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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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21

Friday, May 4th 2012, 5:39am

Holy alarm! From a simple thermometer to such an advanced addon! Now with the configurable alarm I can finally make a nuclear reactor that will be less safe and give more power without worries! Thanks a lot! I already LOVE this update for the addon!

22

Friday, May 4th 2012, 2:43pm

Can you make a Remote Screen?
Like this: You put an Block onto the reactor/chamber and it connects with them
this data gets send to a block like the directly screen. Ofcourse both needs a screen for the "channels" (and maybe an option to switch the redstone output behaivior) but with this we can build an reactor control room :D

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23

Friday, May 4th 2012, 3:45pm

Quoted

Can you make a Remote Screen?
Like this: You put an Block onto the reactor/chamber and it connects with them
this data gets send to a block like the directly screen. Ofcourse both needs a screen for the "channels" (and maybe an option to switch the redstone output behaivior) but with this we can build an reactor control room


Available! "ccSensors" for ComputerCraft. http://www.computercraft.info/forums2/in…-133-ccsensors/
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24

Friday, May 4th 2012, 5:25pm

Can you make a Remote Screen?
Like this: You put an Block onto the reactor/chamber and it connects with them
this data gets send to a block like the directly screen. Ofcourse both needs a screen for the "channels" (and maybe an option to switch the redstone output behaivior) but with this we can build an reactor control room :D

Next planned feature is a Thermometer block with remote sensor. It will have a more detailed indicator, not just red/green color. But I definitely will not implement something like a computer.

25

Friday, May 4th 2012, 5:39pm


Available! "ccSensors" for ComputerCraft. http://www.computercraft.info/forums2/in…-133-ccsensors/

Unfortunately ccSensors doesn't support SMP yet. But, if take into account the string "remodel parts of the code in preparation for SMP" in the changelog, SMP version probably coming soon.

26

Friday, May 4th 2012, 5:43pm

Can you make a Remote Screen?
Like this: You put an Block onto the reactor/chamber and it connects with them
this data gets send to a block like the directly screen. Ofcourse both needs a screen for the "channels" (and maybe an option to switch the redstone output behaivior) but with this we can build an reactor control room :D

Next planned feature is a Thermometer block with remote sensor. It will have a more detailed indicator, not just red/green color. But I definitely will not implement something like a computer.
Thats exactly what i was looking for :)
Computercraft is no option for me. My server is at load limit with bc,ic2,bc-ic,transformer,redpower,forestery,additional pipes und two other and i like them all. But comcraft is not my thing (i am c# coder and every time when i used that mod it feels weird). The Maxheat + color + remote is perfect :D

27

Friday, May 4th 2012, 5:49pm

The Maxheat + color + remote is perfect :D

It also will have some downsides, just to be balanced =)

28

Friday, May 4th 2012, 7:47pm

The Maxheat + color + remote is perfect :D

It also will have some downsides, just to be balanced =)
Don't think Eloraam has an API yet, but it would be cool to be able to connect a bundled cable directly and monitor several temps at once. (especially now that RP Control is available)

29

Friday, May 4th 2012, 8:12pm

Don't think Eloraam has an API yet, but it would be cool to be able to connect a bundled cable directly and monitor several temps at once. (especially now that RP Control is available)

Yes, it would be cool to integrate my Thermal monitor with RP Computer and I really hope that Eloraam will release API soon. WR-CBE is already configurable with IOX words, so I guess interaction with not native blocks is intended by design.

30

Friday, May 4th 2012, 8:41pm

can you cange the sound os the siren in the files or not ?
cause i want a more siren sound like an evacuation alarm.

or that the howler will sound like
http://www.youtube.com/watch?v=_ZftN3K_PYA ?


BTW. great mod, keep on going :thumbsup: :Industrial Diamond: :Industrial Diamond: :Industrial Diamond: :Industrial Diamond:

31

Friday, May 4th 2012, 8:58pm

can you cange the sound os the siren in the files or not ?
cause i want a more siren sound like an evacuation alarm.

BTW. great mod, keep on going :thumbsup: :Industrial Diamond: :Industrial Diamond: :Industrial Diamond: :Industrial Diamond:

Current sound is "most siren" sound, that I found with Public Domain license. It will be changed if I'll find better one with appropriate license.
You can change it yourself. It stored as resources/newsound/ic2nuclearControl/alarm.ogg in your minecraft folder after first launch.

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32

Saturday, May 5th 2012, 2:59am

Thanks Shedar for this kickass mod!

I made a video if you want to use it in your post :)

http://www.youtube.com/watch?v=BMmXTaYCBQM
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33

Saturday, May 5th 2012, 11:10am

Thanks Shedar for this kickass mod!

I made a video if you want to use it in your post :)

http://www.youtube.com/watch?v=BMmXTaYCBQM

Thank you! I've added link to the video to the OP.
And thank you for bug report, I wiil fix it in the next version.

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34

Sunday, May 6th 2012, 2:05am

What about a Wireless Heat Control?
Have a similar looking Block with a Dish ontop sit somewhere and use the Freq. Transmitter to link it to the Reactor. This way you can setup multiple Control units without having to plate the whole reactor with them. OR you could do something like Wireless Redstone does, but that would again require a block to sit on the reactor.
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35

Sunday, May 6th 2012, 10:55am

What about a Wireless Heat Control?
Have a similar looking Block with a Dish ontop sit somewhere and use the Freq. Transmitter to link it to the Reactor. This way you can setup multiple Control units without having to plate the whole reactor with them. OR you could do something like Wireless Redstone does, but that would again require a block to sit on the reactor.

Reactor doesn't transmit heat level data, so you need remote sensor. Pair of blocks like wireless redstone is not what I want to do, because you already can do similar system with Thermal Montior and Wireless Redstone.
I have two ideas for remote sensor:
- item, which should be placed to reactor's inventory.
- item, which should be mounted to reactor's hull (single-use item, which disappears on use).

I prefer first one, but as far as I know, reactor can contain only specific set of items. So probably second idea will be implemented.

36

Sunday, May 6th 2012, 1:29pm

LOVE THIS

i added it for the alarms (felt my base was missing alarms :) ) im not yet nuclear )

I have one suggestion favor to ask,
i wasnt keen on the default alarm so went looking and found http://soundjax.com/alarm_sounds-1.html theres several on there and then an idea struck me, can you move the sound file to the resources folder of minecraft, have a little gui on the alarm blocks that allow you to change between say 5 alarms? then in the resources folder have alarm1.ogg alarm2.ogg alarm3.ogg alarm4.ogg alarm5.ogg
this would allow players to customise thier alarms a bit more but also use it for other things (for example i would swap alarm5 for the sound of fans and have a snesor so when im near my engine room i hear fans ...alarm4 for computer beeps so my computer room sounds authentic)

the gui wouldnt have to be much just a simple 1 2 3 4 5 would work :)

thanks in advance even if you dont add that its an awsome mod

37

Sunday, May 6th 2012, 2:31pm

LOVE THIS

i added it for the alarms (felt my base was missing alarms :) ) im not yet nuclear )

I have one suggestion favor to ask,
i wasnt keen on the default alarm so went looking and found http://soundjax.com/alarm_sounds-1.html theres several on there and then an idea struck me, can you move the sound file to the resources folder of minecraft, have a little gui on the alarm blocks that allow you to change between say 5 alarms? then in the resources folder have alarm1.ogg alarm2.ogg alarm3.ogg alarm4.ogg alarm5.ogg
this would allow players to customise thier alarms a bit more but also use it for other things (for example i would swap alarm5 for the sound of fans and have a snesor so when im near my engine room i hear fans ...alarm4 for computer beeps so my computer room sounds authentic)

the gui wouldnt have to be much just a simple 1 2 3 4 5 would work :)

thanks in advance even if you dont add that its an awsome mod


I like this idea. It will ptobably be implemented right after few bugfixes and remote thermo block.

38

Sunday, May 6th 2012, 2:59pm

LOVE THIS

i added it for the alarms (felt my base was missing alarms :) ) im not yet nuclear )

I have one suggestion favor to ask,
i wasnt keen on the default alarm so went looking and found http://soundjax.com/alarm_sounds-1.html theres several on there and then an idea struck me, can you move the sound file to the resources folder of minecraft, have a little gui on the alarm blocks that allow you to change between say 5 alarms? then in the resources folder have alarm1.ogg alarm2.ogg alarm3.ogg alarm4.ogg alarm5.ogg
this would allow players to customise thier alarms a bit more but also use it for other things (for example i would swap alarm5 for the sound of fans and have a snesor so when im near my engine room i hear fans ...alarm4 for computer beeps so my computer room sounds authentic)

the gui wouldnt have to be much just a simple 1 2 3 4 5 would work :)

thanks in advance even if you dont add that its an awsome mod


I like this idea. It will ptobably be implemented right after few bugfixes and remote thermo block.

much appreciated thank you :) (1 other idea though no idea how do able, to add a "volume control" wouldnt actualy lower the volum but set the amount of blocks from source it could be heard from, though as i say not sure if its doable)

39

Sunday, May 6th 2012, 5:58pm

1 other idea though no idea how do able, to add a "volume control" wouldnt actualy lower the volum but set the amount of blocks from source it could be heard from, though as i say not sure if its doable

It's already have global volume control via config settings. "alarmRange" parameter is almost what you want. But this parameter affects volume. Changing of the range without volume changing is not supported by minecraft sound system, so it requires separate sound management. This is not what I want to do. At least for now.

40

Sunday, May 6th 2012, 8:20pm

Messing with the sounds is doggy. Is it possible to have the sound replace itself? A new sounds seems to loop based on the length of the original sound.

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