Hello and welcome to my Tutorial about lagfree Mechanisms using several Mods together with IC².
This Tutorial is for all the people who hate lag.
1.0 Disclaimer for the Defaultstuff
= Void or irrelevant Block
= Nonflammable Wall, most likely Cobblestone
= Stone/Cobblestone generated by Water and Lava
= guess what it is, The last is a Recycler or a Massfabricator, depending on context
= Chest
= Blockbreaker
= Deployer
= redstone/redalloy Wiring (better insulate it if possible)
= redstone/redalloy Wiring, which is NOT connected to the -Wiring
= any Wire capable of holding enough EU/t
= Redpowertube
= Lavasourceblock, = Watersourceblock
, , , = some special Blocks (will be described in every Diagram)
1.1 The major rules of lagfreeness:
- EVER, if you have the choice between Redpower and Builcraft for a Factory, then CHOOSE REDPOWER!!! (because it's better, even if more expensive)
- EVER, use Insulated Redwires or Redstonetubes if possible. (Insulated means WITH Wool)
- EVER, if you have the choice between a RP-Circuit and a Computer, then CHOOSE THE COMPUTER!!! (because it's less noisy and ONE Block)
_______________________________________
- NEVER make a "x<5"-Second-Timer!!! (just search another way)
- NEVER make a long waterproof Pipe!!! (because it causes graphical lag)
- NEVER build your Base inside a Thaumcraft-Monolith or inside of a Tainted Area!!! (Massive graphical Lag, because of Eldritch Stone and Taintblocks)
- NEVER use Internet Explorer!!! (for something else, than downloading another Browser, lol)
1.1.1 Getting the Stuff from the Inputchest into the Factory or the Storage
The most people think that a Timer, set to 1sec or so is a good Idea, but it Lags horribly. So what to do if you have several Stacks of Items you want to Push to your Factory? I use the Relay of Redpower, it just puts its Inventory into the Tubesystem if there is Space.
// Old Mechanism i outdated due to the Relays
The Relay is a very simple Device. It checks every Second (And its even not Laggy!) if it has an Itemstack in its Inventory, and if there is nothing blocking the Output of it, then it will spit out the Itemstack into the System. You can use it to make a very dense Stream of Items, (which is maybe coming from your BC-Quarries), to small compact Itemstacks, and insert them into the otherwise BC-Incompatible Tubesystem.
1.1.2 Factorymechanics using RP
After you have pulled out all this Stuff out of your chest, you need a Factory to process that stuff.
From the side:
=> Another Way to the Outputchest
Inputfilters for the stuff
:Cable: :Intergrated Plating: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: :Wind Mill: Relays for Buffering the Input
:Cable: :Intergrated Plating: :Cable: :Cable: :Cable: :Cable: :Cable: :Cable: :Cable: :Cable: :Cable: :Cable: You have to place Covers between the Tubes!
:Wind Mill: :Intergrated Plating: :Extractor: :Electric Furnace: :Electric Furnace: :Electric Furnace: :Macerator: :Macerator: :Compressor: :Recycler: :Recycler: :Macerator: :Tesla Coil: :Cable: The thing on the Left is the Inputrelay
:Glass Fibre: :Batbox: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Glass Fibre: :Electric Furnace: This is for Autosmelting Dusts
You can see such a Factory (how i'm normally using it) on the third Picture (inside a Thaumcraftobelisk)
Edit: I forgot to add a timer (CC-Computer in this case) for the Outputfilters, before Screenshotting, but the rest is working fine.
1.1.3 The Cobblestonegenerator for your Scrapmachine (MC 1.2.3 or older!!!)
Now you need to supply your Factory. Many people are building Cobblestonegenerators, so i will place my less lagging versions of it here:
Version 1
The middlepart from the Top:
:Intergrated Plating: :Intergrated Plating: :Coal Chunk: :Coal Chunk: :Coal Chunk:
:Intergrated Plating: :Coal Chunk: :Water Cell: :Intergrated Heat Dispenser: :Lava Cell: :Coal Chunk:
:Coal Chunk: :Water Cell: :Coal Chunk: :Bronze Pickaxe: :Coal Chunk: :Lava Cell: :Coal Chunk:
:Coal Chunk: :Intergrated Heat Dispenser: :Bronze Pickaxe: :Wind Mill: :Bronze Pickaxe: :Intergrated Heat Dispenser: :Coal Chunk:
:Coal Chunk: :Lava Cell: :Coal Chunk: :Bronze Pickaxe: :Coal Chunk: :Water Cell: :Coal Chunk:
:Intergrated Plating: :Coal Chunk: :Lava Cell: :Intergrated Heat Dispenser: :Water Cell: :Coal Chunk:
:Intergrated Plating: :Intergrated Plating: :Coal Chunk: :Coal Chunk: :Coal Chunk:
Make sure that the water is not flowing to the Cobblestonespot and obsidianizing the Lava, and all the Blockbreakers are facing naturally their Cobblespot. It can supply five nonoverclocked Recyclers
Slice from the Side:
:Intergrated Plating: :Intergrated Plating: :Copper Dust: :Copper Dust:
:Intergrated Plating: :Intergrated Plating: :Copper Dust: :Water Mill:
:Intergrated Plating: :Intergrated Plating: :Copper Dust: :Advanced Machine: :Bronze Dust: :Bronze Dust: :Intergrated Plating:
:Intergrated Plating: :Teleporter: :Copper Dust: :Copper Dust: :Copper Dust: :Teleporter: :Intergrated Plating: the 4 ToggleLatches :Teleporter: , Inputs are left and right, and the Outputs are top and bottom
:Coal Chunk: :Intergrated Heat Dispenser: :Bronze Pickaxe: :Wind Mill: :Bronze Pickaxe: :Intergrated Heat Dispenser: :Coal Chunk:
:Intergrated Plating: :Coal Chunk: :Coal Chunk: :Tesla Coil: :Coal Chunk: :Coal Chunk: :Intergrated Plating: the Redwiring must not connect to the Filter :Tesla Coil: or the Blockbreakers :Bronze Pickaxe:.
:Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Cable: :Cable: :Cable: :Cable: -> Output, this is a redstonetube which triggers the Filter every 30 seconds via a Timer (its possible to use the same Timer as for the Blockbreakers)
:Teleporter: = ToggleLatch facing the Cobblespot like in Version two
:Advanced Machine: = a Timer facing left with 30sec duration
:Water Mill: = Repeater facing up with two punches delay
WARNING: THESE COBBLEGENS ARE NO LONGER USABLE AS OF REDPOWER PR 4E FOR MC 1.2.3!!!
SpwnX made a good and actually also working Version.
SpwnX invented a new clockless Cobblegendesign, while i have forgotten about them.
The Repeater must be delayed to 4 Redstoneticks (three punches)
1.1.4 Your sorted Storage or Warehouse
Many people are building large Storagecomplexes, thats only nice if they are not lagging like the last crap. Here is my solution for a good sorted Storage. Belive it or not, BC-Diamondpipes are better for Storagesorting as Redpower, but they become laggy, if you are not tossing whole Stacks of the material in, and they have no overflowprevention and costing your precious Diamonds. So we are finally using RP-Filters for it to spend our useless Gold for something good.
From the Top:
Input comes from left and uses the mechanism of 1.1.1 to get the items in.
:Cable: :Cable: :Cable: ... :Cable: :Cable: :Cable:
:Intergrated Plating: :Tesla Coil: :Intergrated Plating: ... :Tesla Coil: :Intergrated Plating: :Cable:
:Intergrated Plating: :Wind Mill: :Intergrated Plating: ... :Wind Mill: :Intergrated Plating: :Wind Mill: :Wind Mill: Doublechest or Personal Safe for all the unsortable items
:Intergrated Plating: :Intergrated Plating: :Intergrated Plating: ... :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: :Intergrated Plating: Your Walkway
:Cable: = Normal Tubes, not redstoned
:Tesla Coil: = Filter with the Inputconditions for your chest/doublechest
1.1.5 Using Sortingmachines
many People are using Sortingmachines wrong, because
Chest adjacent to Sortingmachine + Timer == VERY BAD!
This Setup is much better:
Relay -> Tube -> Sortingmachine -> Output == Perfect!