Posts by GregoriusT
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Simple math here people, or is 2+2=4 automatically wrong because a technic user is stating it?
Yes, of course it's wrong.
2 + 2 = Fish
You should've learned that at elementary school.

Also 1 + 1 = upwardspointing Arrow, 3 + 3 = 8 and 7 + 7 = Triangle
And please focus on ONE THREAD!
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Vis-Condenser + Concentrated-Evil-Upgrade + Tainted Cystals = Sucking Vis out of Atmosphere
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And that is why I have absolutely no pirated material on my laptop (even thou I rarely have the means to purchase content).
So you save it on your Desktop, an USB-Stick, an external Harddrive or an external Potatoe?
Quote from NeowulfHow many of you actually understand the various laws with jurisdiction, have researched the subject yourself, and havr formed your own opinion. And how many are just repeating the opinion someone you emulate has?
Lets look on some of the important Modders Pages for detail...
I have found no Modder, who is generally allowing the inclusion of his Mod in a Pack, without asking him/her for permission BEFORE!
Keeping in mind that Technic was first just made privately only for Friends, they had to ask AS SOON as they made a public Download POSSIBLE FOR EVERYONE!!! But they didnt.
And that was at a time, when Forestry didnt even exist.So
Did they ask SirSengir before adding his Mod? Nope.
Did they remove Forestry after his request of removal? Nope.
Did SirSengir something against it? Yes.Before that Technicflamewar began, they have constantly asked to use Mods long time AFTER adding them to their Pack. And they are still doing it, but less often.
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Melting is a bad Idea. Heat = Energy, Energy = activating Bots, moving Bots = breaking Planet
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My Opinion
- Good timerbased Cobblegendesign
- replace Transposers with Filters
- may use my MISEL-Design (Tutorial in Signature) to let the Massfab only run on Scrap
- Use better Cables (Glass Fibre) -
Maybe its a Bug, but a User can login twice, or something similar.
I saw on the bottom of the Mainpage, while checking if someone will do something important before i log off, that there is one User listed twice. Both links are going to the same Profile.
Elessar_Elanesse, Elessar_Elanesse
I dont think that its the Users fault, but i would like to know, how this minor Bug can happen, because i tried to replicate it.
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The best comment made so far against technic has been in another thread by dragonherald
OK, here are just TOO MUCH Anti-Tekkit-Threads. Please FOCUS ALL on one Thread.
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You forget "The End".
And you the Nether.
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-- BEGIN LOGENTRY --
I finally found a way to get rid of all the Bots, but its impossible to do it, since they are inside the Planet, and the Planet would collapse, if all of them are removed from there. Teleporting or beaming all the Bots into Space, would also cause massive problems with the gravity.
There is only one Spaceship left, with the exception of my Flagship.
But its one, that i build to be very similar to the low Techlevel here, so i have to upgrade it a bit.[...]
I think 3 ZPM's are enough to power it, and these Bots are not able to detect ZPM-Energy until its used by the Ship, so that they think, that this is a normal Ship. Also the Freeztning-Cannons are very effective against those Bots. Beamtechnology will surely help alot at picking up Non-Bots.
[...]
I sent one of my remotecontrolled Duplicates to that Ship, so that i have the full Control over the Situation down there, but from secured Orbit inside my Flagship. These people will most likely think that this is really me, but he is remotecontrolled, and due to my superior Technology and 10000 years of constant improving completely Hackproof. I will not tell them, that he is one of my Duplicates.
Now my Duplicate will search for a few Survivors on the Surface.
-- END LOGENTRY --
-- BEGIN TRANSMISSION FROM SHIP --
Gregorius:
To all Survivors of this War,
I have upgraded one of my old Ships, to fight against the Bots. This Ship is also rescueing Survivors, which are in range.
Our completely new (and totally not already known since nearby 10000 years) Beamtechnology is helping us to pick only Non-Bots up.
I'm commanding that Ship, and will search for new Ways to finally destroy the Bots, without destroying the entire Planet.
Ending Transmission now.
-- END TRANSMISSION FROM SHIP --
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Wheres Fenix when you need him?
He is an Asshole. Dont expect him to come whenever YOU want.
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5. Scatter Uranium all over the reactor.
The best Part at designing good nuclear Reactors.
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thank you for making this SeNtiMeL it way easier to tell n00bs in the suggestion forum "there's an addon for that" than to say "DENIED ALREADY USE THE SEARCH BUTTON!!! RAGE!! FLAME! RAGE!!"
Saved [Addon v1.97] Gravitation Suite v1.0 ! [SSP/SMP] in my Forum.txt
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Of course it would be cool! Imagine a giant underground nukehole, filled with tons of nuclear waste, emmitting a glow and polluting ground, water and air because the containers are defective...
But sadly it's denied.
But what if uranium cells would pollute the environment when depleting?Dealing with Nuclear Waste => Throw it into Lava.
After they fixed that => Send it down to a Recycler
After they fixed that => Send it down to a Voidpipe or similar
After they fixed that => Store it inside a BC-Pipe/RP-Tube forever.
Of course this applies only if you get something like a Nuclear-Waste-Block/Item.
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May you should Post a compilation of all your Screenshots into the Screenshot-section, instead of the Engineeringsections..
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Get the Drill/Scanner out of the Miner?
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IC² 2.0? Why not IC³? If it adds such new kind off System, then it can really do a Versionnumberchange.
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And thats exactly why i was suggesting that such "anti-black-magic"-code should be implemented to prevent the teleporter being harmed by foul magic... or frames... or stuff like that...
There are some mods that can move blocks (also TEs): RedPower (Frames), ZeppelinMod (Makes whole structures an flying Entity), PortalMod (PortalGun can move blocks)
Probably even some moreEven Thaumcraft can do similar things with the Portable Hole (since 2.1.6d)
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I guess someone else uses his Account, because he wasnt online since April (also not on his own MC-Server), and he is intelligent enough to change the ID's.
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Does anyone find it strange that there always appears to be 200+ guests online? I find it hard to believe that there is somehow always 200 people viewing threads, how exactly do spam bots work? Do they wait in threads for a long time before posting or do they post immediately?
1. Registration
2. Sleeping loooooooooooong time (see list of sleeping Bots i posted on Page 4)
3. Wake up, Post, logout immidietly.
4. wait a few days
5. create another Thread/Post
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