Have you seen this mod? The possiblities with IC2, BC, RP - what do you iconic nerds think about this mod?
http://www.minecraftforum.net/…892282-100-computercraft/
Any good lua programmers here?
Posts by streetstar5
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Is this guy still around - im stilll missing this incomplete mod...are you still gonna update for 1.0 now that ic2 has?
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I have no idea. Never heard of it before.
No, it did not. Still uses an old version of LJWGL
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This mod calls the init() method of the various BC components so that they are not null when I try to use them for recipes and such. Them modloader also calls the init() function, making it run again. Without ID resolver it's not a big deal, the variable are static and it just reinitialize them with the same IDs. With ID resolver, it tries to assign them a different ID because the ID they use was taken up during the first init() call. (I think, I've not looked into it in any detail).
The API is irrelevant.
Thanks i got it to work with ID resolver and manage to still keep the apis inside the folder.
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So here is v1.18. Hope it's work correctly.
is this for ic2 1.42? too bad reactors are bugged with 1.42
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Using this mod - in id resolver this mod keeps trying to add BC's pipes and blocks that already are in my game from BC 2.2.8 ofc.
Is the BC/IC api folders inside this mods zip are needed? I asked because i saw that on another thread MineFactory reloaded(i think) ppl were told to delete the BC folder, which had the same contents this mod has.. -
Are you gonna add this mod for ic2 1.42 and MC 1.0?
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Correct I don't use technic. In fact, my mod videos predate technic, so I think they stole the idea from my videos :).
LolJust kidding.....mostly ;).
On topic - Cpw -once your version is ready let me know, I'll send people here. If zip is truly banned (sad face), and your officially taking over, I recommend making a new thread so you have control over the op. last time, a lot of people didn't know the mod was updated because the op wasn't updated.
Thank you for offering to upgrade this, also :). It's much appreciated.
Ditto - awaiting this and when its release it will be a very merry christmas : )
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Patiently awaiting 1.0 port
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well ic2 is using forge 1.22
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You got swag, nice speedy update..love you no homo
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Custom Recipes: http://www.planetminecraft.com/mod/custom-recipes/
If something needs a fix, or if I find a useful (and not game breaking) application for something, I'll use this to put it into the game...
Oh i use that too lol - but how does that replace this mod! and installin in .jar stops machines from dissapearing?
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-delete please-
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Yeah, thank god I have CR... otherwise, I would be having a kicking fit over this add-on right now...
BTW: You CAN play this with IC 1.337b... I am as of right now. Although I will say this as 'unofficial' news for this add-on (as I'm the type who direct .jar installs still, and that probably makes the difference, lol)...
CR?
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I love this add-on, it goes nicely hand-in-hand with PowerCrystals' Power Converters. The two should join forces and become the next D!Took the words right off my keyboard
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I meant, I don't think they actually make rubber.
umm rp2 uses dictionary for rubberwood - so yes you can make rubber with rp2 rubber trees - i do it all the time now i farm those trees and put them into the compressor/extractor(forget which one). Im sure you could just save the rubberwood and then use it when ic2 comes out for 1.0. Why would she put in "rubbertrees" if they didnt make rubber? Well, its a feature unavailable yet but will be to replace wool in her recipes for now she lets ic2 do the job. It will be used to make blue allloy wire, and im sure ic2 rubber/rp rubber will be the same like tin/copper.
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are you using IC2 1.337b? then go to ic2.cfg inside the .minecraft/config folder and change the
soundSourceLimit=32
soundsEnabled=trueI put mines at 16 - cuts sounds down in half
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I see a game breaking bug - but i guess its not worth fixing
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I'm going back to the 1.23 fix - this version doesnt work and i'm not getting any responses nor anyone having the same issue - thanks for the effort tho
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I'm getting a bad metadat values from 4-like 20 in my cmd when running ssp. I check in tmi and only machines show, the singulator is missing. The error says something like bad metadata string when looking for side or back texture - something like that sorry i cant catch it in my cmd and its not in my modloader.txt. Using 2.3 version of your mod : (