I intend to combine them into one block, that does both, so that'd solve the problem.
Posts by Aroma1997
-
-
For now, you can disable the retrogen to prevent this from happening.
I'll fix it later, if I remember to. -
Speiger: why do you think, I'm trying to find out, if retrogen is enabled?
-
Is Retrogen enabled in your config file (the IC2.ini file in your config folder)
-
Retrogen means, that IC2 ores will spawn, even though the world has already been generated, when IC2 wasn't installed yet.
You can check, if it's enabled, by looking in the config file. -
Do you have IC2 reteogen turned on?
-
-
-
Imo, adding a machine just for that would be a bit useless, since it's not used for anything else and it'll end up like the block cutting machine...
-
I like the idea of that.
IIrc, there was something like that in Advanced Power Management Systems. -
Can you post the exact line you added to the blast furnace config file?
-
No, if any part of the route from the energy source to the energy sink is not loaded, no energy will be sent from that source to that sink.
-
I think, that's actually, what we're doing, but I can check again.
What MC version are you talking about? -
Essentials cannot see modded NBT tags
There is no difference between modded and vanilla nbt tags, but from what you're saying is, that they can't deal with nbt tags at all.
Setting the item damage only changes their "damage bar", but not the charge. Making it detect the charge from the damage is impossible to do in any feasible way. -
but I not sure it supports "not official" NBT tags such "charge"
There are no such things as official and inofficial nbt tags. NBT is NBT.
Try putting a "D" behind the number for the charge, since the charge is stored as a double. -
The tps drop is most likely a different issue. Could you please install sampler (found in the fastcraft thread) on your server and type "/sampler trigger ticktime 500" and post the given nps file?
-
IC2 electric items store their charge level in a nbt tag called "charge".
NEI and creative menu provide items, that have the nbt set. If the ommand you are trying to use doesn't support nbt levels, you can't do that. -
-
I'll look into it.
-
And found another "problem":Crafting a Impellerized Roller uses 7 Forge Hammers but the hammers won't get used up. Instead they lose one damage point. Already damaged hammers can not used in the recipe again. So, trash the 7 hammers or use them elsewhere.
This can be fixed by subclassing AdvShapedRecipe and returning new ItemStack[9]; as getContainerItems();