Nuclear reactors (EU-mode) single player vs multiplayer difference? [solved]

  • EDIT: question answered, thank you
    Hi,


    I am playing Industrialcraft experimental build 657 (industrialcraft-2-2.2.657)
    I have no other mods installed except the latest version of forge at the time of installation (forge 1.7.10-10.13.2.1230)


    On singleplayer, when I build an EU-mode nuclear reactor, it's power output increases as the core temperature increases. at 0% it's 260 EU/t, and at 80% it's 1000+ EU/t. However, on my friend's server in SMP, the exact same EU-mode nuclear reactor does not have it's power output increase as the core temperature goes up.


    Is this a bug? is there a setting somewhere to enable this feature in multiplayer? I'm kinda disappointed, I had a pretty awesome reactor setup based on letting the reactor heat up a bit, and I wish it would work on our server.


    Also, assuming the nuclear reactor never reaches 100% heat, does it still have a chance to explode?


    Thanks!

    Edited once, last by Fynal: question answered ().

  • ...no now that you mention it... i think i may have had mox fuel in the singleplayer one. i did not realize there was a difference. I will test this. Thanks!!

    • Official Post

    MOX is designed to output more the hotter a reactor is, so that'd explain the thing you saw.

    Also, assuming the nuclear reactor never reaches 100% heat, does it still have a chance to explode?


    No, a reactor only explodes when it next ticks at 100% heat.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.