[Suggestion] Thermal Energy recycling + Heat Recycler Armor

    • Official Post

    Make new items to increase energy production by recycling heat (in RL it increases efficiency of a powerplant by 10%)


    Allow the Production of some thermal recycler plates which convert heat (temperature differences) from any source and generates a small electric current.



    Thermal recycler plates.
    Thermal recycler plates converts heat (using Thermoelectric effect) from any source and generates a very small electric current.



    Recipe:
    Glass [RL uses crystals of Bismuth telluride] + HV Cables + glowstone


    HGH
    GRG
    HGH


    A = HV cable
    G = Glass
    R = Glowstone dust


    Heat Recycler armor
    Crafted the same way as vanilla armor does, but using thermal recycler plates, which absorbs part of heat generated by human body and converts into a low energy current, which goes to any IC² energy item that needs energy except Qsuits.
    Efficiency is doubled when you are at snow biomes (higher difference of temperatures)
    Helmet generates 1 EU/t [Human body generates most heat at head and chest due heart/brain activity]
    Chestplate generates 2 EU/t
    Leggings generates 0.5 EU/t
    Boots generates 0.5 EU/t


    Solar Heat Recycler [1 plate + tin cable]
    Solar Panels uses High frequency radiation (Ultraviolet) to generate electricty.
    Add a Thermal recycler plate into its battery slot to allow the use of Low frenquency radiation (Infrared -> heat) to produce electricity (increasing output by 10%)


    Jetpack Heat Recycler [3 plates + Gold cable]
    Recycles part of heat from fuel used in jetpacks into electricity (stored into any energy storage item or an electric jetpack)


    Jetpack + Jetpack heat recycler = Jetpack+


    [Edit]
    Nuclear Heat Recycler [8 or 64 plates + 1 or 2 HV cable] {block that must be adjacent to any chamber/reactor}
    Uses 1-3 reactor heat per second to produce extra 0.1EU/t per uranium pulse. [1 when reactor is cold, 3 when is near critical]
    If placed adjacent to any generator/geogenerator increases its output by 10%


    [Edit2]
    Joule Effect reduction module.
    Reduces energy consumed on machines per operation by 2 EU by reducing amount of energy wasted by joule effect (some of energy is dissipated by heating)



    PS: Static boots uses the piezoelectric effect + static energy from walking right?
    PS2: anything that actually produces heat can be used to generate energy using those plates.


  • Are you sure to use High Voltage cable in "very small electric current" device?

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    Heat Recycler armor

    Seems energy from food anyway.

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    Solar Heat Recycler [1 plate + tin cable]
    Solar Panels uses High frequency radiation (Ultraviolet) to generate electricty.
    Add a Thermal recycler plate into its battery slot to allow the use of Low frenquency radiation (Infrared -> heat) to produce electricity (increasing output by 10%)

    so small gain?

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    Nuclear Heat Recycler [8 plates + HV cable] {block that must be adjacent to any chamber/reactor}
    Uses 2 reactor heat per second to produce extra 2EU/t.
    If placed adjacent to any generator/geogenerator increases its output by 10%

    Extra way to cool reactor? Increase voltage even more?

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    PS: Static boots uses the piezoelectric effect + static energy from walking right?

    No, static charge effect ;)

  • HV cables are meant to be small iron parts, one plate would use 1 ref iron
    Gold cables could also be used, since it is a very good conductor (both thermal/electricity)


    Use gold-dust in the recipe since it is normally printed on the devices, Gold does not have many uses either.


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    so small gain?


    Well 10% is rather good. Actually it is somehow balanced.



    I would change the reactor-thing though. Make it replace a chamber, so that you can't build a 6 Chamber-reactor while using it. I also see the armor a bit problematic, such an armor would cool you down quite fast, not something you want to do.

  • [Edit]
    Nuclear Heat Recycler [8 plates + HV cable] {block that must be adjacent to any chamber/reactor}
    Uses 1-3 reactor heat per second to produce extra 0.1EU/t per uranium pulse. [1 when reactor is cold, 3 when is near critical]

    May be take 1% of Heat to produce proportional quantity of EU? Water block must be on the side, opposite to reactor.

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    If placed adjacent to any generator/geogenerator increases its output by 10%

    Not for Geo because it is thermal already.

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    PS2: anything that actually produces heat can be used to generate energy using those plates.

    like lava block?

    • Official Post

    May be take 1% of Heat to produce proportional quantity of EU? Water block must be on the side, opposite to reactor.

    Not for Geo because it is thermal already.

    like lava block?

    1: 1% is too much (if you place alot of them)
    2: it recycles wasted heat that is "released" on environment ,increasing even more the effectiveness (considering all IC² generators that use heat waste about 60% of thermal energy as RL does)
    3: maybe, but very unlikely to be added since it could be an infinite alternative energy. Unless it generates a very low amount of energy (useful for underground stuff)
    [Nuclear heat Recycler + lava block = 0.2 EU/t]



    I would change the reactor-thing though. Make it replace a chamber, so that you can't build a 6 Chamber-reactor while using it. I also see the armor a bit problematic, such an armor would cool you down quite fast, not something you want to do.

    1:I want the reactor thing to be a good external cooler, but also a way to use heat to produce extra energy. Reactor cooling/energy producing thing can be even more expensive if needed (64 plates?)
    2:Human body uses food to produce energy, 40% of it is used 60% is wasted by producing heat, and that heat is released to environment [at least most part, some is used to keep us warmed].

  • 1:I want the reactor thing to be a good external cooler, but also a way to use heat to produce extra energy. Reactor cooling/energy producing thing can be even more expensive if needed (64 plates?)
    2:Human body uses food to produce energy, 40% of it is used 60% is wasted by producing heat, and that heat is released to environment [at least most part, some is used to keep us warmed].


    Well under most circumstances (under about 15°C) we are not able to produce enough heat to keep ourself warm, even with a good amount of isolation. Since this armor would be the same as running around naked (since it needs to be the total opposite of isolating) it would easily suck any energy out of poor steve. Try running around naked with 15°C outside, you have two options, burning more stuff to keep you warm, or freezing if you don't do this.


    The heat we produce is not wasted. We need it to keep our temperature over 35°C (normally in a range from 36,5°C and 37,5°). And we don't want to release it to the outside, since this would increase the amount of energy that we need to keep ourself warm. It is highly questionable that Steve is properly equipped for tundra or snow biomes, increasing his temperature loss even more is not something he should do.


    This armor has only slight uses:


    If it is cold enough to create a temperature gradient Steve would surely freeze, since this armor doesn't protect him from the low temperature, since it does exactly the opposite.
    If it is hot enough that steve could wear it, like in deserts at day, it would obviously not provide any energy.

    • Official Post

    add a special coating to armor to prevent freezing? Armor uses few amount of heat anyway.
    and this is minecraft, steve walks at tundra with few clothes and don't freeze :P
    steve walks at tundra using metal armors which increases heat loss

  • 1: 1% is too much (if you place alot of them)

    You cannot place "alot" as it should touch reactor and at lower heat level water cooling is more effective. Anyway value can be changed but I want cooling proportional to heat.

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    2: it recycles wasted heat that is "released" on environment ,increasing even more the effectiveness (considering all IC² generators that use heat waste about 60% of thermal energy as RL does)

    Geothermal generator generate energy from thermal exchange between lava inside and environment outside. If you interfere with that exchange, gonerator's output will be lower.

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    3: maybe, but very unlikely to be added since it could be an infinite alternative energy. Unless it generates a very low amount of energy (useful for underground stuff)
    [Nuclear heat Recycler + lava block = 0.2 EU/t]

    So from warm generator you want to get more gain, than from hot lava flow? Thermal energy cannot be balanced with current lava behavior.

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    1:I want the reactor thing to be a good external cooler, but also a way to use heat to produce extra energy. Reactor cooling/energy producing thing can be even more expensive if needed (64 plates?)

    Choose wisely more size in reactor or more cooling for reactor.

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    2:Human body uses food to produce energy, 40% of it is used 60% is wasted by producing heat, and that heat is released to environment [at least most part, some is used to keep us warmed].

    I doubt anyone want to check player's heat constantly.

  • Only place a Thermoelectric generation really works well is in cold weather climates where there is a large difference between the heat source and the external air.


    http://youtu.be/QKaO3l7iwEA


    This guy does a good job explaining what you are trying to get at but it honestly isn't that effective power wise, and RedPower already has this, and it is a poor power source (like think unmanned water mill with lava and Ice and it will melt the ice and turn the lava into obsidian from heating/cooling)

    • Official Post

    Only place a Thermoelectric generation really works well is in cold weather climates where there is a large difference between the heat source and the external air.


    http://youtu.be/QKaO3l7iwEA


    This guy does a good job explaining what you are trying to get at but it honestly isn't that effective power wise, and RedPower already has this, and it is a poor power source (like think unmanned water mill with lava and Ice and it will melt the ice and turn the lava into obsidian from heating/cooling)

    But there is still no convertion between RP and IC energy units. :D
    And thermopile from RP can be used with moving lava and moving water (this making it work infinitely)
    As said before, minecraft don't need to be very close to real life.