 PM
    Description: Exception while ticking a block

    java.lang.NoClassDefFoundError: net/minecraft/world/World$2
    at net.minecraft.world.World.func_147460_e(World.java:714)
    at net.minecraft.world.World.func_147459_d(World.java:652)
    at net.minecraft.block.BlockRedstoneTorch.func_149726_b(SourceFile:63)
    at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:655)
    at net.minecraft.world.World.func_147465_d(World.java:451)
    at net.minecraft.block.BlockRedstoneTorch.func_149674_a(SourceFile:136)
    at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:550)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:181)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.world.World.func_147460_e(World.java:714)
    at net.minecraft.world.World.func_147459_d(World.java:652)
    at net.minecraft.block.BlockRedstoneTorch.func_149726_b(SourceFile:63)
    at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:655)
    at net.minecraft.world.World.func_147465_d(World.java:451)
    at net.minecraft.block.BlockRedstoneTorch.func_149674_a(SourceFile:136)

    -- Block being ticked --
    Details:
    Block type: ID #75 (tile.notGate // net.minecraft.block.BlockRedstoneTorch)
    Block data value: 6 / 0x6 / 0b0110
    Block location: World: (1185,27,-577), Chunk: (at 1,1,15 in 74,-37; contains blocks 1184,0,-592 to 1199,255,-577), Region: (2,-2; contains chunks 64,-64 to 95,-33, blocks 1024,0,-1024 to 1535,255,-513)
    Stacktrace:
    at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:550)
    at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:181)

    -- Affected level --
    Details:
    Level name: world
    All players: 1 total; [EntityPlayerMP['Nexey_'/191, l='world', x=1120.87, y=67.70, z=-432.68]]
    Chunk stats: ServerChunkCache: 568 Drop: 0
    Level seed: -5065828706015559632
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-255,80,142), Chunk: (at 1,5,14 in -16,8; contains blocks -256,0,128 to -241,255,143), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 7931930 game time, 10031024 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 129531 (now: false), thunder time: 43085 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Linux (amd64) version 3.10.23-xxxx-std-ipv6-64
    Java Version: 1.7.0_55, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 3692520936 bytes (3521 MB) / 4277534720 bytes (4079 MB) up to 4277534720 bytes (4079 MB)
    JVM Flags: 9 total; -Xmx4G -Xms4G -XX:PermSize=256m -Xincgc -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=2 -XX:+AggressiveOpts
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.85.1286 Minecraft Forge 10.13.2.1286 30 mods loaded, 30 mods active
    ...
    AE2 Version: beta rv2-beta-8 for Forge 10.13.2.1230
    AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BC:OFF, MJ6:OFF, MJ5:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:OFF, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 40; [EntityPlayerMP['Nexey_'/191, l='world', x=1120.87, y=67.70, z=-432.68]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

    Now where to report that ??

    Good news for those, who use IHL stuff on Kirara (who are SpwnX). IHL updated to be compatible with GT6. Also you will lost all your fluids, if they are stored in IHL cells, because i switched to little more "healthy" item damage system. I hope that much of missing items will not break something. Report any... anything related to IHL in IHL thread.


    Will be included in K4 with the next update

    New try on K4

    Currently installed:
    AdminCommandsToolbox-0.0.2a_1.7.10.jar
    AppleCore-mc1.7.10-1.1.0+89.1415c.jar
    BiblioCraft[v1.9.2][MC1.7.10].jar
    BiblioWoods[Forestry][v1.7].jar
    Carpenter's Blocks v3.3.5 - MC 1.7.10.jar
    Chisel2_DEV-2.3.5.005a8c5.jar
    CodeChickenCore-1.7.10-1.0.4.35-universal.jar
    ExtraCells-1.7.10-2.2.53b82.jar
    MineTweaker3-1.7.10-3.0.9C.jar
    MobiusCore-1.2.3_1.7.10.jar
    Morpheus-1.7.10-1.5.26.jar
    NotEnoughItems-1.7.10-1.0.4.83-universal.jar
    Railcraft_1.7.10-9.5.0.0.jar
    Thaumcraft-1.7.10-4.2.3.4.jar
    UndergroundBiomesConstructs-1.7.2-0.7.jar
    appliedenergistics2-rv2-beta-8.jar
    eirairc-mc1.7.10-v1.7.56.jar
    fastcraft-1.19.jar
    forestry_1.7.10-3.5.0.464-unstable.jar
    gregtech_1.7.10-6.00.01.jar
    immibis-core-59.0.7.jar
    industrialcraft-2-2.2.676-experimental.jar
    redlogic-59.1.9.jar
    sampler-1.17.jar

    This honestly might motivate me to go back to the server. That and a reset.

    As for Oregen, I'm for pure-GT oregen. PFAA is fine with me, but UB is something I've always hated. Until then, I'll be MIA until the CQI modpacks are finished.


    EDIT: As for the town, it needs strict rules. This said, it should feel organic, like the Mindcrack 1.7 server. I suggest the roads be something of public property, able to be fixed and maintained by the whole server so that the area is nice to look at. Then we could have a massive RR station and tracks heading out to people's bases. Or do it in the Nether.

    Quote


    Town rules: You can select a plot of upto 5 adjacent 16x16 slabs in any shape you like (That is 1280 blocks, if you want to deviate from the slab layout you can ask the town committee (me) to allow the proposed plot) as long as its not closer than 10 blocks to other plots with one side of the plot being within 10-16 blocks of other plots. This should allow for an organic growing town whilst leaving room for roads and other beautifications. With a bit of luck we might have full chunks in between building for fountains, Greg statues and other fun stuff. Chunkloading of houses needs coordination with your neighbours.


    This is supposed to facilitate organic growth. Yes this will be smaller than a single chunkloader, but you do now want industry there to start with. We could bump to 7 chunks if 5 is to small.

    Yeah, it is much easier if there is a placeBlock Function, instead of having to hack into the Code. I need to refine Worldgen Code a bit so that it has an automatically working Ore Placement Function (which takes all registered Stones into account), instead of you having to decide about that manually.

    And yes, unless you want to wait until I make UB Rocks visually compatible to my System, Worldgen is okay.


    Ok I will wait a bit :)

    Glory to mail backups:
    *snip*


    You have just earned one admin bribe point

    It is the other Mods compatibility Code which crashes, not GregTech itself. But you are right, we should wait a little. At least until the Crafting Recipes are back.


    Is the world gen part of gt 'ok' ?


    This time... I feel like playing on my own. I'll trade and interact as usual though.

    Btw, I want to see UB + RWG and GT. PFAA while cool, have shown to be problematic (and resource intensive).


    This is what I was thinking. At the very least I should put up a test server with ub + rwg + gt + gc to see if the world gen is "fast enough" to prevent world pregen.

    Update completed

    AppleCore-mc1.7.10-1.1.0+89.1415c.jar server only
    Carpenter's Blocks v3.3.5 - MC 1.7.10.jar
    Chisel2-2.3.5.31.jar
    ExtraCells-1.7.10-2.2.53b82.jar
    Galacticraft-Planets-1.7-3.0.8.261.jar
    GalacticraftCore-1.7-3.0.8.261.jar
    MicdoodleCore-1.7-3.0.8.261.jar
    Railcraft_1.7.10-9.5.0.0.jar New railcraft makes chisel puke (seems related to abyssal stone
    Thaumcraft-1.7.10-4.2.3.4.jar
    UndergroundBiomesConstructs-1.7.2-0.7.jar
    forestry_1.7.10-3.5.0.458-unstable.jar
    industrialcraft-2-2.2.673-experimental.jar


    Starminer1710-0.9.8.jar Only on KT
    Somewhere in one of the posts is the starminer zip:
    http://forum.minecraftuser.jp/viewtopic.php?…bf451f48a64d6c3