Posts by Nonotan

    There are two different efficiency 20 designs available.


    Those are base efficiency 4. Since you can't get 100% reactor heat for the 5x multiplier and blocks melt above 85%, it's not really accurate to call them "efficiency 20". For the sake of standardization, can we please refer to MOX reactor efficiencies using the base, 0-heat values? I've seen some people mention efficiencies at ~70% heat, some at ~85% heat, and some at 100% heat, and it's confusing without adequate context.


    Good setups, though. Nice high EU/t out of those reactors as well.


    For the second one of those, how about this for the diamond strapped peoples?


    That will cool down by itself when fuel rods run out, and even if you automate fuel switching you will probably miss a reactor tick somewhere and lose heat. There's a pretty solid reason why most MOX setups employ large numbers of advanced heat vents.

    Tried to do SpwnX's design from a few pages back, turns out Iridium Neutron Reflectors don't work! I'll have to stick with IC2 reflectors for the time being. Can I just attach a hopper + chest of normal reflectors to every reactor, or do I have to use GT's machines to insert them into specific slots?


    And in a related note, anyone want to try and design the most efficient zero-automation MOX reactor possible? Initial investment is no issue.


    EDIT> c4commando made a slimmer eff 5 design. 4 chambers, so you can put reactors side-by-side or even stack them.

    Maybe add a 3500K recipe to the blast furnace for Nickel-Titanium Alloys? Could be used to make medium durability (steel-tier?) repairable tools (when empty, smelt in furnace to recover durability to full, otherwise repairs itself slowly over time when in the player's inventory).


    Removes the no-pink-blocks-needed OmniBlastFurnace and gives a use to all the nickel and titanium that players accumulate in vast quantities. Perhaps require this alloy for third-tier electrical tools (highly advanced drill/saw/wrench etc).

    So... about those things higher tier than Fusion reactors.


    Osmiridium Alloy Ingot:


    Osmiridium Alloy Plate:


    Extremely Advanced Machine Block:


    Extremely Advanced Machine Casing:


    This could perhaps be used to create very endgame stuff. I have some random ideas below:


    - TESU (Telekinetic Energy Storage Unit. 4 IDSUs + 4 teleporters + Extremely Advanced Machine Block. Uses the same energy storage as IDSUs, but has unlimited EU/t out! How will it work? Every machine within 64 blocks of the TESU block will receive as much EU as they need, if upgraded with a TESU-receiver. No explosions, no transformer upgrades necessary.)
    - TESU-receiver upgrade (Teleporter + EV Transformer in Assembling Machine. Upgrade machine with this to make it able to draw power from nearby TESU. If machine connected to another power source, only draws power from TESU if wire-supplied EU is not sufficient.)
    - Singularity Generator (multiblock that creates a black hole to eat scrap and converts it to EU as per E=mc^2, 1 scrap = some number of grams. Must feed it scrap constantly while it's on, if you run out of scrap and don't shut it down quickly it explodes).
    - Wormhole Generator (Chunk-sized "tesseract". Erases a target chunk and replaces it with a copy of the originating chunk. Everything that happens to one chunk will happen to the other, unless the wormhole generator breaks. Eats 2048EU/t, plus a flat number for each chunk update inside it.)
    - Matter Translocator (Advanced Pump-sized quarry, multiblock. Requires a constant supply of a solid block to function. Digs one block per tick, outputs the result from the output hatch, and eats one block from the input hatch. The block that this quarry digs up will be replaced with a block that you supply to the quarry. Digs one block per tick for 1024 EU, or if supplied with an iridium drill, digs one block per tick for 2048 EU with either Fortune or Silk Touch (depending on the mode the drill is in.)
    - Spacetime Translocator (Moves a volume of blocks. Think RedPower frames.)


    Maybe a higher tier of Qsuit that recharges your tools like a lapotron pack?

    List of all possible products from various ore-processing methods. Note that this assumes you have Fortune III and Silk Touch available, as you otherwise cannot obtain all the ore blocks or attempt the Fortune Route.


    Note: Crushed/Purified/Centrifuged ores smelt to 10 nuggets. Choose between a nugget of the primary product or 1/10 of the tertiary byproduct at your discretion.


    Key:
    - IndG Route with Water
    - IndG Route with Mercury
    - IndG Route with Sodium Persulfate


    Coal Ore:
    - Fortune Route: 2.2 Coal (↑ Coal)
    - UMac Route: 2 Coal Dust, 1/10 Coal Dust, 2/9 Coal Dust, 2/9 Th, 2/10 Th (↑ Th)
    - IndG Route: 1 Coal, 2 Coal Dust (↑ Coal Dust)


    Tetrahedrite Ore:
    - UMac Route: 2 Cu, 1/10 Sb, 2/9 Sb, 2/9 Zn, 2/10 Zn (↑ Sb)
    - IndG Route: 2 Cu, 1/4 Sb, 1/4 Zn, 2/9 Zn, 2/10 Zn
    - IndG Route: 3 Cu, 1/4 Sb, 1/4 Zn, 3/9 Zn, 3/10 Zn (↑ Cu, Zn)


    Cassiterite Ore:
    - UMac Route: 4 Sn, 1/10 Sn, 4/9 Sn, 4/9 Sn, 4/10 Sn (↑ Sn)
    - IndG Route: 4 Sn, 2/4 Sn, 4/9 Sn, 4/10 Sn


    Iron Ore:
    - IndB Route: 3 Fe (↑ Fe)
    - UMac Route: 2 Fe, 1/10 Ni, 2/9 Ni, 2/9 Sn, 2/10 Sn
    - IndG Route: 2 Fe, 1/4 Ni, 1/4 Sn, 2/9 Sn, 2/10 Sn
    - IndG Route: 2 Fe, 1 Ni, 1/4 Sn, 2/9 Sn, 2/10 Sn (↑ Ni, Sn)


    Nickel Ore:
    - UMac Route: 2 Ni, 1/10 Co, 2/9 Co, 2/9 Pt, 2/10 Fe (↑ Co)
    - IndG Route: 2 Ni, 1/4 Co, 1/4 Pt, 2/9 Pt, 2/10 Fe
    - IndG Route: 2 Ni, 1/4 Co, 1 Pt, 2/9 Pt, 2/10 Fe (↑ Pt)
    - IndG Route: 3 Ni, 1/4 Co, 1/4 Pt, 3/9 Pt, 3/10 Fe (↑ Ni, Fe)


    Gold Ore:
    - UMac Route: 2 Au, 1/10 Cu, 2/9 Cu, 2/9 Ni, 2/10 Ni
    - IndG Route: 2 Au, 1/4 Cu, 1/4 Ni, 2/9 Ni, 2/10 Ni
    - IndG Route: 3 Au, 1/4 Cu, 1/4 Ni, 3/9 Ni, 3/10 Ni (↑ Au, Ni)
    - IndG Route: 2 Au, 1 Cu, 1/4 Ni, 2/9 Ni, 2/10 Ni (↑ Cu)


    Redstone Ore:
    - Fortune Route: 6 Redstone
    - UMac Route: 10 Redstone, 1/10 HgS, 10/9 HgS, 10/9 Glowstone, 10/10 Glowstone (↑ HgS)
    - IndG Route: 10 Redstone, 1/4 HgS, 1/4 Glowstone, 10/9 Glowstone, 10/10 Glowstone (↑ Glowstone)


    Lapis Lazuli Ore:
    - Fortune Route: 13.2 Lapis Lazuli (↑ Lapis Lazuli)
    - UMac Route: 12 Lapis Dust, 4/10 Lazurite Dust, 12/9 Lazurite Dust, 12/9 Sodalite Dust, 12/10 Pyrite Dust (↑ Sodalite Dust, Pyrite Dust)
    - IndG Route: 6 Lapis Lazuli, 36/4 Lapis Dust, 8/4 Lazurite Dust (↑ Lapis Dust)


    Sodalite Ore:
    - Fortune Route: 10 Sodalite Dust, 1 Aluminium Dust, 10/9 Lazurite Dust, 1/9 Bauxite Dust (↑ Bauxite Dust)
    - UMac Route: 12 Sodalite Dust, 4/10 Lazurite Dust, 12/9 Lazurite Dust, 12/9 Lapis Dust, 12/10 Lapis Dust (↑ Lapis Dust)
    - IndG Route: 6 Sodalite, 36/4 Sodalite Dust, 8/4 Lazurite Dust (↑ Sodalite, Sodalite Dust, Lazurite Dust)


    Diamond Ore:
    - Fortune Route: 2.2 Diamond (↑ Diamond)
    - UMac Route: 2 Diamond Dust, 1/10 Coal Dust, 2/9 Coal Dust, 2/9 Coal Dust, 2/10 Coal Dust (↑ Coal Dust)
    - IndG Route: 1 Diamond, 6/4 Diamond Dust, 2/4 Coal Dust (↑ Diamond Dust)


    Emerald Ore:
    - Fortune Route: 2.2 Emerald (↑ Emerald)
    - UMac Route: 2 Emerald Dust, 1/10 Be, 2/9 Be, 2/9 Al, 2/10 Al (↑ Al)
    - IndG Route: 1 Emerald, 6/4 Emerald Dust, 2/4 Be (↑ Emerald Dust, Be)


    Olivine Ore:
    - Fortune Route: 2.2 Olivine (↑ Olivine)
    - UMac Route: 2 Olivine Dust, 1/10 Pyrope Dust, 2/9 Pyrope Dust, 2/9 Mg, 2/10 Mg (↑ Mg)
    - IndG Route: 1 Olivine, 6/4 Olivine Dust, 2/4 Pyrope Dust (↑ Olivine Dust, Pyrope Dust)


    Ruby Ore:
    - Fortune Route: 2.5 Ruby, 0.27 Red Garnet (↑ Ruby, Red Garnet)
    - UMac Route: 2 Ruby Dust, 1/10 Cr, 2/9 Cr, 2/9 Red Garnet Dust, 2/10 Red Garnet Dust (↑ Red Garnet Dust)
    - IndG Route: 1 Ruby, 6/4 Ruby Dust, 2/4 Cr (↑ Ruby Dust, Cr)


    UselessiumSapphire Ore:
    - Fortune Route: 2.5 Sapphire, 0.27 Green Sapphire (↑ Sapphire, Green Sapphire)
    - UMac Route: 2 Sapphire Dust, 1/10 Al, 2/9 Al, 2/9 Green Sapphire Dust, 2/10 Green Sapphire Dust (↑ Green Sapphire Dust)
    - IndG Route: 1 Sapphire, 6/4 Sapphire Dust, 2/4 Al (↑ Sapphire Dust, Al)


    Iridium Ore:
    - Fortune Route: 1.5 Iridium (↑ Iridium)
    - UMac Route: 2 Iridium Dust, 2/10 Platinum Dust, 2/9 Platinum Dust, 2/9 Osmium Dust, 2/10 Osmium Dust (↑ Osmium)
    - IndG Route: 1 Iridium, 6/4 Iridium Dust, 2/4 Platinum Dust
    - IndG Route: 1 Iridium, 6/4 Iridium Dust, 2 Platinum Dust (↑ Iridium Dust, Platinum)


    Nether Quartz Ore:
    - Fortune Route: 2.2 Nether Quartz (↑ Nether Quartz)
    - UMac Route: 4 Nether Quartz Dust, 1/10 Netherrack Dust, 2/9 Netherrack Dust, 2/9 Netherrack Dust, 2/10 Netherrack Dust (↑ Netherrack Dust)
    - IndG Route: 2 Nether Quartz, 12/4 Nether Quartz Dust, 2/4 Netherrack Dust (↑ Nether Quartz Dust)


    Uranium Ore:
    - UMac Route: 2 Purified Uranium, 1/10 Pu, 2/9 Pb
    - IndG Route: 2 Purified Uranium, 1/4 Pu, 1/4 Pb (↑ Pu, Pb)


    Galena Ore:
    - UMac Route: 2 Galena Dust, 2/10 S, 2/9 S, 2/9 Ag, 2/10 Pb (↑ S)
    - IndG Route: 2 Galena Dust, 1/4 S, 1/4 Ag, 2/9 Ag, 2/10 Pb
    - IndG Route: 2 Galena Dust, 1/4 S, 1 Ag, 2/9 Ag, 2/10 Pb (↑ Ag)


    Bauxite Ore:
    - UMac Route: 8 Bauxite Dust, 4/10 Grossular Dust, 2/9 Grossular Dust, 2/9 Ti, 2/10 Ti
    - IndG Route: 8 Bauxite Dust, 4/4 Grossular Dust, 4/4 Ti, 2/9 Ti, 2/10 Ti (↑ Grossular Dust, Ti)


    Pyrite Ore: (Stop the processing at Centrifuged Pyrite Ore/Dirty Pile of Pyrite Dust, and smelt that into Iron Ingots.)
    - Fortune Route: 1.5 Fe
    - UMac Route: 2 Fe, 1/10 Sulfur, 2/9 Sulfur, 2/9 Phosphorus Dust (↑ S)
    - IndG Route: 2 Fe, 1/4 Sulfur, 1/4 Phosphorus Dust, 2/9 Phosphorus Dust (↑ Phosphorus Dust)


    Cinnabar Ore:
    - Fortune Route: 1.5 HgS, 0.6 Redstone Dust (↑ Redstone Dust)
    - UMac Route: 2 HgS, 1/10 Redstone Dust, 2/9 Redstone Dust, 2/9 Glowstone Dust, 2/10 Glowstone Dust
    - IndG Route: 2 HgS, 1/4 Redstone Dust, 1/4 Glowstone Dust, 2/9 Glowstone Dust, 2/10 Glowstone Dust (↑ HgS, Glowstone Dust)


    Sphalerite Ore:
    - Fortune Route: 2.5 Zn, 1/9 Sn, 0.18 Yellow Garnet (↑ Zn, Sn, Yellow Garnet)
    - UMac Route: 2 ZnS, 1/10 Zn, 2/9 Zn, 2/9 Yellow Garnet Dust, 2/10 Cd (↑ Cd)
    - IndG Route: 2 ZnS, 1/4 Zn, 1/4 Yellow Garnet Dust, 2/9 Yellow Garnet Dust, 2/10 Yellow Garnet Dust (↑ Yellow Garnet Dust)
    * Dirty Sphalerite Dust smelts to Zinc, but not clean Sphalerite dust.


    Tungstate Ore:
    - UMac Route: 2 Tungstate Dust, 1/10 Mn, 2/9 Mn, 2/9 Ag, 2/10 Li (↑ Mn)
    - IndG Route: 2 Tungstate Dust, 1/4 Mn, 1/4 Ag, 2/9 Ag, 2/10 Li
    - IndG Route: 2 Tungstate Dust, 1/4 Mn, 1 Ag, 2/9 Ag, 2/10 Li (↑ Ag)


    Sheldonite Ore:
    - UMac Route: 2 Cooperite Dust, 1/10 Pd, 2/9 Pd, 2/9 Ni, 2/10 Ir (↑ Pd)
    - IndG Route: 2 Cooperite Dust, 1/4 Pd, 1/4 Ni, 2/9 Ni, 2/10 Ir
    - IndG Route: 3 Cooperite Dust, 1/4 Pd, 1/4 Ni, 3/9 Ni, 3/10 Ir (↑ Cooperite Dust, Ni, Ir)
    - IndG Route: 2 Cooperite Dust, 1/4 Pd, 1 Ni, 2/9 Ni, 2/10 Ir (↑ Ni)


    Part 2

    rv14 is abandoned, is it not?


    EDIT> Right clicking on an ME certus tank with an oil cell crashes it. Is the certus tank supposed to be an actual tank?


    EDIT2> Now I crash every time I look at the certus tank because it cannot render the tile entity, due to GC oil not having a texture.

    Out of curiosity, what's the status of players on the server atm? Is everyone working together in some town, or did all the players go their separate ways and teched up independently? How far up is the highest tier machine currently attained?