Question: Does FrogCraft have as much to do with Frogs, as Better than Wolves with Wolves?
Posts by GregoriusT
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Also a note on the "Hard" Mode. GregTech just adds a far better Tech Tree, which has at least some sense. It's like the Industrial Version of TerraFirmaCraft.
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That depends on the Crop. It is not just a Recipe saved inside the Crop itself. You can specify a Crop to drop anything you want without having to do chance based Recipes. It usually takes a Random generator, generates a Number between 0 and 7 and decides which drop to drop (In case of Crops with multiple drops)
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It is totally not like you cant get Fertilizer from Bonemeal.
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He talks about the Output of Charge related Recipes. Oh btw. You should not hide the Battery Automatically, just use that manual Recipe hiding Parameter, Player (If that hasnt been fixed, but according to my Bugreport it hasnt).
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I didnt change anything related to Charcoal. Did you test all the other Generator Fuels?
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The Buildcraft Hopper is worse in every single aspect, compared to the vanilla Hopper. It has one slot less, It can only move Items downwards, It doesnt respond to redstone Signals, Its not Comparator compatible, It doesnt work on vanilla ISidedInventory and it looks ugly with these Diagonal Parts of the Model (Y U NO MORE LIKE CUBE).
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Ofcourse people use Hoppers. Its such a cheap way to increase Buffer Size
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Yeah. I will make the old ones craftable by using the newer ones.
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I have Automated Covers which you can put on Machines. Some of them can automate like Autarchic Gates at the cost of EU (which is drained from the Machine)
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Ofcourse you could. It's the best simple Automation you can get in entire modded MC. Note that I said "simple", meaning that complex things like AE (and only AE) can be better.
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Buildcraft is depricated. Normal Inventories are no longer Sided at all.
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I know the Bronze Wrench was used to craft the electric one but I changed the Recipe to look more like the other counterparts
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Wait. Someone actually uses the vanilla IC² E-Wrench in a crafting Recipe? Well, I didnt expect that one.
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Factorization Method is kinda denied. For issues with Quarries and such apparently. And because they're not updating correctly.
That, however, is a Bug of Buildcraft and not Factoryzation. Every Block has the Method isAirBlock(). Buildcraft just has to check for that in addition to BlockID == 0
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How about making a small Thread in the Support Section containing the latest IC²/IC²-Dev/IC²-API so that these Threads about missing Download Links finally stop?