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  4. IndustrialCraft²
IC2 Experimental builds (jenkins):
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IndustrialCraft² recent version: v1.117!

Superconduction

  • Deathlymad
  • December 2, 2013 at 10:46 PM
1st Official Post
  • Deathlymad
    Trollololololol
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    breaking Mod APIs in MCP
    • December 2, 2013 at 10:46 PM
    • #1

    up until now there is no way of conducting energy losslessly. thats why i would suggest superconductors it would a require advanced heat exchangers for crafting and a cooling fluit conducted though continually

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  • RawCode
    Lead Miner
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    • December 3, 2013 at 4:23 AM
    • #2

    constant coolant flow in order to work looks solid (with pumpstations at some points to keep coolant pressure)

    but what with chunkloading?

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  • Deathlymad
    Trollololololol
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    breaking Mod APIs in MCP
    • December 3, 2013 at 4:48 AM
    • #3

    What do you mean

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  • RawCode
    Lead Miner
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    • December 3, 2013 at 6:11 AM
    • #4

    how you suggest to handle chunkloading?

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  • Epic Lulz
    Copper Miner
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    1,102
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    The land of Hayo
    • December 3, 2013 at 10:40 AM
    • #5

    Cables are lossless at the moment.
    When that mechanic is reimplemented, I doubt superconductors will be added since EU was never supposed to be lossless. (Anyway you'd still have to use energy and/or resources for coolants)

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  • RawCode
    Lead Miner
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    • December 3, 2013 at 1:19 PM
    • #6

    its possible to transfer energy without losses with help from buildcraft\hoppers and batteries (that lossless for absolutely no reason, irl batteries have eff below 10%)

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  • SpwnX
    Now busy with GTNH
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    • December 3, 2013 at 1:30 PM
    • Official Post
    • #7

    Well, my bet is that people already dislike the losses of cables. If the batteries were lossful, even the storage blocks would be (receive X energy, store only 0.7X or something), bringing pain to everyone who would like to store energy. Although that is valid as energy is supposed to be consumed as it is generated, instead of magically stored without any loss.

    rVhj4Q

    We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

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  • LinusPhoenix
    Best Riven IC²
    Posts
    464
    • December 3, 2013 at 6:58 PM
    • #8

    And then you'd also have to worry about cooling everything down etc etc. Not cool.


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    [Addon][1.6.2+] Unidye - Get more awesome for your IC²!
    I am also contributing to FrogCraft, a GT AddOn, and soon Advanced Reactors.

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  • RawCode
    Lead Miner
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    • December 4, 2013 at 2:00 AM
    • #9

    all generators shoud generate way more power, like 5x or similar, but all storage objects shoud have efficency below 33% and lowest priority (sides shoud be IO and emit power only if link empty)

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  • Bratzi
    Stone Miner
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    • December 4, 2013 at 3:39 PM
    • #10
    Quote from RawCode

    all generators shoud generate way more power, like 5x or similar, but all storage objects shoud have efficency below 33% and lowest priority (sides shoud be IO and emit power only if link empty)


    One could maybe implement efficiency upgrades for storage blocks, so you can raise the eff from 33 to 50% or something like that

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  • RawCode
    Lead Miner
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    • December 4, 2013 at 10:40 PM
    • #11

    there is no limits, you can implement ANYTHING you want.

    with hacky class transformer you can replace energy net implementation with your own completely.

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  • SpwnX
    Now busy with GTNH
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    • December 5, 2013 at 1:18 AM
    • Official Post
    • #12

    Just saying, rawcode, that most people are proposing changes because they do not have the ability to code it on their own.
    The vast majority of users (including modded ones) doesn't even know how to code a simple algorithm.

    rVhj4Q

    We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

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  • RawCode
    Lead Miner
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    • December 5, 2013 at 12:15 PM
    • #13

    this is sad, but someone who read forum able to find my comment usefull, not everyone can see not soo obvious option without 3rd party help.

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