get with Covert Jaguar, his mod has both BC and IC2 power generators so he should be able to help you with both directions of power conversion
Posts by Kye_Duo
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are you doing converters for one of the RP2 replacement mods or are you trying to do a full RP2 replacement mod?
oh, and the converters from BC-IC2 were pneumatic generators
and maybe later could you make the engines take either EU/t or UE power? -
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They work ok but if I log out it unloads what I was doing and goes back to making redstone! CRAP as I am sitting here typing this I remember I forgot to put my chunk loader back in when I rebuilt my workshop!!!
A word of warning when using multi- block items I have found (I mix in some UE mods for power) when you remove them they seem to left "ghost blocks" behind and if you place something on top of the left over pieces you get a world crashing ticking entity error which I had to use MC-edit to repair.Gonna go add my chunk loader back in and let my replicator go back to making me diamonds. I do kinda of miss being able to run a crap ton of power to an old mass fab and make it spit out a ton of UU matter sometimes though it was a little to EE like, The newer ones seem so slow wish it was a little faster love the new system over all so built 4 mass fabs but still slow.
are those the new designs for solar and wind gens? -
strange, so am I....must be some setting that got screwed up on your Firefox....
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I wouldn't doubt it. I'll still work on it even if don't have enough time.
strange, your smiley doesn't work but mine does?
what browser are you using? -
not a problem, though I have a feeling that 1.7 will be out before you finish
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Let me know (and show me) when you get the textures for the HV wooden pipe working
I want to see how my first attempt at a texture went
I would just replace the one for BC, but I'm still in 1.4.7 and don't feel like updating to 1.6.2 just to test the texture -
The top one is for water containers like buckets. No idea what the bottom one is for.
most likely to receive the empty bucket. Many machines do this. -
not to nitpick, but oil's viscosity depends on its contents, crude oil ranges from light to heavy
light crude will flow like water, heavy crude will not readily flow -
Right now, I'm currently in the process of making a new mod called, Transformer Convertors. It's mostly based off of this mod, and uses most of his code. So, I'm technically still working on it, and I'm also kinda recoding it. So, don't be angry if it doesn't come out in another month or so...
whatever, so long as it comes out with an adjustable elec engine that can take EV (or even IV once the experimental gets stable) and give me power as I need it, or even pull speed as I need it. Sometimes you just want a very slow engine so you don't flood your end point, or you want something in between the hard set ones. -
might I recommend Craft Guide. I think it is more friendly with recipes than NEI.
oh, does the washer have an internal storage tank for water? -
.... Okay! I might do somethings that involve getting into the ore dictionary... By the way, anyone have any ideas on how to make recipes harder and better?
I don't think they need to be messed with at all....though maybe the fast engine should use an energy crystal instead of batteries
though it will have to be watched if they remove the HV transformer for the adjustable engine. -
Oh. Okay, just checking...
the ore dictionary is great for stuff that is meant to be shared or more likely to be copied like ores, ingots, and some tools, but for stuff like this, it doesn't give enough benefit. -
You want me to put my transformers in the ore dictionary? Because, I know it's possible but.... It's gonna be a pain to code in (it'll be worth it in the end if I ever do....)...
no, do not put them in the ore dictionary, You do that and someone will make a mod (or even put it in IC2 itself) that overwrites your stuff
Plus it would be too much headache for too little gain IMO -
I might be able to.
By the way, here's a teaser. It's broken, so there's no texture.
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RL. You mentionned it. If you really want RL stuff, you'd have to include L (not sure of the words represented by this letters in english, it's counted in H (Henry or Henri, don't remember as well ^^) and is the main characteristic of Coils) and then you'd have C [capacity] as well for Condensators ... And then, RLC Circuits as timer xDThose are ridiculous in Cables, but not in machines.
I it is I in English and is called Inductance -
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My current concept involves internally simulating with voltage and current and exposing it as power ("23 eu/t") and voltage (maybe "30 V (LV)") .
The voltage makes machines explode and wires shock, the power used on conduction loss melts wires. More insulation = less shocking = suitable for higher voltage, better materials = less resistance = higher current carrying capabilities.
loss being P = R * I^2 ofc
you are forgetting that R is dependent on the physical properties of the material and that includes cross sectional area. The thicker the wire the less the resistance
so you could use copper wire that was very thick for EV, but the power loss should still be higher than a gold wire of the same size.
and if you want to get technical there comes a point where insulation is pointless, you just have to stay away. RL the high voltage power lines aren't insulated at all, just held away from everything, 11-12 ft IIRC.though to throw a monkey wrench into that, you can use insanely high voltages with small wires, you just can't have high amperage, Tazers use very thin wires with voltages in the 10kV range but they don't melt the wires because the amperage is like .05 or so.
RL can get complicated despite the simple math. -
currently, no
but the new Enet is a WIP, so it could change again. -
Most things are made to be idiot-proof, including our energy supply (RL). Guess why it shuts down if a high current goes through a plug.
IC² energy is meant to be a simplification of the real one. People already blow up stuff, fry wires with the current (old) e-net. They would even more with a completely realistic one.
those who think something is idiot proof doesn't realize the universe works to build a "better" idiot everyday
people make mistakes all the time, especially when traveling abroad.Some things do need to change, but making it too easy is no fun
what should be done is revert the power gen changes so it doesn't add to EU/t but to a new value of amperage and make all the generators output at the EU/t (V) of LV, solar and wind would output at like .125 amps or so (make an even amp with the compact solar arrays first level) basic generator would be 5 amps, geo would be 10 or something like that. This would reflect RL better and still allow for transformers. I know it gets to be like UE, but what the heck, that system is a good working setup.Also, there would need to be better wire setups, as aluminum wires are used in the long distance EV (10KV+) power lines due to it being cheaper and lighter than copper, though copper has better conductivity. Copper could easily handle the EV or even IV lines if the wire was thick enough.
I would also like some sort of superconductive wire that could be made from iridium ore or something really crazy as an end game wire.
I've said it elsewhere as well, but circuit breaker blocks/panels would also be cool....hmmm...maybe something like RP2's bundled RS cable but for power would be cool. It could be used only for MV/LV lines though.