any alternative links for forge? the forge download database appears to be down/offline at the moment.
Lol, I clicked my Forge-Link and right after saying "ALWAYS ONLINE" it said "This Website is Offline".
any alternative links for forge? the forge download database appears to be down/offline at the moment.
Lol, I clicked my Forge-Link and right after saying "ALWAYS ONLINE" it said "This Website is Offline".
Some fuel values for liquids: http://imgur.com/a/cX0bE http://i.imgur.com/7uTS8.png
Did you forget to update the Downloadlink? It's still 1.0.4.1.
Nooooooooo!!!! Add something to make potassium other than ender pearls.
Whats about Waste-Land-Sand from EBXL, Soulsand, digging out a Desert, macerate Cobble into Sand or Railcraft-Saltpeter to get the Stuff?
Its not possible to pick up (rightclick) other Liquids from the World, than Lava/Water using the empty Cells, EVEN if there is a valid LiquidContainer from another Mod for them (Oil Cells for example). I suggest the use of a more generic Cell-Filling-Code, which enables to fill the Cells with other Liquids IF a correspondend container got added and registered. Just look up the Bucketcode for that Feature.
http://www.minecraftforum.net/…eration-updated-dec-21st/
This can remove any block and replace it with any other block. I still havent finished re-writing the script since redpower updated, and have some problems as i do not know what all of the ores are named (so have to use item ids).
You can find out the Names of ALL the Blocks, by looking into the GregTech.log-File inside your ".minecraft"-Directory. Redpower has "tile.rpores" with Damage Values.
Added a List with recommended other Mods.
we have tried .112 builds from 170 to 178 all of them spams the log with:
[WARNING] [IC2] API ERROR: ic2.advancedmachines.common.TileEntitySingularityCompressor@77ebc867 diden't implement demandsEnergy() properly, no energy from injectEnergy accepted although demandsEnergy() returned true.
Its fun how demandsEnergy() can't even return true; in newer Versions. The boolean has been replaced with an Integer.
when i macerate and smelt other ores like silver from thermal expansion, it changes into factorization silver. is there a way to change the output of the dusts i am melting?
Nope, it takes the first registered Silver Ingot and smelts into it.
Hi Greg, can you fix the NEI search function is not being automatic any more? This happened since I upgraded GregTech to 2.72a and also occur with the latest version (2.72b).
My Search Function is automatically working. It just takes 3 seconds to work due to lag.
V2.72
Fixed some Stuff.
Improved OreDictUnification, with some IC²-Machine-Recipes
Fixed your Sandstone Exploit.
He is maintaining the old MFFS I think also added SMP support and other things. I think at the time things were going down hill. He also does Tubestuff that your missing
Tubestuff is an IC²-Addon?
Unfortunately there is currently no way to remove items from the ore dictionary without breaking recipes everywhere.
I could've told ya before. Where is that World-Gen-Mod, which is capable of disabling RP-Ores? Could someone give me a Link (for Advertisement ), so people won't complain about RP-Worldgen?
Btw, due to OreDict-Unification my own Ruby/Sapphire-Ores drop RP-Rubies/Sapphires too, and due to hacking into my own Code at the 2 Locations (too lazy to replace all the old Code with proper Code like GT_OreDictUnificator.get("dustIron", null, 1) for example), where I can get my own Items, all my Recipes are automatically Unificated.
And if you really want all your Items to be unificated, then use the Autocrafting Table in Unification Mode, even though its 500EU per Item.
immibis you really should get into IC Addon creation
Isn't there a Force-Field-Addon made by him?
I have a question, Why did Quantium Armor never get nerfed? (Recipe)
Well, do you have one? No.
Why don't you have one? Too complex to get.
Why is it too complex to get? You need an Industrial Blast Furnace, to get the required Chrome/Titanium for other Devices (Aluminium can be smolten inside the Railcraft Blast Furnace), and then the Implosion Compressor to produce Iridium Plates.
Isn't that nerf enough for a Suit, which even got nerfed by IC² itself?
And did you notice the new Tooltips on my Machines? Its especially for people, who cant distinguish between LV and HV, and then blow up their Nether Factory.
Well the redstone changes are good but i wish they focused more on mod support.
Mod-API coming "soon", but definetly not in the next Minecraft Version, according to Dinnerbone.
Is the ultimate cheat armor nanite or force field suit?
What will it do, because quantum is just about as good as it will get.
PS: I will probably award myself the armor after I get very end game. (that is, if I ever get endgame).
Its a CHEAT Armor, it has ALL special abilities, of any Armor I add to the Game.
Thanks. Does that mean I need Thermal Expansion? I haven't used it since 1.3.2. And how do you do that?
Pulverising Sandstone = chance of Niter (that in Macerator = 2 Saltpeter) + 2 Sand, Compressor + Sand = Sandstone, ad infinitum.
When I was messing around with the quantum chest I remembered reading about a "holo-grid" in the wiki entry for the electric crafting table, I thought it would be very awesome if the quantum chest displayed a holographic image of the item it contained on the top!
Something like this (cue hastily made concept image):
It would be rendered especially awesome with the new vanilla 3D items.
Too bad, that I'm not a Designer. Maybe when I'm bored (2 weeks of nothing to do = high probability of being bored).
IDK if this is a bug or not, but I am trying to make a quarry and I looked at the recipe and I got something weird. So I went to the config and changed the setting to false and it didn't change anything the recipe is the same for both. BTW I want the BC recipe or which one is cheaper? Because then I want that one. Also that block in the picture saying if you got this block legitly dont come to gregtecch. Well I didnt get anything yet, but Idk who to go to lol. Thanks!
Your ID-Configs of BC are seriously messed up. I wont help with ID-Conflicts, as you should know how to fix them.
V2.72a:
Added Cells for five of the most important Liquids of other Mods (Bio Diesel, Diesel, Oil, Creosote and Biomass)
Added Semifluid Generator for anything what is something between a Liquid and a Solid. (Sodium, Creosote, Oil and Biomass for example)
Added Invar Ingot (Idea from Thermal Expansion). Its Heat Resistance will be used in some of the Generators.
Added Config to determine the Direction of OreDict-Unification.
Fixed some Bugs ofcourse.
There should be a Config, which is OFF per Default for that, so that Devs can enable IC²-Debugmode when needed. But if that Log comes from IC² itself, then something went wrong.
Lets see. You want a Macerator Recipe just for Tungsten of Redpower? Thats easy. Do this in postload and it will work.
ItemStack tOutput = new ItemStack(yourItem, 2, yourMetaData);
ArrayList<ItemStack> tList = OreDictionary.getOres("oreTungsten");
for (int i = 0; i < tList.size(); i++) {
ItemStack tStack = tList.get(i);
tStack = tStack.copy();
tStack.stackSize = 1;
Ic2Recipes.addMaceratorRecipe(tStack, tOutput);
}
I do it in another way as I have a large System, but this is much more simple and easier to understand.
~ The Guy, who uses the Oredict almost everywhere.