Do you know how hard it is to live without a bit of HAYO in your life?
Well, fret no more, because FRIKKIN' HAYO IS HERE!
I know it is you, I don't now. You were registered just a minute after I don't now logged out, and you use one of his Pics.
Do you know how hard it is to live without a bit of HAYO in your life?
Well, fret no more, because FRIKKIN' HAYO IS HERE!
I know it is you, I don't now. You were registered just a minute after I don't now logged out, and you use one of his Pics.
9x Plates are indeed different from Dense Plates. Dense Plates are compressed while 9x Plates would be welded together (I know it is Plate Bender for now but that is for later)
Sorta Greg ? https://www.youtube.com/watch?v=l9dtWCKHz4s
I am the one who knocks! Sorta.
Interessting how TickDynamic works. I wonder how it interacts with Mod Machines, especially if it continues to use the Blocks, which didn't tick on the tick before, instead of favoring the first few placed TileEntities while nothing else gets updated and freezes. Or Buildcraft Pipes, those will definetly get Issues if they don't tick every tick.
Just waiting for Greg to explain why long is better.
You saw the Screenshot. If that Data Type cannot even hold that small Numbers without breaking into the decimals, why should double be good for anything?
It is supposed to have more stable digits than Integer, but I know for sure that is not true, due to my own testing. Those tiny amounts either add up or substract down and create or void Energy out of or into nothing, even if it is just for small amounts, I am sure you can make an infinite Energy Machine using that glitch.
But really, if long is really that better, why IC² does not adopt it?
I did try to convice them, but they didn't want to.
Oh, the Archive is no longer openly visible for normal users. It is Board ID 10, if you manually insert it into the Address Bar.
The last Post inside is still the hilarious "For Owner of Mod" Thread.
Why didn't you just delete the previous Posts, or better, move them to the Archive? Because what you did gives me a large 34 on the Moderation Counter.
Edit: Fixed it.
Nope you cant, since the newer Version will be savegame incompatible with the older Version, meaning there will be people using the older Version.
To access my Energy System you only need to access my Interface, and therefore you don't need to include any of my Code, nor the installation of GT.
Just do an instanceof Check for the Interfaces of my Energy System as long as Loader.isModloaded("gregtech") returns true or so.
Tehe.
It's your fault for double-posting.
Is it really that common, that Server Owners just de-whitelist Players, who are not online often enough?
But I do understand people requesting the activity of other Players, to see if those are online before they join.
I am MIA, because I work on GregTech way too much. And because I was busy recently so I got out of swing and wait for a restart or something (not right now, I still wanna finish the important GT Stuff before a reset).
found this gem on codecrap.com, figured i'd post it here since it is obvious what it does:
codecrap.com
for those who are wondering...this is when you use a switch case, not else-if statements.
Switch-Case won't work on things like that. Switch-Case works on constant Numbers, Enums and Strings. And I guess this Material Class is neither of them. Also Switch-Cases never compile into that stupidly long if/else Statements. They only compile into that, when there are very few cases, and then they so it in a smarter way than copypasting the else Block over and over and over again.
The better Solution would be making a HashSet full of Materials and checking if that HashSet contains said Material.
Greg, I demand you read my mind and implement everything I want.
I don't read anything. Don't know whose fault it is, but I suspect it to be your fault. Do you wear a Tinfoil Hat or something?
Btw bunny, couldn't you code a GT addon?
He could, but I would recommend to wait until the first release of the new and better API.
You assigned enough permgen Space? Because permgenspace is the thing where Classes are loaded into, while RAM is the thing storing all the Data of the Variables.
Both of your lines are incomplete. It is the Screen Size which matters. Here is my Line
:Matter: :Matter: :Matter: :Matter: :Matter:
Nope, not Alblaka. But the other invisible IC² Dev. Also Sinnaj who posted right above you is invisible too.