Uh, no. This rule kinda lost of it sence since FTB --> NEI and hidden recipies disabled, which means that anyone know UUM recipies.
Wait, we're treating UU-Matter Recipes seriously? Since when?
Uh, no. This rule kinda lost of it sence since FTB --> NEI and hidden recipies disabled, which means that anyone know UUM recipies.
Wait, we're treating UU-Matter Recipes seriously? Since when?
This thread is the reason nerfing bonemeal was a bad idea... Silly Mojang...
Gregtech VS Terrafirmacraft, which one's harder? What's it like with both?
Can't do both because Terrafirmacraft derps up the ore dictionary pretty hard. I've been trying to find ways around it, but my full time job sucks alot of my time away from other recreational activities...
Would definitely like to use TFC's geological species for industrial applications...
You have to right click the container in order to use it. If Redpower was up-to-date, Deployers may still work. But no, you have to right click only for manual for now on...
Nope, it's a nerf. You can't stack containers in Water Mills like that anymore...
mods shoud never encourage mob farms
Agreed. Those things are not only the bane of player based economies, but also of server RAM and CPU power...
I think the Sega Genesis that we have still is in working order. Course, most of my games for it are now emulators on my PC, so I don't bother with controllers, lol...
Well thats what i'm getting at. I don't want to have to do anything...
Auto-Crafting. It's there for a reason..
(even easier with AE, I think)
I'm very interested in Bungie's newest game project, "Destiny". I have alot of respect for Bungie in general (despite how Microsoft cash-cow'ed Halo like they did), and I hope this game does exceptionally well cross-platform...
Craft all the metal bars into their block forms, then uncraft the blocks when needed...
You're welcome
(You are on your own for the Steel fix, however)
WHERE IN HELLS BLAZES IS ALBLAKA
Last anybody stalked checked, he was playing Smite hardcore. It's Hi-Rez's version of Dota, apparently...
So I guess I shouldn't? I mean, about the ID's, I think my solution works nicely since not everyone will use the same IDs for every mod, like thermal expansion, buildcraft, etc.
The advantage with your mod will be that the recipes will be hard-coded to call the items directly via the IC2 API, not like the round-about method that Custom Recipes does. In a nutshell, Custom Recipes just calls for whatever just so happens to sit on the Minecraft slot ID that you specified, and throws that item into vMC's standard crafting management for the item output you called via the output item's ID. It's basically an easy (yet highly useful) hack around with the way Minecraft handles items. But, of course, it isn't perfect...
If you need hard coded recipes like this where ID changes can cause too much of an inconvenience, then I'd say code it. I know, however, that FTB modpacks usually use the same set of Item/block ID configs. (but ofc not gameplay settings) across all their packs usually. So usually you won't get conflicts with the Custom Recipes solution..
Usually...
The Code for Explosions in Vanilla is terribly derpy on large scale, and so the IC2 crew had to make a new one for Nukes or it was just plain wierd.
How, how I miss my checkerboard board terrain after a violent blast... /le sigh
Mostly because you can do this with the Custom Recipes mod and share the necessary text files afterwords...
LOL!
inb4 the rage over the nerf! Knew this was bound to happen one day...
If I'm not mistaken, native quartz is Nether ore, so would be harder to obtain than simple Glass...
Not that hard after you reach the Nether. About the same rarity as Iron in the Overworld. Plus, it forces players to reconsider the idea of spamming said panels as their cost has increased. Course, you could argue that once you reach the Nether, Geothermal is king. I'd say that the player should decide on which of the two resources to exploit the most...
People are so serious, it makes for good entertainment.
Or just something useful to kill too much time...
So... Nether quartz + macerator -> quartz dust + compressor -> quartz plate ? (substitutes glass)
I just wonder why solar needs coal dust.
Sounds good. And you could register all of that under the Ore Dictionary for AE stuff as well.
And tbh, I've wondered about that as well, SpwnX, lol...
... not realy lol. I just discovered that, glass don't absorb light mostly because atoms aren't organised at all in this material (because of very quick freezing). Quarts is a crystal where atoms make a geometric shape, so it wouldn't really be as transparent as Glass. And it probably contains way more impurities.
Glass does not equal Quartz. Yes, atomically, they are composed of the same stuff, but Glass and Quartz are arraigned much differently on their lattice types, which makes a huge difference.
A Quartz crystal has uni-axial arraignment (bottom of page 5), meaning that the atoms are aligned in a way that not only allows for an even distribution of passing light, but that this light is (mostly) non-interfered. This allows for the crystal to serve as a "lens" to capture photons to excite electrons between sheets of silicon, thus allowing a stream of charge to flow over time. It's this geometrical arrangement in quartz that also facilitates electron flow for a circuit, making solar cells a collector of seemingly free energy...
Glass, on the other hand, is more of an amorphous solid. This means that the internal structure of the glass can actually vary wildly in terms of its arrangement so long as it does not exceed the boundaries of its physical form. Because of the 'soup' like nature of the silicon in this state, glass has a bit of a harder time passing light...
And finally, most physical samples of Quartz in gem state are about 99.3% pure, so it's bound to be almost all SiO2 molecules. When ever there are cases of impurities within quartz crystals, we usually assign the crystal a different name (like Amethyst, or Citrine)...
You could always polish the Quartz into a refined flat surface...