Working on the point of use design got me thinking about that prior suggestion for rotating reactors. However my goals are different:
Thank you Talon for the excellent reactor planner which allowed me to so easily toy with designs and then collect these numbers.
0) My Metascore = AverageOutput * Eff^3 / (1.5*Iron + 2 * LapisLazui + 4.4 * GlowStoneDust / Eff)
1) Eff
2) Power
3) Component cost
I'll determine runtime by diving the excess heat by the cooling rate; which then determines the number of reactors needed.
I produced these designs, targeting various runtimes using the best design I could deduce within a few moments; it might be possible to get a little more out of them, but the true advantage is in having enough cooling water cells, and enough IHDs touching them, that it's possible to constantly use all the water cells; thus absolute fine-tuning doesn't matter nearly as much as not leaving any hotspots. The formula for evaluating these was deduced after collecting all of the data and adjusted based on my goals to reach the correct range; no design was favored in the weighting.
Edit:
I noticed that 5 of my designs had issues with isolated cooling water cells. I -believe- I have reviewed and fixed them, but am not entirely sure. In any event, it turns out that the most effective design still is (it simply needed IHDs to replace hull-plating, since the hull-plating would eventually overheat and thus be consumed/suddenly make it explode).
Winner:
Chambers=Core + 0
Eff=3.833
Burst=460
Ratio=1:14.86
AvgPower=28.75 (1:15 ratio)
http://www.talonfiremage.pwp.b…=1o10101001501521s1r11r10
Assumptions: A torch beneath a block providing redstone signal from under the reactor will 'shut down' the reactor. (this allows for 24 blocks of water around the chamber.)
Here's the forumas and table in CSV format, you can edit your weighting and re-sort to see which design works best for /your/ needs.
=E2*B2*B2*B2/(1.5*F2+2*J2+4.4*L2/B2)
=C2/(1+CEILING(D2,1))
MetaScore,Eff,pMax,rIdle,pAvg,Iron,Tin,Copper,Uranium,LapisLazui,RedstoneDust,GlowstoneDust,Rubber,Stone,,
9.056,3.833,460,14.86,28.75,94,109.00,165.5,12,12,38,12,37,8,*Updated*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?31l0gbhbnl0i=1o10101001501521s1r11r10
7.193,3.880,620,14.59,38.75,168,194.50,306.5,16,20,62,20,61,8,*Updated*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?52gvt4emo0h6eru52oi=1o10101001501521s1r11r10
6.158,4.000,640,10.41,53.33,291,337.00,558.5,16,38,116,38,115,8,*Updated*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?86eyw3snyg7gw67pyl5ostdvitg2i=1l10101001501521s1r11r10
5.923,4.440,2400,71.73,32.88,284,327.50,480.5,54,20,62,20,61,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?91wcn66vpwbw2u76kgg0lwjpkee4roe90=1k10101001501521s1r11r10
5.814,3.833,460,5.92,65.71,332,384.50,642.5,12,44,134,44,130,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?9101qj859uxj32f0lhfxhgu5197jjd76i=1k10101001501521s1r11r10
5.181,3.000,120,2.00,40.00,102,118.50,192.5,4,16,50,16,49,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?31hgf2ck24ur=1p10101001501521s1r11r10
4.387,3.333,200,1.93,66.67,291,336.25,558.5,6,38,116,38,115,8,*Updated*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?864hp3aj37sravujml2arb8p0acyb=1l10101011401521s1r11r10
4.211,4.000,640,18.87,32.00,254,294.25,448.0,16,34,104,34,103,8,*Aircooled*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?7153vekm7gtt4p4sbeaxk2x18z=101m101001501521s1r11r10
3.889,3.000,120,0.92,60.00,213,245.50,404.0,4,28,86,28,85,8,*Updated*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?66zcuv9kqn5it15k7219xs=1n10101001101121s1r11r10
3.670,3.666,330,11.24,25.38,176,204.00,333.5,9,24,74,24,73,8,*Aircooled*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?51avkjw2r4yh8qyn256=101k101001501521s1r11r10
3.082,3.333,200,2.92,50.00,303,351.25,599.0,6,44,134,44,133,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?88sah3b0jsr2yk8r2w632dg7p82oj=101l101001101521s1r11r10
Display More
(max power)
4.44, 2400 (1:71.73)
http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
Note: According to my own score, these next three are the winners.
16:
Core Madness (I'm not sure if this works, but if it's possible to provide a 'support' block beneath the reactor which is redstone charged/not and -that- can stop the reaction...)
3.83, 460 (1:14.86)
http://www.talonfiremage.pwp.b…=1o10101001501521s1r11r10
3.88, 620 (1:14.12)
http://www.talonfiremage.pwp.b…=1o10101001501521s1r11r10
11: An interesting educational sideshow I ran across
4.00, 640 (1:10)
http://www.talonfiremage.pwp.b…=1l10101001501521s1r11r10
8:
3.83, 460 (1:5.92) (This is actually the same uranium shape from the single core, but with more cooling)
http://www.talonfiremage.pwp.b…=1k10101001501521s1r11r10
4: Well, that was already covered in the other thread, I'll just aim for 2 this time.
3.33, 200 (1:2.92)
http://www.talonfiremage.pwp.b…=101l101001101521s1r11r10
3:
3.00, 120 (1:2)
http://www.talonfiremage.pwp.b…=1p10101001501521s1r11r10
3.33, 200 (1:1.89)
http://www.talonfiremage.pwp.b…=1l10101001501521s1r11r10
2:
3.00, 120 (1:1)
http://www.talonfiremage.pwp.b…=1o10101001501521s1r11r10
CSV
MetaScore,Eff,pMax,rIdle,pAvg,Iron,Tin,Copper,Uranium,LapisLazui,RedstoneDust,GlowstoneDust,Rubber,Stone,,
9.922,3.833,460,14.860,28.750,92,108.00,155.5,12,8,26,8,25,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?31l0g3l6w4ki=1o10101001501521s1r11r10
7.801,3.880,620,14.120,38.750,160,185.00,279.5,16,16,50,16,49,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?51dzulczm6kkrb0sr6i=1o10101001501521s1r11r10
7.740,4.000,640,10.000,58.182,267,307.50,477.5,16,26,80,26,79,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?86eyv5e7r1dfdnol7ui4ypry0eqai=1l10101001501521s1r11r10
5.923,4.440,2400,71.730,32.877,284,327.50,480.5,54,20,62,20,61,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?91wcn66vpwbw2u76kgg0lwjpkee4roe90=1k10101001501521s1r11r10
5.814,3.833,460,5.920,65.714,332,384.50,642.5,12,44,134,44,130,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?9101qj859uxj32f0lhfxhgu5197jjd76i=1k10101001501521s1r11r10
5.181,3.000,120,2.000,40.000,102,118.50,192.5,4,16,50,16,49,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?31hgf2ck24ur=1p10101001501521s1r11r10
4.666,3.000,120,1.000,60.000,176,203.75,333.5,4,24,74,24,73,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?51rx8as8yklo81r9vgw=1o10101001501521s1r11r10
4.387,3.333,200,1.890,66.667,291,336.25,558.5,6,38,116,38,115,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?88qyhbr7k1ciesxwgxupblkbbq28g=1l10101001501521s1r11r10
4.211,4.000,640,18.871,32.000,254,294.25,448.0,16,34,104,34,103,8,*Aircooled*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?7153vekm7gtt4p4sbeaxk2x18z=101m101001501521s1r11r10
3.670,3.666,330,11.240,25.385,176,204.00,333.5,9,24,74,24,73,8,*Aircooled*,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?51avkjw2r4yh8qyn256=101k101001501521s1r11r10
3.082,3.333,200,2.920,50.000,303,351.25,599.0,6,44,134,44,133,8,,http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?88sah3b0jsr2yk8r2w632dg7p82oj=101l101001101521s1r11r10
Display More
12: ** Aircooled **
3.666, 640 (1:18.871)
http://www.talonfiremage.pwp.b…=101m101001501521s1r11r10
7: ** Aircooled **
3.66, 330 (1:11.24)
http://www.talonfiremage.pwp.b…=101k101001501521s1r11r10
Edit (again):
In case you were wondering how to limit the reactor; it /should/ be possible within a single 16x16x16 chunk (for SMP) even without RedPower 2; however RedPower 2 makes this /FAR/ easier and safer.
If you do choose to set this up, remember to test the output with a torch and confirm it's doing what you want.
http://www.minecraftwiki.net/wiki/Redstone_circuits
(count 10) = 5 - clock + pulse limiter
(count 16) = 8 - clock (modified 5) + pulse limiter
(count 80 (via LCD of clocks)) = NOR gate the output of the pulse limiters
T-FlipFlop Design H as a clock divider (double the length).
D-FlipFlop C or F to hold the value of count 80 & TFF