I have been playing with a fermenter power setup the last few days and figured i would share some findings about the fermenter
In my experiments i have a 9x9 farm with 5 spots cleared! using a crop harvester to pick the sugarcane!
1 macerator and 1 fluid/solid canning machine with a infinite water pump setup
1. the common thought.. using electric heat wont work/generate enough energy is 100% wrong... after a certain level! I had 4 electric heaters running on 4 fermenters and was making more then enough EU/t to power them and the supplies with about a 200 eu/t excess
honeslty its not SMART .. yes you get more biofule but the cost to run is alot higher ! so its good for the first setup/get the ball rolling.
2. I set out to see how much this grid/setup could produce at max production (using fluid heat generators) .. and found out about 1.2k eu/t with enough fermenters ( had about 40ish running and that was darm close to the canning machines limit ( maybe another 5-10 would have maxed it out but i was getting unweildy and was not powering all the generators
3. i wanted to figure out how/what the scales/ratio of fermenters to generators when using the fluid heat generators
facts/numbers
both the fluid heat generator and the semifluid generator use about 10 biogass per tick/second
the fermenter takes 6 seconds a the fluid heat generator's heat level to have a full run.
so you need 60 gas per run or 600 per minute, this is easy to generate since each run gets you 200 biogas
thats 140 leftover to run.. about 2.33ish generators ( comes out to be 20.2 biogas per tick profit)
1 fermenter can power 2 generators with 2mb/tick left over
5 can power 11 generators which is 176 eu per tick.
there is some slight overhead with the macerator/canner/crop machines but its very low and honestly the best profit for eu/t
next thing i will do now that i know the ratio is finish up on # 2.. figuring out how much it can do