i've noticed that the teleporter does not consume power when moving items i charged it up and unplugged it no change in its power lvl ive been moving a note block around a few times to check. is power usage not implemented yet until the bugs are worked out?
Correct, I'm leaving power consumption until after the signal mechanics work properly. Which are what I'm supposedly working on right now. You can tell how hard I'm working, since I have plenty of time to procrastinate over here ^^.
Hell ya, Narc! I'll give this a try as soon as I have a minute free!
Excellent, more minions! I mean, er... I hope you enjoy it
To all: shall I take it from the lack of reports that everything you've tried to teleport has teleported correctly? I'm guessing and hoping that's a "yes", since in theory the tile entities (the most complex things to teleport) should just behave as if their chunk has been unloaded/reloaded. Unless I did something wrong. Which I may have.
Oh, and speaking of teleporting things: I am fully aware teleporting the teleporter is possible, and no, I won't leave it that way. But it's hilarious, is it not?