Cooper in RP2? Poisooooooooooooonnnnnnn
Posts by dezuman
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Like I haven't already seen it? If it's CASUC it plays by a different set of rules, and that's why you're supposed to put -CASUC at the end to avoid confusing it with a "normal" setup
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If it's CASUC, say CASUC. Really
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There's 10k reactor ticks in a nuclear cycle, and reactors ticks once every second. At 4k heat it takes 2 cycles to refine an iso connected to a single uran.
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Reactor components always melts at 10k heat
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I think Al can spend the time making even more, un-realistic awesomeness
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You know, just label it mk5-CASUC and everyone will get that it will run forever. I mean, who bothers making a CASUC reactor with heat surplus?
Also, if you put HDs around the corners of the uran block it will accidentally some heat for free
Edit: I assume it doesn't matter if it's 2 less HDs?
http://test.vendaria.net/index.php?reac…XHHXXXXXXXXXXXX -
Fourfire, dancing with the devil much?
I agree that water bukkit CASUC appears to be superior in most fields, but I would like to point out that stacking many normal reactors probably is more compact
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Why bother? Over 9000 complexity level and takes loads of valuable code time for arguable improvement. Realistic =/ better
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Hmm? He said he would ... Meh
And the reactor in the OP is NOT mk-1. -CASUC reactors shall be labeled with the mark they would have WITHOUT the extra cooling, to avoid confusion
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If you are running Redstone Power PR2b (and there is no legitimate or good reason not to be running it; it has no crash bugs and is rock solid and enormously expands the game) then you can do this design : https://forum.industrial-craft.net/index.php?page…&threadID=2049&
There's really no competition here. I have one running at 260 EU/second with an efficiency of 3.71. Don't believe me? Log in to my server and see for yourself. (see brickedtechnology.blogspot.com)
You've found a superior (free) way to use CASUC. It's still CASUC though, and thus you can't compare it to "old-school" reactors like these here
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Using timers to stabilize it is a bit meh ... Slower breeding.
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OK first of all when you title your reactors like that it is am empty promise.
please use the -CASUC suffix in all of your "water cooled" reactors
second, this is my design that I developed for an ice cooled CASUC facility: http://test.vendaria.net/index.php?reac…UUHXHXXHXXXXXXX
yes it doesn have 5 chambers meaning that you probably cant use it with RP PR2 but you could use this: http://test.vendaria.net/index.php?reac…UUHXHXXHXXXXXXXI think that there is no real need to have more than 3 efficiency simply because uranium is quite common and once you get a certain amount of spare EU you can just manufacture uranium.
Al removed uran UU recipe. Thermodynamics approve
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Oh right.
http://test.vendaria.net/index.php?reac…XXXXXXXXXXXXXXX
If it got 2 excess cooling you could accidentally one chamber
http://test.vendaria.net/index.php?reac…XXXXXXXXXXXXXXX -
Not that it really matters, but you can squeeze in a few extra coolants:
http://test.vendaria.net/index.php?reac…XXXXXXXXXXXXXXX -
As for the heat increase, you have to divide it by number of heat-storing components (HDs and coolants) + 1 for the reactor it self. So 100 heat/tick on a reactor with 49 such components will actually only cause a heating of 2/t (100/50)
Edit: So your reactor would heat up about 10 heat per tick: 195/(18+1) = 10,263...
Edit2: Also the eu/t value would be incredibly hard NOT to calculate right, given how simple it is... It does get cooling wrong though, saying coolants not connected to HDs or uran still cools (they don't)
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Replacing those reactor plates with coolants (srslywhy?) we get:
http://test.vendaria.net/index.php?reac…HCCCUUCHCHCHCCH
Mk2, won't burn a thing. 6-chamberers doesn't melt stuff till like 13k heat
Edit: OR use this for like double efficiency and shorter CD (but 50% less output)
http://test.vendaria.net/index.php?reac…HCHHCCCCCCCHCHC