So, what should I change, or implement in? Or make the changes like what Zuxelus is doing?
[1.5.2] [SSP/SMP] IndustrialCraft 2 Combo Armors v1.14.3
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I think you should first get everything running on experimental as it was before and then make assembler overclockers stackable (nr. configurable if possible) with a special behaviour i'd say. Also maybe add in some GT compatibility (lithiumpacks). That would all be awesome
(If you asked UnixRano what to change ignore this :D)
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I think you should first get everything running on experimental as it was before and then make assembler overclockers stackable (nr. configurable if possible) with a special behaviour i'd say. Also maybe add in some GT compatibility (lithiumpacks). That would all be awesome
(If you asked UnixRano what to change ignore this :D)
I'll try to get everything working later on today. I'll try at-least. I might make that work, but I don't really know how. As I said to someone already, I know how to update, but not add new features in. Unfortunately, I have to see what other people want or need for me to add new features in. I also need to fix most of the source code since its not very... overriding-ey. @Override is very present in many used methods...
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If you have any ideas or errors/problems with current build, please share with us. In next build we plan NEI for ArmorAssembler's recipes and ArmorCharger. Integration with GT and stackable overclockers are also possible.
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Hurray
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I am very glad to see that Zuxelus and Master801 took over this amazing mod.
Of course I tested the build for 1.6.4 and I want to report a small list of bugs^^
-There is something wrong with the Exo Quantum Leggins (sometimes the don't stop sprinting unless I jump).
-Upgrade key doesn't work?
-Exo Quantum Boots don't take the fall damage.
-Solar panel produces EU at night
-The jetpack doesn't work the same way as in Industrialcraft (If you fall and press space, you'll move up instantly instead of slowing down first).
I discoverd these things when I tested the mod, nevertheless keep on the good work! -
Solar panel produces EU at night
Thought that was a feature? -
I'll talk to Zuxelus later when I can.
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Zuxelus and I, are no longer developing together.
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Unfortunately we didn't get to work together, so I will continue to work on my version alone and it will be not official version. But I leave master801 full access to repository with my version for future.
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Unfortunately we didn't get to work together, so I will continue to work on my version alone and it will be not official version. But I leave master801 full access to repository with my version for future.
Ha, I already removed myself.
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What why...?
Well, as long as you get this fixed and updated, I don't care too much. -
What why...?
Well, as long as you get this fixed and updated, I don't care too much.Basically, I wanted to use the original code, while he wanted to use the decompiled version. I ended quitting developing with him because of so.
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At least it encourages competition to produce better builds
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The difference was that I suggested not to start all over again, but merge my changes with the original code. That's all.
Anyway, next build of my version. With first version of NEI and few fixes. -
At least it encourages competition to produce better builds
I don't give no fucks anymore. I will still try to develop this mod in my free-free-free time.
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I'd recommend that you two work together, this seems like a silly dispute to end a mod partnership over.
Having two versions of a mod doesn't usually end up well; it would be much more productive for you two to combine your talents.If you compare the two versions of the code side by side, you should be able to easily merge them and use the original source while still keeping Zuxelus's changes.
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I'd recommend that you two work together, this seems like a silly dispute to end a mod partnership over.
Having two versions of a mod doesn't usually end up well; it would be much more productive for you two to combine your talents.If you compare the two versions of the code side by side, you should be able to easily merge them and use the original source while still keeping Zuxelus's changes.
It really does but, meh. Life isn't how you'd like it be. :\
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Seems like a fight. A stupid fight over a seemingly OP addon.
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Seems like a fight. A stupid fight over a seemingly OP addon.
It pretty much is. :\