Posts by GregoriusT

    I saw on Direwolf's Modspotlight for Redpower pr4f that there are Frames, i dont know if that was a joke by Eloraam or by Direwolf but FRAMES!!!


    Also now RP has Pumps, that means NO LONGER BC!!! (at least for me)


    Now you can discuss HERE, about what are you doing next with RP. :D


    Edit: I changed the Name of the Thread again, because its more a Discoussion about Frames.


    Facts about Frames:


    - They can move your Spawnpoint WITH THE BED!!! => Truely Mobile Base
    - They can move everything including Lava and Water => Onboardcobblegenerator and Thermopiles usable
    - They can move into not frameconnected Air/Lava/Water without Problems
    - They can fly
    - They can move Portals (even the Enderone) Seems to be glitchy.


    - They need Blutricity to run (there are Blue Lamps to indicate that), but no matter how large the Construction is, they still consume a constant amount of Power per Move (even a BT-Furnace consumes more)


    - They cannot move IC²-Cabling. The E-net is coded way too optimized, to permit Frames to move parts of it.
    - You can still use Batteries, Energycrystals or Lapotrons (you may need Transformerupgrades), and even Redstone and Singleusebatteries are possible.


    - A Drillmachine needs at least a Width of 4 Blocks and a Height of 2 (3, if you want to sit in and 4, if you want to survive Lava)
    - You can change the maximum amount of moved Blocks in config (linksize=1000 by default).


    - Everything must be attached to the Frame otherwise it will stuck.
    - If you put a COVER-Block on the Side of a Frame it becomes unsticky
    - If you put a PANEL-Block on the Side of a Frame, it's still Sticky, but allows additionally Cables/Buttons to be placed on


    - Thaumic Crystals and all Chests are not compatible to Blockbreakers, which makes it for Tunnelboringmachines a little bit more expensive to harvest them (You need additional Transposers to suck up the Items laying around).

    im not sure, it would create lag for those with not to super powerfull pc's

    NOPE thats false, GUI-Effects are not bad to FPS, only Sounds, which can be deleted if they are not from Vanilla-MC.


    I was wondering, why the Drill has no Sound, but the Chainsaw does. +1 even if its only a minor problem.

    I think people are confusing asshole with attention whore...

    You saw that on the amount of Posts from him what? *looks left*...*Sees own Postcount*...FUCK!


    I think in the last time he was like an "I discuss you into death"-Person with good Arguments, but rarely sometimes no understanding what is ment by a Post. He deserves to be an Asshole but i voted "No" to give him a reason to be more "worse" than now.

    *facepalm* then how do we have tin, copper, and uranium!? this is entirely possible to implement code wise in a way that can't be exploited. there is no problem or flaw here the only issue is if the devs want to implement it.

    That with the Worldgen is a Part of MLMP (now also of Forge). Even RedpowerWorld uses that (sadly because of cutten Volcanoes). Its a small modification of the Vanillacode to allow userdefined Structures, which are as buggy as the Vanillagenerator (cutten Trees, Caves, Volcanoes, Oreveins and so on). But i just not wanted to say that, i came here for *PALMFACE*, because a Facepalm is too Mainstream.

    I think examples what to leave would be better:
    You place basalt, dirt, stone and other things, you do not need - all mods ores would be digged.
    Never dig chest, machines, signs and other entities.
    And do not forget status like "digging down", "digging Iron ore", "wait for pump" etc.

    All good inclusions, i need to add that.


    And wow i got a +2 for something stolen from FenixR.

    Besides a miner can mine fudging everything, im surprised we can't configure it ingame.

    FenixR gave me that good Idea


    Why not the possibility to tell the Miner what it has to Mine?


    I'll paint a GUI for that: (FenixR told me that i have to add Upgradeslots :Tesla Coil: for the Miner or he would sue me)
    This :Intergrated Heat Dispenser: is the place for a Statustext, which shows what the Miner actually doing (i.e. mining Stone or mining Ironore)


    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Teleporter:
    :Intergrated Plating: :Mining Drill: :Empty Cell: :OD Scanner: :Intergrated Plating: :Advanced Machine: :Advanced Machine: :Advanced Machine: :Tesla Coil:
    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Advanced Machine: :Advanced Machine: :Advanced Machine: :Tesla Coil:
    :Intergrated Plating: :Intergrated Plating: :RE Battery: :Intergrated Plating: :Intergrated Plating: :Advanced Machine: :Advanced Machine: :Advanced Machine: :Tesla Coil:
    :Intergrated Heat Dispenser: :Intergrated Heat Dispenser: :Intergrated Heat Dispenser: :Intergrated Heat Dispenser: :Intergrated Plating: :Advanced Machine: :Advanced Machine: :Advanced Machine: :Tesla Coil:
    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:



    You see on the Right side 12 Slots for Stuff that should be mined, for example:


    put Diamonds in then only Diamondore
    Copperingot/Block/ore = Copperore
    Redstonedust = Redstoneore
    Lavacell/bucket/source = Lavapumping


    if you leave all 12 Slots empty then it will use the Defaultconfiguration (in the IC²-Config)
    You can also invert that principe by using the Button :Teleporter: for excluding the Materials of the List instead of including.


    This way you can pump Lava without changing the Config (Serverside nearby impossible)
    And as additional Tweak, make that Pump next to Geogen work with Lava, like Pump next to Compressor with Water.


    The Upgradeslots:
    These Slots are for new Minerupgrades, which are:
    Overclocker for faster mining
    Batterie for more Energystorage
    Transformer for transforming higher EU (nothing really new)
    Additional OD/OV-Scanner for increased Range (max four of them because they are not stackable) OD Scanner makes +1 Range, OV-Scanner +2. These Scanners would drain additional EU.


    And again a good Idea i got from our certified Asshole(TM).


    Our Nerfkiller said that the Miner should be aimed horizontal, let's see what Alblaka thinks about that.

    Dead Singleusebatteries and emptyfied Cells are NOT POSSIBLE! They are stackable, so where are the empty ones after the use of a full one, huh? You would need one or even two new Slots for that Output in every Machine, and i doubt that this will ever happen.

    Idea good. Difficultydecrease bad. Still -1

    WHY ARE YOU ALL TRYING TO INSTALL IC² ON MC 1.2.5 WITH FORGE 3.X.X !?!?! :cursing:


    IC² is for 1.2.4 with ModloaderMP and Forge 2.x.x! It's not updated yet!



    I know theres a crack for that, but you can search that yourself.