Awww, no GT update?
Maybe later
Awww, no GT update?
Maybe later
Update completed
Updating gregtech to 5.03k
I was wondering if anybody had a good method for organizing and updating their mods folder for this server. The way I'm doing it feels a little bit brutish. I just sort of try to find all of the update posts in this thread and track the mods down individually. I was hoping there was a good way to at least check if all the correct mods are installed without having to fire up minecraft. Even if it is something simple like diffing some text files
That is exactly what i do. It has worked fine so far, as all updates are listed in a changelog by invultri.
Hey guys, I am back again. I was missing for several weeks, anyone minds compressing his config/mods folders for me?
Not many mods changed since then, i bet you have most of them.
Well, then I shall do it myself...
Aye, enjoy this pic of kirara meanwhile
Invultri, you have some strange stuff going on with the carpenter blocks version - the server demands the 3.2.5 version from me, instead of the 3.2.6, but some people are playing the 3.2.6 version. Could you check, what version we are using?
I also made a table, which I plan to update, on all mods, and a config+mods deposit. Maybe you can replce yours, if you want.
https://onedrive.live.com/redi…LVK5ak&ithint=file%2cxlsx
Invultri, you have some strange stuff going on with the carpenter blocks version - the server demands the 3.2.5 version from me, instead of the 3.2.6, but some people are playing the 3.2.6 version. Could you check, what version we are using?
I also made a table, which I plan to update, on all mods, and a config+mods deposit. Maybe you can replce yours, if you want.
https://onedrive.live.com/redir?resid=7E…int=file%2cxlsx
I just verified, I am using 3.2.6 and so are the servers.... are you sure you do not have duplicates ?
Modlist on server1:
1.7.2
BiblioCraft[v1.7.5][MC1.7.2].jar
BiblioWoods[Forestry][v1.4].jar
Carpenter's Blocks v3.2.6 - MC 1.7.2.zip
Chisel-1.7.2-1.5.4g.jar
CodeChickenCore-1.7.2-1.0.2.12-universal.jar
CustomOreGen-1.7.2-1.1.7.jar
Dynmap-1.9.4.1-forge-10.12.0.jar
ExtraCells-2.0.19.jar
Forge_MSC2v1.2.1.zip
MineTweaker3-1.7.2-3.0.6.jar
MobiusCore-1.2.2_1.7.2.jar
NotEnoughItems-1.7.2-1.0.2.34-universal.jar
Opis-1.2.2a_1.7.2.jar
PFAA-1.7.2-0.1.8.jar
Railcraft_1.7.2-9.1.0.0.jar
Thaumcraft-1.7.2-4.1.1.14.jar
UndergroundBiomesConstructs-1.7.2-0.6g.jar
appliedenergistics2-rv0-stable-9.jar
eirairc-mc1.7.2-v1.7.0.jar
forestry_1.7.2-2.4.1.28.jar
gregtech-1.7.jar
ihl-tools_n_machines-0.502a-1.7.2.jar
immibis-core-58.1.4.jar
industrialcraft-2-2.1.484-experimental.jar
ironchest-1.7.2-6.0.36.725-universal.jar
morpheus-1.7.2-1.3.48.jar
qCraft1.2.zip
redlogic-58.1.3.jar
I can approve of the spreadsheet, I disapprove of the "modpack" deposit since that is an entry level requirement to be allowed to play on the server.
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I just verified, I am using 3.2.6 and so are the servers.... are you sure you do not have duplicates ?
Modlist on server1:
1.7.2
BiblioCraft[v1.7.5][MC1.7.2].jar
BiblioWoods[Forestry][v1.4].jar
Carpenter's Blocks v3.2.6 - MC 1.7.2.zip
Chisel-1.7.2-1.5.4g.jar
CodeChickenCore-1.7.2-1.0.2.12-universal.jar
CustomOreGen-1.7.2-1.1.7.jar
Dynmap-1.9.4.1-forge-10.12.0.jar
ExtraCells-2.0.19.jar
Forge_MSC2v1.2.1.zip
MineTweaker3-1.7.2-3.0.6.jar
MobiusCore-1.2.2_1.7.2.jar
NotEnoughItems-1.7.2-1.0.2.34-universal.jar
Opis-1.2.2a_1.7.2.jar
PFAA-1.7.2-0.1.8.jar
Railcraft_1.7.2-9.1.0.0.jar
Thaumcraft-1.7.2-4.1.1.14.jar
UndergroundBiomesConstructs-1.7.2-0.6g.jar
appliedenergistics2-rv0-stable-9.jar
eirairc-mc1.7.2-v1.7.0.jar
forestry_1.7.2-2.4.1.28.jar
gregtech-1.7.jar
ihl-tools_n_machines-0.502a-1.7.2.jar
immibis-core-58.1.4.jar
industrialcraft-2-2.1.484-experimental.jar
ironchest-1.7.2-6.0.36.725-universal.jar
morpheus-1.7.2-1.3.48.jar
qCraft1.2.zip
redlogic-58.1.3.jar
I can approve of the spreadsheet, I disapprove of the "modpack" deposit since that is an entry level requirement to be allowed to play on the server.
K, No prob, can delete it. It's just your table was really hard to read. Hope I helped.
Look, this happens when using the 3.2.6 version -
Using the 3.2.5 version however works fine.
K, No prob, can delete it. It's just your table was really hard to read. Hope I helped.
I have added the link to the sheet in the op, thanks.
EDIT:
[14:32:43] [Netty IO #1/INFO] [FML]: Rejecting connection CLIENT: [FMLMod:CarpentersBlocks{3.2.5}]
[14:32:43] [Server thread/INFO]: aka13_404 lost connection: TextComponent{text='Mod rejections [FMLMod:CarpentersBlocks{3.2.5}]', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
You get rejected cause you try to connect with 3.2.5 and 3.2.6 is expected.
I have added the link to the sheet in the op, thanks.
EDIT:
[14:32:43] [Netty IO #1/INFO] [FML]: Rejecting connection CLIENT: [FMLMod:CarpentersBlocks{3.2.5}]
[14:32:43] [Server thread/INFO]: aka13_404 lost connection: TextComponent{text='Mod rejections [FMLMod:CarpentersBlocks{3.2.5}]', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
You get rejected cause you try to connect with 3.2.5 and 3.2.6 is expected.
I swear the exact opposite thing happens - I download the 3.2.5 version, place it in mods, works great.
I use the 3.2.6 and get this message...
I swear the exact opposite thing happens - I download the 3.2.5 version, place it in mods, works great.
I use the 3.2.6 and get this message...
o_O I am also on irc and in game shortly, you are having some serious ghosts to hunt.
I am also using the 3.2.5 [dev] version by the way.
Hmm, how the hell could that be?!
What is about to make finite water? Right now it is very easy to get and it is cheap.
GregoriusT steam machine will be more harder to keep working and other features.
Also there are still few possibilities to get infinite water from Water Tank (RailCraft) and from Rain Tank (Forestry), so the world wont become big desert.
Aside the bad english, the server already has finite water. Water sources don't propagate infinetely like in vanilla.
Aside the bad english, the server already has finite water. Water sources don't propagate infinetely like in vanilla.
Thanks for answer.
I'll improve my english in next two month.