First up my nuclear lava factory. Using nuclear heat to generate lava for 3 pumps. I could expand this very easily but geothermal is just an auxiliary power source for me. So I don't need a lot. If this exploit gets fixed in the next release I already have the shielding in place to covert it to a real nuclear generator.
This is above the nuclear lava factory. The first room is for the lava and pumps. The second room is the BC side to refill the pump with empty cells and send the full cells off to the base.
Next up is just a picture of my front door. The pipe is coming from the lava cell factory and deposits in a chest out side my base. Surrounding the entrance to the base is a lava mote that keeps out most monsters. With the switch i can put the trap doors down to make the lava safe. The cactus is there to help kill the spiders.
Alright here is the real factory. My workshop factory. I always hate having to put stuff away and then having to run stuff from the macerators to the furnace to the chests. So here is my solution. The goal was to just dump everything in one chest and then let BC sort it all out and IC2 do all the rest. So now I no longer have to go from machine to chest to machine to chest. I can just stay in my main hall grab the thing I need from the chest do my project and then just dump everything back into the automatic sorter and be on my way. Or I can come back from mining dump everything into the chest recharge my items and then go back down and mine while the factory does its work.
The first picture was taken from the entrance door. Along the wall are my main storage chests. Underneath those are my manual use machinery. The door on the back wall is to my mine. Note the three switches in the back. The one on the left wall turns on the sorting machine. The one on the floor turns on the scrap to matter machine. The one on the right turns on the IC2 factory.
The second picture is taken from the door to the mine. Not a lot happening on this side of the wall. By the entrance are 2 chests that are for metals, charcoal, and coal dust. Next to the door are MSFUs for charging equipment. The rest of the floor is lined with chests (many of which are not used yet) and crafting tables so that there is always one close by.
The third picture is a close up of the mine door. OK it is really not meant to focus on that, it is meant to show the signs on each side of the wall in the back. Putting stuff in the left chest will automatically sort items, whether it is and inventory full from mining or doing a project. The right chest is to turn stuff into specific items. Iron and gold are always processed directly into ingots and put into the metal chest by the entrance door. Tin and Copper are just processed into dust and put in the metal chest by the entrance door. To get everything else you have to manually put it into this chest by the mining door. So for instance if you want refined iron you have to put in an iron ingot, if you want copper you put in copper dust, if you want bronze you put in bronze dust, if you want glass or stone you put in sand or cobblestone, etc. It will also turn things like a gold ingot back into gold dust.
In this picture is left side of the workshop, the sorting room. Items are drawn from the chest and then sorted into their right chests. All metal ores are automatically piped to the IC2 workshop (you may have already seen the pipe over the mine door in the first workshop picture).
Below are a couple of pictures of the right side, the IC2 factory. The first one shows the initial sorting and the primary macerators, these turn the metal ores into dust. The second picture was taken from the auxiliary station from underneath a few induction furnaces and a macerator. These are for the glass, stone, bronze, charcoal, coal dust, etc. In the mid ground of the picture are the fronts of the primary macerator and someone where in that mess is the primary induction furnace that makes the initial iron and gold ingots. The hard part was getting all of this mess to be operated by just one switch in the main hallway (no redstone mod here.) On the right most you can see the stairs leading down to the basement.
The last picture is the basement. Here is where the matter factory is found. It takes items that are sorted into the scrap chest (like cobblestone, dirt, and sand) and turns them into matter as long as the middle switch in the main hall is on. If the middle switch is off the engines are off and the power is shut off. While power is on though, the matter is piped back up to the matter chest in the main hall. Also in the basement (not shown) are the auxiliary geothermal and plain generators that are currently only manually fed. Maybe eventually I will make those to be automatically fed. But for now my main source is solar panels on the roof. So I m not in a big hurry to do that.