Posts by Geo Terra

    Does anyone know if Timber is compatible with IC2? Just created a world to work on, and I spawned in a forest of those big trees and I don't feel like spending the better part of a Minecraft day chopping one down.


    Reason I ask is that I've had problems in the past with the Timber mod (at least I think it was Timber giving me the problems)

    Quoted from Al on the previous thread:
    "There is no thing such as a "large chest".
    It's just a mechanism-algorythm linking two chests together on a graphical level. thus they are rendered as a large chest and display a large chest GUI.
    But they're still just 2 small chests on the actual coding level, and that's where the miner is working."



    The algorithm that controls so-called "double chests" actually links them at a graphical level (hence the x2 GUI and merged chests), but below that, at the code level it's actually just two storage containers. The miner follows at this lower level, not the graphical.



    Example:
    :Advanced Furnace: :Advanced Circuit: :Advanced Machine: :Advanced Machine:


    Furnace = Miner
    Adv. Circuit = Pump
    Adv. Machine = Chests



    In this scenario, it would make sense that the pump would only output to the chest adjacent as it can't reach the second.



    Again:
    :Advanced Furnace: :Advanced Circuit: :Advanced Machine:
    :Advanced Machine:
    Same thing, the chests are not adjacent to the pump.


    But, I know it's irritating especially if you're pumping up a lot of liquids.

    Alright, thanks Al. I'll give it a shot.


    ...Oh, that's right. I have a backup of the whole .minecraft folder and when I extract the archive the files probably downgrade a little bit. I'll try going fresh for a time.

    I think someone else had this problem, go into the config file for BC and look for a line that say something along the lines of 'continuousConnection' and switch it to false. It alters the redstone behaviour, to use the quarry just place a single redstone torch beside the quarry block.


    Does this help?

    Everything's installed right, but I'm getting this error:




    Do I have to update the lwjgl jar? Or is it something else?

    Can a mod lock this? The error lies on Modloader's side of the equation, so I'm squatting on that thread to see if a fix or something will come along.


    I found the fix, turns out the Ubuntu Archive Manager messes up and places the ModLoader.class inside a '/java/lang/' directory inside the jar. Just cut and pasted into into the root of the jar.


    FIXED