Posts by Rick

    Cooling cells:
    Seem a bit useless now they only store heat. I think they should slightly cool too.
    10k cooling cell = 1 cooling
    30k cooling cell = 3 cooling
    60k cooling cell = 6 cooling (ye i know that the same amount a normal vent cools but a 60k cooling cell is alot more expensive)


    Condensators:
    They are just too damn expensive too refill. Lets say in the best situation possible we have 1 single uranium cell. This produces 4 heat and 5eu/tick. This automatically means you have to refill your condensator every 1000000 eu. Now take a more realisitic situation because you wont be using condensators to run just 1 uran cell. 4 quad cells touching each other making 400eu/tick and 960 heat and you will get only 333333 eu per lapis. Condensators arent exactly cheap to make either. Lapis and redstone should cool more because atm i dont really see ppl will use them. Its quite alot of extra fuel costs on top of the uranium costs.


    We got alot of components now but only half of them are being used. Lets change that.

    Meh its a kinda pointless discussion. The facts dont lie. Overal reactors got quite a big buff as you can already see in my topic. 420 eu/tick mark 1 reactors are possible for instance. The costs per eu/tick are much better than before. Further breeding is much easier and everyone can use it now without having to babysit and this more than compensate the halved efficiency.


    I might try to make a condensator reactor and see how effective it will be. Dunno if it will be competitive with the other designs.

    I hate replacing hundreds of components every cycle. So i came up with this mark-1 design. You can put any cells in the middle and the cooling cells and anything cools itself off. Only thing is that it might have a bit low EU output. Can someone help? (no condensors please i hate to mend them)
    http://www.talonfiremage.pwp.b…udc1ho0enydrmj5ro9s7b42dc


    -Edit by the way its quite cheap you use up a bit of starting materials but you don't need to replace them (yea 4 diamonds, 200 copper, 137 iron, 52 tin, 16 gold, 31 rubber, 16 redstone and thats it. You only need to replace the uranium cells. Pretty good for me


    This should safe you alot of work:
    http://www.talonfiremage.pwp.b…enyk3kxgmq8zpi7cwmqqueygw



    92 copper
    14 tin
    72 iron
    8 gold
    and NO diamonds :)

    V1.14a. Bugfixes, Renamings and a new Component.


    NEW FEATURES:
    Rockcutter: Its an electric Silktouchtool with automatically added Silktouch-III-Enchantment. Will currently not work for cheaters, so craft it manually.


    Teslastaff: This Staff is for destroying any kind of electric Armor on your Enemy and should do 20 Hearts damage. It only works against Players, so dont try to attack Zombies with it. And with destroying Armor i mean that the electric Armor just gets deleted! The Staff needs a charge of 9000000EU to function.

    So it will destroy quantum armor and 1 hit players? Isnt that a bit op lol?

    Please stop call using condensators as CASUCs. At least until there are ways to reload condensers with water.


    Reactors was probably made more powerful for "most" people, but for US it is nerfed by half, and construction costs doubled, as I stated before.


    As for measuring reactor's temperature, it is possible to do it by removing some plates and see when it will start hurting.

    Ye sure its 2x more expensive still because we are that awesome we where able to make this (its cheaper than the cheapest reactor in the old list!!).


    Or is it because nuclear got a buff? Who knows...

    Added that 7 efficiency reactor.


    Also i started giving reactors names just for fun and to save place for more designs. If you have suggestions just let me know.



    I noticed a crazy amount of mark 1 reactors but no mark 2 reactors so far. Anyone has the guts to design a nice one? (meaning it has to be competitive with the mark 1 reactors)

    Heating cells heat up components around them. The more heating cells you have in stack the more they heat up


    64 heating cells touching 4 components will produce 256 heat (64*4)


    28 heating cells touching 3 components will produce 84 heat (28*3)


    Also 64 heating cells in a single stack will keep heating components till the temp is 64000. 28 heating cells will keep heating till its 28000.

    Still a ton more expensive than just making a reactor that keeps going forever without needing anything.

    6 x Heat-Capacity Platings means +12,000 maxium heat, bringing the total to 22,000. 18,000 is just below the 85% threashold, although personally I'd add a couple more platings for added safety.

    O_O lol i kinda failed there

    Why?, Heating Cells stop producing heat once the core temp reaches [Stack Size] * 1000 heat.

    The heating cells will heat it up to 18000 heat and the max heat is 18600 heat so it will start to melt blocks.