SMP I think SSP set a nuke off wear a full quantum armor curse the hunger with milk. Do you have stink lines still? This is a gregtech bug and actually not vanilla IC... Might have been one time them but its now you The stink animations seem to stay on the client.
Posts by Kane Hart
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Still happens on my latest 30 world
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when i try to collect any mffs machine with multitool it crashes server
forge 311
mffs 2.1.7.0.30Code
Display More// Hi. I'm Minecraft, and I'm a crashaholic. Time: 10/16/12 7:28 PM Description: Exception in server tick loop java.lang.NoSuchMethodError: aji.o()Laig; at chb.mods.mffs.common.ItemWrench.onItemUseFirst(ItemWrench.java:124) at gv.a(ItemInWorldManager.java:377) at gz.a(NetServerHandler.java:536) at eg.a(SourceFile:58) at bb.b(TcpConnection.java:441) at gz.d(NetServerHandler.java:80) at ha.b(NetworkListenThread.java:55) at fx.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650) at ft.q(DedicatedServer.java:241) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) at ep.run(SourceFile:539) Relevant Details: - Minecraft Version: 1.3.2 - Operating System: Linux (amd64) version 3.2.0-31-generic - Java Version: 1.7.0_07, Oracle Corporation - Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 3240067584 bytes (3089 MB) / 4124704768 bytes (3933 MB) up to 30542004224 bytes (29127 MB) - JVM Flags: 2 total; -Xms4G -Xmx32G - FML: ~ERROR~ NullPointerException: null - Is Modded: Definitely; 'forge,fml' - Profiler Position: N/A (disabled) - Player Count: 4 / 60; [gu['Pacific17'/1515, l='world', x=200.78, y=64.00, z=-2665.70], gu['polkigrob'/1835, l='world', x=166.89, y=84.00, z=231.33], gu['Olarik'/1863, l='world', x=261.51, y=11.00, z=470.62], gu['CaptainGnome'/4194, l='world', x=369.72, y=49.00, z=408.30]] - World world Entities: 0 total; [] - World world Players: 0 total; [] - World world Chunk Stats: ServerChunkCache: 0 Drop: 0 - Type: Dedicated Server
Bug has been around a bit. The author is out of town and suggests using a pick instead to remove the machines with.
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To be honest, before i use Logipipes (which are awesome but bugged like BC), i would make a recursive Railcraft-Autocraftingsystem with Minecarts, which is even less laggy than my Redpower-Edition.
But i will take a look into it as soon as i'm Home.
that sounds fun. Yeah Railcraft its pretty darn fun I guess I will be sleeping for the big 1.30 if there is a such thing today Night! 6am omg I need to sleep more haha. My Server loves you a lot btw you been doing an amazing job I'm starting to finally get into GT on my LP Series too
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Note, that my cheaper Superconductor can then also be used in the Gravisuiterecipe.
I have almost no Idea how those Pipes work, so i cant add compatiblity for that. And yes, my Quantumchest just stores the Items as ItemID, ItemDamage and Itemcount, and then just refills everytime items get extracted..
You mean the Customrecipes-Addon? I already contacted its Author about that, as i have an API for adding Recipes.
Logi open source if you like to check it out: https://github.com/RS485/LogisticsPipes/
They would easily take a push or pull or whatever you call it it might also have its own API and dude you have never tried it? You really should its a blast here is the build server:
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So, what are you going to do about the superconductor? The one from Gravisuite is too expensive, it requires 4 Ir Plates.
No its not. Your making a gravsuit with it though. The 2 mods are not even ranked in the right scale of how hard it is.
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Would it be possible to NOT instantly kill someone and delete their items if they happen to occupy the same blocks as the forcefield when it's turned on? As the mod stands now, if someone is standing right where a "wall" of the forcefield would appear, and you turn it on, it instantly kills them and all of their items are destroyed.
This was one my issues in a video I made. He is traveling right now but he said he look into it when he gets back. I never though of this till now but it might be a cool idea to have a bounce field that pushes you 5-10 blocks with a good slap of damage but this would prevent the user from actually getting instant killed and also being more stuck in the field maybe.
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RC Tanks are to damn amazing haha, Also thanks for the tip on the reactor. I thought and assumed that nothing could pipe in now. Also the packet thing is not as big of a deal but their might be situations like massive base defense systems and etc with say forcefield alone maxed out field could easily drain more then 4 mfsu's worth of power lol. Maybe rather then even a special mods on the current ones a new transformer with adjustable outputs haha.
Anyways keep up the good work. I can't wait for what comes next
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Now that I'm starting to get deeper into GregTech I got some ideas and suggestions that I like to see and enjoy myself:
Please note this is just large dumbass list I love thinking and coming up with and no way a demand BESIDES FIX MY BOOTS LMAO <3 list and I just love this mod and you seem to have some visions like I do with a radar and satellite network system omfg I wish I could nap for a couple of months haha.
- Rubber Boots/Hazmat suit and etc seem to have some nasty ugly ass bugs right now. Causing 90% of my population to cheat with it. Please consider adding a crafting recipe disable option and maybe for quantum boots something new for the rubber boots part of it since you need them for crafting. Also you ever considered saving time rather letting us ask you for lists of lists of items to disable instead add a small bit more code and let us add item id's to actually block the recipe.. This might even be further expanded to not only be used with IC mods but other mods? This would be pretty impressive.
- Way to feed just uranium into a certain reactor slot. Not sure if this is even possible without a class edit now. I don't like caustic reactors myself but I do feel 2 hours and 40min is just to short of a period of time to refill it and I mean heck I got tons of uranium and I think the components were expensive enough to start with and TBH this is not really a renewable energy something you actually go and get not like solar panels. This is what kills reactors for 99% of my players when they can just go and make solar panels instead and etc.
- Charge-O-Mat I love this machine but it has a few annoying flaws and some not as bad as others and maybe some code limitations. Charging QSuit feels slower then charging a 10mil lappack. I wish the suit charge a bit faster mainly after charging my boots about 20 times a day I just started hating it. MAJOR ISSUE: Nah this is something that might be able to be done.. But shift click on armors tries to insert into the free armor slot first before their hotbar/bag. This way you can shift it off and shift it on within the charging interface. Unless you figure way to charge it without taking it off hehe.
- I hate the teleport system in a way. its a bit taxing and annoying as hell. I have never felt this was balanced nor will I ever think it could be balanced. But one thing I would love is a item to bind you to maybe a special pad that uses a lot of energy to get back home sort of like a remote teleport system. Maybe something that links to your 1bil EU storage? I think that is really all I want to see as I like taking long adventure trips but its more of a pain in the ass at the end of the day when you just realize you just gotta walk and load more chunks for the next 5 hours to run back home.... OR just throw all your items into something like the ender chest and just kill yourself like most end up doing. So why not have a cool way to get back home in style
- You doing requests for other mods but with IC in Mind? Electric Scoop for forestry hehe.
- Automated Mining how have you always been with that? I mean Miners are a bit annoying and I don't want life to be to easy but how taxing is it to run 16 or 32 miners at once vs 1-4 Bigger sized miners. Id love almost a new kind of mining system for automated mining that costs a lot still but does a bigger area. I would say rather then powering up with about 300k power you use more like 5million or more depending how big your willing to go and use the lap crystals for power source.
I'm a bit against automation maybe not as much as you but you seen how I see things as legit and such but maybe the new miner is a teleport ore system rather then a ugly laggy mining rod. This way it cuts down on more cobble and extra resources to be thrown in recyclers but also cuts down on lag and would help my server a lot omg I think that is kind of cool a teleport miner not one that the miner moves but I mean it teleports the ores in a radius and scans layer by layer in a certain radius lol.- Ability to disable some mining laser mods like scatter. Server admins would die for this for sure.
- Upgraded Tools, Yeah there is a mod now but I don't like 99% of the mods since they don't use such great indepth crafting and consider long term and or no life gamers into their calculations. I would love to be able to get some tools that are slightly faster even only by a bit but the big key might offer more storage for example not 10k but 1000k? Really just more mobile system and nothing to fancy.
- I'm not sure how to even bring this up but the reason I like having say 20 MFSU's was because I enjoyed being able to send out 512x20 packets if I needed or wanted to. With the adjustable energy storage and the interdimensional you can only change the output power but really is only useful for x4 512 packets I guess if you use a HV? I rather if it was possible to have a custom packet sending out if that can even be done without lag for both machines.
- Boots you tried fixing this and you FAILED Damn you bastard blaming me haha. Is there no simple way just to block out the power consumption on just fall damage related to the boots or rather yet maybe make quantum boots just absorb all fall damage period like disabling it while their on to prevent the massive energy drain? Not a programmer just trying to take a shot at it.
- Gravitation Suite is out.. Special Suit gogogo and was that not suppose to be out this weekend :P? Sorry not asking for release date more checking up on it. Also features I love to see of course is the flying speed maybe of a normal jetpack and then boost speed is almost the movement speed of a quantum legs draining a lot of power and I would love tools to drain from the chest since the chest takes the least damage I find. Also for the flight mode why not consider doing it creative style flying at least for the landing / take off. I think that the feeling of the double jump was a great feeling.
- Ever considered doing liquid storage not sure what the highest number you can fire with but Id love to be able to store lava/fuel/everything in their own block but literately their own block. I love though Railcraft new iron tanks but I'm still always wanted more of a special storage system like the quantum chest.
I could do this all night but it's already morning now 4am
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A lot of people ask for industrial craft for android and iOS it's a lot of work i know but sure can be amazing
I want to be an asshole and insult and etc but this is just... I'm fucking speechless lol!
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wuhu a possibil configable nerf to UUM!!! JAJ, BIG HaYO to Greg!!!! <3 i loove your mod
Jesus fucking Christ... I thought all browser came with a spell check.
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Greg you sneaky devil <3
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You gotta revert the changes I think. You have broken the key binding system as well preventing people using keys now you have to use double tap on w to boost. (IC Option Enabled:
Code# Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key enableQuantumSpeedOnSprint=false
So that is probably the biggest break for Godcraft since we all use a hot key not one person uses double tap w hehe.
Second biggest bug once you stop doing your quantum boost in water you can't redo it and your trapped lol.
This is all before I even touched the option Thanks for trying I guess it was a good attempt but this for sure is not a fix heh. I was just hoping to slow down the damage or something
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Yes, but not in V1.29b as i released that Version right now.
Kane, if you really want to fix the Boots at the cost of the Quantumjump, you have to enable it in the Config.
Damn, There is no way just to make it so it does not eat so much power? or better yet let us just increase the power of the boots :P? But thanks anyways them damn boots are annoying though i think anyone will admit it more for us since we like to hop around and bitch
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ThunderDark I made another issues/bug video and hopefully you got a few minutes when your free to check it out:
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I got this with MFFS 2.1.7.0.30
http://pastebin.com/MwCXWCxb
I tried again with IC2 1.1.0.6 instead of the open beta version and still got this error:
http://pastebin.com/xds2wauFseems like extrabiomes might be the cause not playing along with MFFS right. Could you make a backup and remove extrabiomes?
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It's cheap and easy recipe but who cares? This guys mod maybe he wants a carebear version of this. Not everyone players like everyone else. I will never use this in a million years but that's fine
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Solution: Don't use Optifine MT.This like always
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The later one.
Yeah you are right, some veins have 10 Diamonds.
Time in Ticks = 5 * Energy in EU. Inside the Centrifuge. Whats so bad about having to place multiple ones for Netherexpeditions?
No it isnt. You know that IC² has a secret Glowstoerecipe? In theory you would get 4 Golddust per single piece of Glowstonedust!!! But i nerfed the reversevariant massively, so its not OP at all.
Good Idea, late implementation.
V1.28a
Added Tincell-API and used it in my Oredictionaryhandler
Added Prototype of Block-Debug-API (prototype because there is currently no Debugitem, which uses it)
Added a few uses for a few things.
Changed BC-Quarryrecipe to use Adv. Circuit and Diamonddrill, instead of Redstonedust and Diamondpickaxe.
Maybe fixed the Server-Rockcutter-Issue of Immibis.
Still didnt fix QuantumbootsAnd please dont forget:
Never f***ing ask for a Config which IS ALREADY THERE!!! I get permanetly bugged with people, who didnt even bother, to look at the new Config, and who then complain about me having to make it configurable! So if you dont read the newly generated Configvalues, then SHUT the f*** UP about it.If the Config you are asking for is not already there, then i may accept your Suggestion.
Can you add a config file to disable whiny players
QuoteNice mod but if you nerf mass fabricator i uninstall your mod
Comments like this just want me to say go fuck off
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I do nothing with Half-Slabs... until now D:
haha, It's part of vanilla minecraft there is just no means to actually get it. I will have to dump every mod tomorrow and see what one is giving the recipe for it just to get the dupe fixed
Anyways have a wonderful QUANTUM BOOTS NEED A CONFIG FILE ON THEIR INSANE DRAINING Night
I'm so bugging you till I die about them LOL