I'm sending this to testers first to prevent disasters like v1.64.
v1.66 requires Forge 1.3.3.12 or later. Get it here.
v1.64 -> v1.65:
Code
- Added Solar Helmet and Static Boots which charge the electric chestplate you're wearing
- Added foam cables obtained by using a CF sprayer near a cable
- Added redstone mode switch button to electric blocks
- Added BuildCraft 3 triggers, some of them backwards compatible with the Crossover Mod
- Added Portal Gun compatibility, you aren't supposed to pick up a resin source
- Added canning cake
- Added machines to CraftGuide
- Added death messages to SMP
- Added more ores to the achievement GUI's background
- Added metal armor interface to the API, implement if you want your boots to work in a magnetizer
- Fixed crops and crop seeds not showing up on SMP
- Fixed armor taking extreme damage while wearing a batpack
- Fixed NPE when using a compressor alongside a pump
- Fixed diamond drills usable even after depleted
- Fixed NPE when mining an IC2 block with uranium generation disabled
- Attempt to fix magnetizer not working properly on SMP
- Fixed NPEs in Ic2Recipes mostly related to CodeChickenLoader
- Fixed "moving too fast" disconnect when using teleporters on SMP
- Fixed certain achievements being unobtainable
- Fixed "Creeper Chainsaw Massacre" and "Like a Boss" achievements
- Fixed obtaining of achievements in SMP
- Fixed some secret recipes being craftable with rubber instead of resin
- Fixed machine progress bar syncing in SMP
- Fixed negative heat when using several lava buckets in a reactor
- Fixed display of some recipes in CraftGuide
- Fixed rubber tree generation on mod-added biomes
- Fixed walls being obtainable through Silk Touch
- Fixed plantballs only being craftable with oak saplings and leaves
- Fixed rubber boots only being craftable with white wool
- Fixed magnetizer misbehaving using world height mods
- Upgraded machines can now accept energy and lapotron crystals based on the number of transformer upgrades
- Induction Furnaces now accept energy crystals
- Painter auto-refill mode can be changed by holding M and right-clicking
- Chainsaws will now shear sheep
- Slight increase to overclocker power consumption
- Nuclear reactor heat effects are no longer caused if the config setting for the max explosion power is set to 0
- Small change to the achievement tree
- Canned food now works like other MC food items, giving 1 hunger point and 1 heart of instant healing
- SMP jetpack improvements, still very buggy
- Dynamite and sticky dynamite will now prime when dispensed
- Electric tools and armor can no longer be enchanted, bronze enchantability is a bit higher than iron
- The "not initialized properly" crash message is now more user friendly
- Crop seeds with no data will show a different name suggesting it's a bug
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v1.65 -> v1.66:
Code
- Added ability for crops to have custom spritesheets
- Fixed batpacks breaking when depleted
- Fixed redstone mode button crashing in SMP
- Fixed BuildCraft triggers not having icons
- Fixed static boots giving free energy when riding a minecart or a pig
- Fixed static boots giving energy when swimming
- Fixed food cans giving more hunger points than uncanned food
- Fixed rubber trees not generating at all using world height mods
- Fixed storage block redstone not considering stored energy values below the block's output
- Fixed CF spraying scaffolds dropping scaffolds but not changing the block to foam
- Quantum Suit parts now require their respective Nano Suit parts
- Chainsaws now shear mooshrooms and anything else shearable by the Forge
- Composite Vests now have the same enchantability as diamond
- Torches, rails and other blocks which need solid support can now be placed on top of scaffolds
- Reduced use time for food cans
- Better API documentation
- Under-the-hood changes in GUI and armor handling
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Client: http://www.mediafire.com/?l3vkq8x2xfh5fjj
Server: http://www.mediafire.com/?2a9710pmrju1jro
API (improved javadoc! http://www.mediafire.com/?4ovgrldt31sqp30