Arguing about costs is gonna end nowhere. Accept it as an intentional nerf (as omicron said).
Tiers are not just numbers. Higher tier output 4 times more EU/t and holds 10 times more energy than previous one and allows the charging of items of higher tiers.
Removing losses are just out of question.
Armor now lats 10 times longer and it did discharge for me before, you just sat in your base, if compared to an adventurer.
No kidding, I've almost emptied a quantum helmet fighting the wither by myself before (in 1.4.7)
and don't both nano and quantum helmets now have night vision built in or was that just quantum?
What about letting us lower the losses by bundling the cable?
1 strand = current losses
2 strand = 1/2
4 strand = 1/3
etc
up to whatever you feel would be right.
the Glass fiber couldn't be stranded for obvious reasons, though if you want to IDC.
and maybe increase the voltage capabilities for the wires at a 1:4 rate, ie 1 level increase for every 4 strands or something
that way we'd have a way of using alternatives to glass fiber without nerfing it in terms of resource costs.
oh, I do have to ask, does uninsulated HV cable still shock you like it did pre-experimental? I've got a mob farm that uses the HV cable embedded in CF like a bug zapper and I'd really hate to lose it.