Posts by MatLaPatate

    Awesome Suggestion, but due to a lack of knowledge about Entities, it will take a while until I consider it.

    I thought this was the problem :p
    But if I have to wait 1 years before you implement it, I'll do, thinking I'll play next time (for more than 3 day, so I'm not counting Christmas Holliday ^^) in Summer :p

    Anyway, I've changed my mind, it should have a "core" wich would be damaged instead of you while attacked by mobs ... or if, for any reasons, you fall down orsomething else. The core could be made out of Advanced Alloy or Iridium Plate, and maybe the second option could allow it to prevent 50% of damage taken by using energy.

    As you're planning to create multi-block Generator, don't forget an advanced WaterMill using a lot of Aluminum (as this metal hasn't that much uses for the time being ^^), wich could works as I've already described on I can'trememberwichthread:

    A generator that would consider a HUGE area (like 30*30*15) generating from 10 to 32 EU/t but with disavantages: it couldn't be exploit because obviously, if you need that huge amount of water source, it would be stupid trying to recreate it, you should simply put yourbase under an ocean ^^
    If any others Adv. Watermill is used in it's area, the EU generation would decrease (depending on the distance between the 2) to prevent people from spamming with it ...
    Why ? Because I need a real use for Aluminum, would like a efficient way of using WM and because it would be fn for underocean bases ...
    Edit: I just aware of the fact you were using a lot of Cap character, I remind you this is not german ^^

    Suggestion: Industrial Boring Machine.

    You've been disapointed by RC Boring Machine ? You think Stevecart is unadequate because you can't control it as you would like ? Use our Highly Advanced Industrial Boring Machine!
    How does it works ? Basically, like a cart, that you control yourself, without needing any rail. So it has nothing avoiding you to go everywhere, turn at right if you want to go at right! We aren't responsible of the fact it can't "jump" over a 2 block high obstacle.
    You want to go down ? Simply use an option in the GUI, and it will automatically dig down while your going forward! And it also work while going up!
    How does it mine ? It simply mine a 3*3 galery in front of it.
    But, if it dig a 3*3 gallery, I'll have to go out of it each time I see an Ore ? No! It has an integrated advanced Mining Laser, that and "suck" block popped arround you up to 5 blocks away! The Mining Laser is blocked on Focus Mode with an upgraded range, FOR YOUR OWN SAFETY.
    What does it cost ? We will answer this question later.
    Can I use it even if creepers are here ? Of course you can, it's UNDESTRUCTIBLE! We aren't responsible if you personnaly take any damage from mobs. You should go out of your vehicle before fighting one of them.
    How will I power it ? By using Fuel. You can chose using a Geothermal Generator, a Generator or a Nuclear Reactor depending on what fuel you want to use! Due to the lack of space, there will just be 1 slot for Uranium, cooling system being integrated. So don't expect from Ura more than 1 000 000 EU to power the IBM. Also, do notice that for SECURITY REASONS, the IBM won't store any energy, so you can't power it with something else than Fuels.

    Day 292: A heavy is asking "who is not ready to fight robots ?". We're all waiting for this wave, wich is containing many boss. Blue robots are coming. The Voice say: "Protect the facilitie!". The Ultimate Spambot-Tech would apparently be able to disguise as a normal user. "Incoming spies!" . Too many scouts, too many pyros. May the Almighty Dragonlord activate an Übercharge. Here we are. The end.

    no good this mod because when i use engine generator and biogass engine , I have 150 000 eu energy on 1 bucket biomass, your mod offer me only 8000 eu energy haha

    The POINT OF THAT ADDON is to create a balance. So don't say "I'll never use your mod because this mod is better than yours, and give me more stuff". If you realy want to, then NEI can give you even more stuff.

    I have to say that a really good idea would be an IC refinery. Currently you would really need to run your refinery using a buildcraft engine to make using this generator efficient. I'll have to play around with numbers to see what it might look like.

    A multiblock structure for such a refinery would be quite cool and in line with some of the cool things being done by CJ in railcraft. Are there any other IC2 multiblock machines out there currently, other than the steam turbine in RC?

    @Multiblock-stuctures: Nuclear Reactor ? ^^
    @Refinery: Well, I was going to create an account on the BC forum for this, but if you are ready to implement it ... ^^ Here are some Idea:

    The Refinery would be Multi Block structure in parts:
    -The Heater: it would consume energy depending on the Heat you want: 32 EU/t while increasing, 5 EU/t*percentage of heat you've put with the GUI, would increase by 1% per sec and decrease (when unfeeded by EU) by the same 1% (basically the same that Induction Furnace).
    -The tank: it would be a structure from 3 Block high to 5. the basical 3 block would need a Heat-level of 25% min to work (with more chance of creating byproduct for a higher level). The block 4 would need 50% of Heat and 75% for the 5. Each block would give its product in different slots, with cells for liquid [or you could also use Pipes].

    List of Products/Byproducts for each level of the refinery. Between "[" are indicated the "n" used in the formula I will give for the probability of getting the products --> (Current Heat-Level - Heat-Level needed for that block [I mean as an example, 75% for the fifth block] +25% [as this is the basic Heat-levek to work])*n. Of course this is "per Oil Source". This could be a bit buffed with Refined Oil (not to avoid using BC), and would also not provide Refined Oil ^^

    1- Coal Dust[0.33], sand [0.1] --> The only one decreasing with heat.
    2- Refined Oil [1] (^^), Rubbers [2]
    3- Advanced Fuel [0.25] (would provide 2 times the Refined Oil Energy value, at the same rate).
    4- Gas [0.15] (would provide 2.5 times the Refined Oil Energy value, but at twice the rate)
    5- Hydrogen [0.05] (This HIGLY valueable fuel can burn for up to 500 000 EU per bucket, at the amazing rate of 100 EU/t!)

    It could have compatibility with Gregtech and advanced gen ;)
    If you don't understand what I meanted ... ask me ^^. I've been quite ununderstandable with all these parenthesis ^^.

    Suggestion-Complaining: I think Oil and Refined Oil should worth more EU and give more EU/t. Why ? Because it's currently a bit UP compared to Lava ... I would suggest 30 000 EU/Oil Bucket and 200 000 EU / Refined Oil Bucket.

    Illuminators are not so often used by players because they cost energy to glow so a torch or glowstone is a more viable choice.
    To change this suggest right-clicking with any dye (except black which makes no sense, because black light is no light)
    colouring the illuminator so that we have light in 15 diffirent colors.

    That feature would copy RP2 ^^
    But I still agree on the fact IC²-luminators would need something more than lighting to be useful ... avoiding mob spawning in a larger zone than it lightzone could be cool I guess :)