http://player.to/ic2/dev/industrialcraft-2-client_1.32.jar
http://player.to/ic2/dev/industrialcraft-2-server_1.32.jar
Same stuff as of the other release apply.
Please give the changelog a quick testing run, if everything works we can release it asap.
Still need someone/thing to generate a recipe file, though.
Code
-Miner causing a crash upon hittin cables should be fixed now
-Fixed a bug causing Solars not to produce energy properly
-Fixed a bug with Painter going blank after 16 uses
-Fixed Batterys flickering when holding rightclick while pointing at blocks
-Improved CF-Spraying algorythm to work better with Scaffolds
-Fixed rubber boots refilling themselves on occasion
-Added a fix for Electric Blocks to never display an EU amount higher then their maximum
-Fixed a bug causing QuantumHelmet to refill itself
-Reduced the energy cost for QuantumHelmet food regeneration
-Vastly increased the effectiveness of NanoSabre
-Scaffolds were recoded with recursion to make them more CPU-efficient. This will most likely cause all currently existing scaffolds-constructs to break down, though.
-Iridium Plating is now even more expensive, consisting of Iridium Ore and Alloy (I Ore can be obtained via UUM)
-Added Lappack, an advanced Batpack
-Mining Laser, Scanners and NanoSabre draw energy from Lappacks
-CFPack recipe added, does now store up to 128 pellets.
-Holding shift will prevent any sort of GUI from opening (means you can easier place stuff on machines)
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