Posts by master801
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You could maybe finish this addon that has been WIP for ages maybe if you want something to do. [Note that i'm not actually using the addon, i'm just bothering you] :3
You know what, I'll upload just one last update before...
All those mods you looked at and abandoned, but you've got nothing to do? *sigh*
Hint hint: REDPOWER
Meh. The custom renderer Eloraam uses is too confusing to use for 1.5 and up. Thats the only thing I don't like doing. :\
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I think it's the construction foam coloured textures which are backwards. Either way, there is or at least was backwards colours in IC2's textures.
Meh. I'm not too worried about it.
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Pretty sure IC2's is backwards too.
No, looking at they're code, it doesn't seem very backwards. Because, in RedPower2, Eloraam uses the same colour method as IC2. And Fallen Beast's way, is not.
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he was working on a arc furnace
Actually, I was working on getting the cables to take colours in properly. The colour map Fallen Beast used, is backwards. His, Black is first, normally, white is first. Once I get it fixed though, I plan on porting it over to 1.6.
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I would do, if par say, IT WAS UPDATED TO 1.6.4Someone already updated it?
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I have also waiting to come in 1.6.4!
Nice to see someone actually still use this mod.
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So many ideas, so little delivery. Are you Barrack Obama by any chance?
Does Barack Obama make bad ideas?
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if you could make them work with the BC pipes as well...you'd have a serious leg up on the old way
especially if you added a BC pipe that routed by color like the diamond pipe and not the dizuli pipeI might be able to, but I think that would require a rewrite for the pipes. :\ Anyway, I haven't implemented pipes back in yet, so, I'm not worrying too much about this yet.
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I knew that you don't like me
But I'm still here.
This fight is stupid from the beginning.It was about "working together" problem. Not about working on the mod. I plan to work on the mod till I will have stable 1.6.4 and 1.7.2 versions.
Now I'm rewriting Packet Handling according to 1.7 standard. So I plan to finish first 1.7.2 build in few days.Pretty much.
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Don't crush the dream!
This 'fight' seems really stupid now. -_-
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MANAGERS, SORTRONS, FORTH COMPUTERS! Oh, and windmills. We need those.
I'll start working on the manager, sortron, and forth computers later on today when I get done making the battery box.
And, windmills might never come. Sorry to kill you're dreams, but Eloraam uses a custom model rendering engine when it comes to the model the windmill uses.
I'll try to make it work anyway.
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I haven't checked config yet. The file is "IC2CA.cfg". I'll check it before next release.
I thought you quit posting here?
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Well for overpowered addons, I've got an idea: It's called "config"... Or doesn't that work?
I though there was a config file?
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Which versions are you talking about? One is mine which you can download here but where is another version? Original code? But I've found almost all bugs related to decompilation.
I don't want to continue this discussion. This is my LAST reply to this topic. I do not want to waste time on it.
I'm ready to work together on new functionality (add new features, items, integration with other mods, 1.7.2 version) but not on fixing again Armor Assembler tileentity.
If you don't like my builds you can wait for official release.
P.S. Thanks a lot for detected errors.I was going to say, lets try it again, but this killed the idea... again.
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Seems like a fight. A stupid fight over a seemingly OP addon.
It pretty much is. :\