Easy, logical and helpful.
I understand wanting to convert food into energy but i have a few gripes with it.
To keep the dynamo balanced the output would have to be rather low.
Due to the way IC^2 is coded 1EU/tick is the minimum, anyone who has used a straight solar panel to charge a battery or a tool knows it takes forever.
So if a dynamo was implemented at the minimum 1EU per tick all other generators would have to be buffed.
I like the idea of having an alternative source of power early game but it would take quite a bit of coding and balancing.
Why you think dynamo output should be low? It should be compared with manned Watermill, not with Solar Panel. You can use many Solars, several manned Watermills, but only one dynamo.
I do not think it would be worth making if output less then 1EU/t.
If I'm not mistaken, native quartz is Nether ore, so would be harder to obtain than simple Glass.
Coal Dust is limited blackness. And it seems it is the reason it used in recipe.
So I think better solution would be to make more efficient solar panel with harder to obtain/more expensive materials. Quartz panels, thin compressed copper/gold/lapis plates, may be even obsidian dust for blackness.
If you want to use Minecarts, install Railcraft. It can help you with elevators, high speed rail systems and many other good things.
It's better to add nuclear heater for RC boilers with similar mechanics as IC2 reactor.
So player could build nuclear boiler for steam or nuclear reactor for EU.
So main function: one block on cross-hair becomes transparent to show next.
Side function: all mobs and players are invisible (except armor/saddles)
Probably: blindness effect and/or disturbing sound to mask ambient.
Auto mining mountable rainbow-tail unicorn would be better
Seriously is it hard to drink potions in time?
2. Wooden Beams: crafted with slabs instead of planks and give half the amount, they are treated by the sprayer like scaffolds. these block can be supported from the sides infinitely (or near-infinitely) but can't support regular scaffolding in any way and other beams also only from the sides. Best used for making a ceiling of CF.
With empty collision box? Or else it would be used as endless cheap scaffolds.Quote
3. Sand filled Scaffolds: 8 scaffold around one piece of sand, these will instantly harden, making them great for making a CF floor.
You want 8 scaffolds per one filled or one sand per 8 filled? Both seems not fair.
You forget "hard to implement".
1. Good idea.
2. No slash commands, please.
3. Click "in air" should give out calculated value.
4. Click on any block (solid, liquid, ...) should open GUI to set or delete value for such block.
5. (May be) "M"-click to scan all ores in current position and open a GUI to show quantity and ask values. Great energy consumption.
6. If possible compare blocks via "creative mid-click" result.
You dont know, how fast I use the Laser to mine out the Landscape. I would be always on FIre, unless I'm wearing the QSuit.
I do not think you mine in long range mode without proper aiming. And scatter-shot for mining is too dumb. Just add small cooling time against "mindless shooting".
Better make Mining Laser set it's owner on fire if overheat. It will help against pew-pew people.
An option, maybe an upgrade to a personal safe which allows me to type in names of other players who I am granting access to the safe. (Maybe even a color coded symbol on the front which appears to let you know that you can access that safe.)
When Safe is open, any player can right-click it and be added to access list. Owner can remove anyone from list.Quote
The ability to enable items to be placed into or out of the chest inventory via pipes.
It's a Safe. Into only, and only if there is a space for item. Deposit only.Quote
A more expensive upgrade which expands the inventory. (I think right now the PS has the capacity of an Iron Chest from the other mod, I'd happily use more expensive resouces to make it larger.)
If backside of one Safe touch doorside of other by the same owner, access both as Double Safe.
"Somewhere at Earth" can mean any time zone, so...
but in this situation and situations like it, the furnace draws from the batbox, and the MFSU sends out a huge packet to fill the 1 EU/t hole in the batbox
So there is no place for all EU packets, for one only.
other three MV packets gets stored in the MV transformer
This means no EU packets wasted, only EU loss in wires allowed.
In the shown setup Batbox will get 16 packets of 32EU. One packet would be stored, other discarded.
The better suggestion would be to emit RS signal with strenght, proportional to stored charge. In 1.5 of course.
So any time server get new version of IC2 (or other mod) each mailbox should get a "newspaper" with full changelog and other mod info?
Seems good suggestion but for Forestry mostly.
From the other side different mods (and IC2 ofc) can send such "newspaper" to each Mailbox when it detect release of new version. Instead of "you should update" chat message.
Isn't that exactly the case of coolant cell?
I like both from previous post.
If you go mining yourself, you need at least one slot for each ore. It is inconvenient with many different ores around.
If you use Quarry, Miner, "excavate", Arcane Bore or any other "industrial" method to acquire ores, you lose adventure part of game.