Anyone have much experience with this? it doesn't sound too easy.
I'd like to set up a build craft builder that arranges a 3d grid of appropriately spaced tnt that will level a whole chunk. I have tons of material for it, and I'll deal with the lava, the challenge seems like it would be avoiding these two things simultaneously.
A. Successive explosions destroying the drops from previous ones.
B. TNT dislodging other tnt, causing it to explode in the wrong place.