And it's nothing when you didn't installed TE ?
As of now its nothing. But I will add some kind of dark Ashes, which can be used to create Slag and regular Ashes (Forestry).
Clarke's Three Laws are three "laws" of prediction formulated by the British writer Arthur C. Clarke. They are:
When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong.
The only way of discovering the limits of the possible is to venture a little way past them into the impossible.
Any sufficiently advanced technology is indistinguishable from magic.
TC3 is out, just curious to see what you might have planned in relation to it.
To be honest. I dont want to tinker too much with Thaumcraft. The Mod is awesome, but its waaay too Magic for my Addon.
however if only tech mods work well with TFcraft...
I tried to add compatiblity with it, but the installation alone ended in a massive Chaos.
What game mechanics does producing of compressed air cells in electrolyzer add? Why add hydrogen cells when there are already electrolyzed water cells? Why would anyone produce methane, but if you really want that, why don't simulate Fischer-Tropsch process (with possibilities to make BC fuel and many other simple hydrocarbon materials). I'm not even sure that burning of coal in hydrogen atmosphere would work. Bauxite processing could for example require heating to get Al2O3 and then subsequent electrolysis in molten phase (two modes of electrolysis, water based and liquid phase could be a good addition). You wouldn't ever make K2CO3 from raw potassium, but from KOH, making metallic potassium for this purpose would be terrible waste of energy.
Edit: I'm not saying that separation of compound to elements is impossible, but it is very expensive and impractical. Chemistry is mainly about reaction of compounds in specific conditions having thermodynamics in mind, not just combining of elements.
Thats the Magic of TECHNOLOGY.
I plan to add many Machines to the Game, but as of now, splitting things in Centrifuges and Electrolyzers is the best Way.
It will be cool if there's a mod that specifically implements these RL reactions like using different chemical reactors(continuous or plug), T/P sensors, T/P requirements with heat exchangers/compressor, real coolant, gas/liquid inlet+outlets, different catalysts, processing the waste of the reaction, quality control, post and pre treatment of products and sources.... of course first you need to design the reactor and stuff...and then you have different simulators for different reactions..
So a Reactor-System for Chemical Reactions? Something for the FUTURE.