up until now there is no way of conducting energy losslessly. thats why i would suggest superconductors it would a require advanced heat exchangers for crafting and a cooling fluit conducted though continually
Superconduction
-
-
constant coolant flow in order to work looks solid (with pumpstations at some points to keep coolant pressure)
but what with chunkloading?
-
What do you mean
-
how you suggest to handle chunkloading?
-
Cables are lossless at the moment.
When that mechanic is reimplemented, I doubt superconductors will be added since EU was never supposed to be lossless. (Anyway you'd still have to use energy and/or resources for coolants) -
its possible to transfer energy without losses with help from buildcraft\hoppers and batteries (that lossless for absolutely no reason, irl batteries have eff below 10%)
-
Well, my bet is that people already dislike the losses of cables. If the batteries were lossful, even the storage blocks would be (receive X energy, store only 0.7X or something), bringing pain to everyone who would like to store energy. Although that is valid as energy is supposed to be consumed as it is generated, instead of magically stored without any loss.
-
And then you'd also have to worry about cooling everything down etc etc. Not cool.
-
all generators shoud generate way more power, like 5x or similar, but all storage objects shoud have efficency below 33% and lowest priority (sides shoud be IO and emit power only if link empty)
-
all generators shoud generate way more power, like 5x or similar, but all storage objects shoud have efficency below 33% and lowest priority (sides shoud be IO and emit power only if link empty)
One could maybe implement efficiency upgrades for storage blocks, so you can raise the eff from 33 to 50% or something like that
-
there is no limits, you can implement ANYTHING you want.
with hacky class transformer you can replace energy net implementation with your own completely.
-
Just saying, rawcode, that most people are proposing changes because they do not have the ability to code it on their own.
The vast majority of users (including modded ones) doesn't even know how to code a simple algorithm. -
this is sad, but someone who read forum able to find my comment usefull, not everyone can see not soo obvious option without 3rd party help.