Well, I am pretty new and it seems like a pain to go around gathering little bits of info from all around the forum so I though I would start a more central info hub. And maybe later this can help when updating the Wiki or something.
If you mind that I use your content I can take it out. Though since I already read it and will put in similar info it will probably still be here in one way or other. So for now I will just put in where I got the info from.
New Machine Recipes
Blast Furnace
C C C
C M C
C H C
C= iron casing M= Machine block H = heat conductor
Heat -Chocohead
Heat is an entire new energy system that Thunderdark added.
In order to transfer heat, you must have a heat generator's(small orange square) square touching a heat acceptor's(small orange square). There are many ways to generate heat:
Solid Heat Generator - burn items to generate heat - 20 heat
Fluid Heat Generator - burn fluids * to generate heat - 8, 16 or 32 heat
Radioisotope Heat Generator - use RTG pellets to generate heat - 0 to 64 heat, heat doubles per RTG pellet
Electric Heat Generator - use EU to generate heat (1 EU = 2 heat) - 0 to 100 heat, 10 heat per coil
Liquid Heat Exchanger - Cool either lava or hot coolant to generate heat - 0 to 100 heat, extra 10 heat per vent
* Fluids count as:
Buildcraft Oil and Forestry Biomass - 16 Heat
Forestry's Ethanol - 32 Heat
Buildcraft Fuel - 64 Heat
Kinetics
Kinetic energy is generated from movement. That movement is then converted into Eu by a generator. There is a 4:1 convertion ration between Ku to Eu.
Sources
Kinetic Wind Generator -Channels kinetic energy from the wind in the form of MCW. MCW is a measure of wind strength. The higher in the world you are, the stronger the wind. However once you go too high, the wind becomes a negative value(seems to be a bug). Wind is harnessed with the help of a rotor. Rotors are worn down in the process and must eventually be replaced. Even with the same wind speeds higher tier rotors produce more energy, granted that it is within their operating limits.
Wood Rotor- Operating range from 10MCW to 60MCW -Least durable (Tested to last about 60min on average.)
Iron Rotor- Operating range from 14MCW to 75MCW
Steel Rotor- Operating range from 17MCW to 90MCW
Carbon Rotor- Operating range from 20MCW to 110MCW - most durable
Recipes
Rotor
X B X
B F B
X B X
X= empty B= blade F= Wood for Wood. Ingot for Metal. Carbon Plate for carbon.
Wood rotor Blade
P W P
P W P
P W P
P = Planks W = Wood
Iron/Steel Rotor Blade
P I P
P I P
P I P
P= plate I= ingot
Carbon Rotor Blade
P M P
P M P
P M P
P= carbon Plate M= raw carbon mesh
Kinetic Steam Generator -
Receiver
Kinetic Generator