Posts by Speiger

    Fix for users:
    Dissable in the config the IC2 Sounds. that shuts down the IC2 Sound engine and no sounds will be created and can not cause that kind of problems...


    Fix for Player:
    Instead of Looping through the Actual list of Sounds you create a new Map which is a copy of the soundMap and you loop through the Copied Map, If a sound gets removed you simply change the original Map and that should solve the problem, (And thats what i am doing). And it works fine :3

    Howdy, I'm playing Tekkit Legends 1.0.7 and found a bug in the IC Classic Iron Furnace. The Inputs for the top and bottom slots are reversed. To smelt ores you have to pipe them thru the bottom instead of being able to use a hopper on the top. Not an insurmountable issue, but annoying nonetheless. Just thought I'd post here in case anyone else was having troubles.


    Very good mod altogether.


    Ghordath


    Will be fixed with the next IC2 Classic version. (that takes time)

    There seems to be a missing recipe for scrap metal which is used in the scrap metal chunk recipe used in the rotary macerater machine. there isn't a wiki for this mod so its hard to tell if the recipe is missing or if its just a dungeon item. I guess it could also be something that the server I'm playing on did with it as well.


    Do you know how to produce scrap?
    If not then ill explain it to you: You throw any item in the Recycler and get Scrap out of it.


    Now there is a Special reason why i name Scrap metal Scrap metal.
    Because it contains the name Scrap in it: That means it has something todo with the Recycler. And the metal part tells you you have to throw any kind of metal (ingot form) into it.
    With a little bit of thinking you get that idea to because i use something which already exsisted in IC2, also it has a close texture which tells you that too.

    HotFix 1.1.2.1 is out.


    Changelog:


    Version 1.1.2:
    -Added: Miner throws now every event it should (Spawn Protection support)
    -Fixed: Recycler config did load to early and format was wrong.
    -Added: MiningLaser fires now a BreakEvent (Spawn Protection support)
    -Added: OVD Scanners show which ores are they searching for.
    -Fixed: (Not able to reproduced simply) EnergyNet went nuts when chunks unloaded with EnergyTiles... (No clue why it is happened)


    Version 1.1.2.1:
    -Release


    download you find in the first page

    Why not?


    Simply because the Breeding Mechanic from IC2 is closed. So not really accessable. And a Crop can not really Effect a Higher Potential (so high that it outmatches all others easy) of getting other Crops... (That does not include a copy breed. But he asked simply for a flower that helps easier breeding)
    You can try it and use My Crop Plugin to test if it works (because it simulates a breed).

    IC2 Classic has now updated.


    First API Update is also released,
    Also a donate button is aviable for people who want to do that.


    Update 1.1.1.5:


    Changelog:


    Version 1.1.1:
    -Fixed: Redstone will connect if machines can receiver redstone signals...
    -Fixed: removed Deprecated function from network encoder (forge fluid function was deprecated)
    -Fixed: Redstone Modes on Electric Storage Units did not work.
    -Fixed: Possible bug with TexturePacks
    -Fixed: Terraformer checked for null blocks instead of air ones.. (Caused infinite loops)
    -Progressed: EnergyNet again. Not sure if that works now. But improved internal code and removed Threaded Enet
    -Fixed: Recycler did only on succes items and Visual Bug with chargemeter on plugin of transformer upgrade
    -Added: Wrenchsupport for addon Wrenches (Buildcraft, EnderIO, AE2, Railcraft). (API aviable)
    -Added: CoalOre to Coal Dust recipe. With oreDoubling
    -Fixed: Explosion Sound did not play.
    -Fixed: Advaned Machines were not rotatable with wrenches.
    -Added: BC Triggers.


    Version 1.1.1.1:
    -Fixed: Recylcer accepted through external Inserting only Blacklisted items^^" Oops
    -Changed: Sound System is now Changed. It has 3 Options for the differend sound Types. So you can dissable differend things based on that what you want
    -Added: Player Syncs all tiles they got watched. Before it was not the case... (Better Syncing simply)
    -Fixed: Nei Plugin did not have Textures loaded. because of that change


    Version 1.1.1.2:
    -Fixed: Recycler consumed even none Recycleable Items.
    -Fixed: Texture Packs with differend Sizes crashed loading... (Derp bug) thanks to GamingOnCaffeine for finding it


    Version 1.1.1.3:
    -Changed: Rocket Mode gets activated now by the Alt Key (IC2 Keybinding)
    -Fixed: Machines throw now again Achievements if they have one.
    -Fixed: Sound Bug with Multible ChainSaws in Inventory (and 1 in hand) and Problems with the NanoSaber again...
    -Fixed: Droping Items with sounds have no longer a problem... (The played infinite times the sound)
    -Added: Sound Modifier get now used in machines. (No Upgrade Aviable for now..., but API support)
    -Updated: API from IC2 Exp.
    -Added: Item Merging System like BC (Dev Only)
    -Changed: Upgrades are now seperated instead everything in 1 class... (Dev Only)
    -Fixed: Nuclear Jetpack Average Componnent heat is fixed
    -Added/Fixed: Packet Field Updates also accept null values (caused crashes before...)
    -Changed: Industrial Diamond is now the Output of a Compressing Coal Chunk.
    -Added: Recipes. BlazePowder to blaze Rods, coal Block To coal Dust, redstone ore to redstone dust
    -Changed: Nukes are now activatable by everything except from themselves. So no NukeChains but any Redstone signal can activate it.


    Version 1.1.1.4:
    -Fixed: Couple functions/tweaks for NC support. Nuclear Control is compatible with the next release version
    -Fixed: BC gates did not get registered properly.
    -Added: Recipes (Machines)
    -Added: Updated Exp API support to prevent Crashes.


    Version 1.1.1.5:
    -Release Version.



    You find the Release at the first post.

    You need Special Permissions from the IC2 Dev team, and you have no permission to make money with it because it is licenced under the same term like IC2 Exp.


    Easier answer: As long you got a release permission you are allowed to do the same stuff as IC2 do.


    Or did i understand you wrong player?

    No. IC2 Exp is simply to new for Nuclear Control. Reason beeing simply that IC2 Updated a lot of functions which are now incompatible to Nuclear Control...
    How much is not sure. But 1 thing. The last update was long ago... I did make fixes for a couple things in NC also and they are still not released yet...