I understood something, reactor only make crashes when it has chambers attached to it and if you try to input items into chambers Here is link : http://paste.ee/p/HNs3b
Steel mode works, but Easy mode still lacks of power loss and wire fries
Ok^^" I forgot to add that to the code that it also stop melting wires.... ^^" I just did think of machine explosions...
Well powerloss should work now (never said that that one will go away then you can install exp), but i will handle to the next update the other one too...
To your crashlog: That is not a bug from ic2 classic. I do not get anything that is related to ic2 classic that is just running fine...
The mod you should look at is this:
[20:16:30] [Client thread/WARN] [FML]: =============================================================
[20:16:30] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[20:16:30] [Client thread/WARN] [FML]: Offendor: truetyper/TrueTypeFont.loadImage(Ljava/awt/image/BufferedImage;)I
[20:16:30] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
[20:16:30] [Client thread/WARN] [FML]: =============================================================
[20:16:31] [Client thread/INFO] [STDOUT]: [truetyper.TrueTypeFont:<init>:94]: TrueTypeFont loaded: java.awt.Font[family=Arial,name=Arial,style=plain,size=12] - AntiAlias = true
Forge is shutting down because of that because he makes uses a function which he is not allowed to...
Also i will send this paste to AE2 because they have a lot of crashes during the loading....
Good to see you've finally embraced 1.7.10
Well i will not update my mod to 1.7.10... because 1.7.10 is so unstable...
Just an example: If i drop any kind of Block on the ground the whole world dissapear.... (Renderwise)...