[Addon v1.112]BiomeGeneratorsv3.0.0

  • They look ugly and the locals complain. Look what happens in the UK when anyone trys to build one.
    I want ones like this:

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Those windmills are not designed for energy generation, if i'm not wrong. They provide mechanical energy to process stuff like a tier 0 macerator. Expecially wheat.


    My opinion is that the former one (i posted) looks nicer and more "industrial" like.

  • Metal windmills do not look nicer. They are mearly more practical. We need both.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Two types of windmill :
    The wooden-brick one would generate free mechanical energy used for macerators or anything that can use that [MJ]. Tier 0-1
    The metal-shiny one would generate electrical energy (as it has a dynamo on its top). I could make a design of a multiblock windmill if someone want. Tier 2-3


    Thats why i said in MY OPINION they look nicer.

  • I like those thoughts. Although MY OPINION is that yours is wrong and shouting opinions is silly. :D

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • I'm OK with that. Now all we need is to persuade the IC 'team' to add our windmills in!

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • We can do the following :
    Suggestion section and bother greg to suggest that directly to player/thunderdark.
    Another note is that windmills may be reworked on IC² exp.

  • I doubt they'd ever add brick windmills in, just the rework the normal ones. I say we do both to help them along the path to nearly rewriting IC2. It's a good idea after all.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Might try making one using Redpower windmill for sales.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • I made my first prototype. Completely pointless for anything other than a bit of Redpower blutricity generation and looking pretty good. The actual IC2 one would be considerably smaller.


    Looks pretty similar right?

  • Post that on GT thread, so ppl can see it.
    IC² one could be bigger and that would increase the energy-net.
    I wish we could make the multiblock the way we want then the windmill recognizes blocks used to increase overall efficiency.

  • Being able to scale it up to make it produce more would be cool. Like you can have small windmills or really big ones.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Post that on GT thread, so ppl can see it.

    No dont do that, I am already sick of all these pointless Pictures, especially since I don't do any Models. And Windmills like that are denied for GT. Either wait for IC² to add them or keep a certain Addon which adds them.

  • No dont do that, I am already sick of all these pointless Pictures, especially since I don't do any Models. And Windmills like that are denied for GT. Either wait for IC² to add them or keep a certain Addon which adds them.

    It is not that you are going to add them, but that you can make Player/Thunderdark (or even yourself if they let you to add stuff to IC²) do so.
    Also we want multiblock buildings that actually has a positive impact on the energy generation.

  • It is not that you are going to add them, but that you can make Player/Thunderdark (or even yourself if they let you to add stuff to IC²) do so.
    Also we want multiblock buildings that actually has a positive impact on the energy generation.

    Thunderdark already has them on his List since a while, so its 10000000000% pointless.

  • That's too much pointless. Who said Thunderdark was going to use brick windmills without our 'help'?

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(


    I see this too much.

  • Thunderdark already has them on his List since a while, so its 10000000000% pointless.

    Thanks that you now confirmed that they may be like that, instead of a random rework of windmills, which btw does not generate energy properly since lf 374.
    Over 9000 Pointlessness.


    Edit : and what chocohead just said above.

  • Thanks that you now confirmed that they may be like that

    I was the one who initially said that there will be a Windmill rework to be using actual Blades, and you were one of the Guys who first replied to it. Do you have the Memory of a broken Hard Drive?