They look ugly and the locals complain. Look what happens in the UK when anyone trys to build one.
I want ones like this:
[Addon v1.112]BiomeGeneratorsv3.0.0
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Those windmills are not designed for energy generation, if i'm not wrong. They provide mechanical energy to process stuff like a tier 0 macerator. Expecially wheat.
My opinion is that the former one (i posted) looks nicer and more "industrial" like.
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Metal windmills do not look nicer. They are mearly more practical. We need both.
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Two types of windmill :
The wooden-brick one would generate free mechanical energy used for macerators or anything that can use that [MJ]. Tier 0-1
The metal-shiny one would generate electrical energy (as it has a dynamo on its top). I could make a design of a multiblock windmill if someone want. Tier 2-3Thats why i said in MY OPINION they look nicer.
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I like those thoughts. Although MY OPINION is that yours is wrong and shouting opinions is silly.
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I don't agree with yours and you don't agree with mine. We are good, just don't force them at each other.
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I'm OK with that. Now all we need is to persuade the IC 'team' to add our windmills in!
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We can do the following :
Suggestion section and bother greg to suggest that directly to player/thunderdark.
Another note is that windmills may be reworked on IC² exp. -
I doubt they'd ever add brick windmills in, just the rework the normal ones. I say we do both to help them along the path to nearly rewriting IC2. It's a good idea after all.
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The bricky one would be good, for GT and BC-energy users.
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Might try making one using Redpower windmill for sales.
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I made my first prototype. Completely pointless for anything other than a bit of Redpower blutricity generation and looking pretty good. The actual IC2 one would be considerably smaller.
Looks pretty similar right?
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Post that on GT thread, so ppl can see it.
IC² one could be bigger and that would increase the energy-net.
I wish we could make the multiblock the way we want then the windmill recognizes blocks used to increase overall efficiency. -
Being able to scale it up to make it produce more would be cool. Like you can have small windmills or really big ones.
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Post that on GT thread, so ppl can see it.
No dont do that, I am already sick of all these pointless Pictures, especially since I don't do any Models. And Windmills like that are denied for GT. Either wait for IC² to add them or keep a certain Addon which adds them.
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No dont do that, I am already sick of all these pointless Pictures, especially since I don't do any Models. And Windmills like that are denied for GT. Either wait for IC² to add them or keep a certain Addon which adds them.
It is not that you are going to add them, but that you can make Player/Thunderdark (or even yourself if they let you to add stuff to IC²) do so.
Also we want multiblock buildings that actually has a positive impact on the energy generation. -
It is not that you are going to add them, but that you can make Player/Thunderdark (or even yourself if they let you to add stuff to IC²) do so.
Also we want multiblock buildings that actually has a positive impact on the energy generation.Thunderdark already has them on his List since a while, so its 10000000000% pointless.
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That's too much pointless. Who said Thunderdark was going to use brick windmills without our 'help'?
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Thunderdark already has them on his List since a while, so its 10000000000% pointless.
Thanks that you now confirmed that they may be like that, instead of a random rework of windmills, which btw does not generate energy properly since lf 374.
Over 9000 Pointlessness.Edit : and what chocohead just said above.
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Thanks that you now confirmed that they may be like that
I was the one who initially said that there will be a Windmill rework to be using actual Blades, and you were one of the Guys who first replied to it. Do you have the Memory of a broken Hard Drive?