*** If there is already post about this can you link me? I can't find it discussed anywhere ***
I can understand the downside to Overclocked Vents, but every design in the reactor design thread is just another combination of uranium and overclocked vents. About the only difference is whether you want to continually use copper (for dual and quads) and how many OC vents u have on u.
There seems to be nearly no reason to design anything other then a MK I reactor, I much prefered the old way where Mk Is were for wimps, Mk IIs a good standard for power generation, and Mk Vs were for manly men using manly tools to show how manly they were.
Am I completely off base here?
Possible Solution:
-Cooling core not as efficent (cooling the core should be less efficent then cooling specific components).
-Any coolant cells allow exchangers to draw twice as much heat from them (since they're designed to store heat).
-Add back in core heat coolant per additional chamber (Make it a small but helpful cooling which gives more reason to build bigger reactors, I'm sick of all the single core designs).
P.S: No sane person uses reflectors in a realistic game, the copper cost is just rediculous, it doesn't make sense to waste 2 stacks of copper just to run a reactor once when you'd get the same amount of power to add maybe one or two uranium. So atleast double their lifespan or half their cost. Quad uranium suffers the same problem. Unless your spawning copper in it just doesn't make sense to use quads (This is mostly due to the quater lifespan but I'm still hoping that is a bug).