How to use armor assembler I did not go
[1.5.2] [SSP/SMP] IndustrialCraft 2 Combo Armors v1.14.3
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What Is the max eu solar or static upgrades can generate?
Will Quantum combos like the Solar QuantumSuit Helmet still keep the effects for example will the Solar QuantumSuit Helmet still protect you from harmful potion effects like the QuantumSuit Helmet does?1- Max is 512, configurable.
2- Yes.
How to use armor assembler I did not goPut in the two things you want to combine. If you want to make a combo armor, make sure one of the two items has an Exosuit upgrade module installed (Ex: ExoLappack + jetpack or Exojetpack + lappack will both make Lapijetpack). If you want to upgrade something, just put in what you want to upgrade and what you want to upgrade it with.
If you're positive that you're doing all that correctly but it still doesn't work, update your IC2. You need to have later than version 1.115.208-lf. You can get versions on the IC2 jenkins page here , just make sure you get one from before the 1.5 update.
Found a slight bug, discharging when using ulti nano armour says it uses 100000EU but actually only uses 100I fixed this already, it will be released in the 1.5 version (which is almost done, but still needs some testing).
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Nice, now for the long wait for everything to update alongside
Seems to be progressing at a good pace though My bets on RP2 being the slow one again. -
I have an error when trying to make anycomboarmor(in thi case upgrade solar helmet)
if this is my fauls somehow please tellme how to fix it
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I have an error when trying to make anycomboarmor(in thi case upgrade solar helmet)
if this is my fauls somehow please tellme how to fix it
Appears that the mod is incorrectly implemeting IElectricItem. Not your fault. Although, it might be caused by your java version. Try using Java 6 and see if you get the same error.Offtopic: Hey, another polish person playing IC2.
Edit: The mod has the same recipe as MFFS, the upgrade modules have the same recipe as the secure storage.
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I have an error when trying to make anycomboarmor(in thi case upgrade solar helmet)
if this is my fauls somehow please tellme how to fix it
That's a bug that's already fixed for the next version.
I forgot that some of the items that can be assembled aren't electric (the exosolar and exostatic, to be specific) and I ran the code to update their damage bars based on the charge level on anything being produced.
Since those aren't electric items... it yells at me. It's fixed in the next version. For the time being, either edit the NBT tags of the items (I believe "solarProd" and "staticProd" are the two for production, i'll confirm when i get home if i remember) or combine them with nano/quantum armor before upgrading. -
This mod causes a crash upon loading. Crash log:
---- Minecraft Crash Report ----
// I let you down. SorryTime: 4/3/13 12:07 PM
Description: Failed to start gamecpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: ic2ca/common/item/armor/ItemArmorExoNano
at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:412)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: ic2ca/common/item/armor/ItemArmorExoNano
at ic2ca.ic2ca.registerItems(ic2ca.java:393)
at ic2ca.ic2ca.preInit(ic2ca.java:295)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
... 5 more
Caused by: java.lang.ClassNotFoundException: ic2ca.common.item.armor.ItemArmorExoNano
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 32 more
Caused by: java.lang.NoClassDefFoundError: ic2ca/api/ItemArmorElectricUtility
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:174)
... 34 more
Caused by: java.lang.ClassNotFoundException: ic2ca.api.ItemArmorElectricUtility
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:89)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 38 moreA detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 369416304 bytes (352 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_U_D5 42 mods loaded, 42 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines.zip) Unloaded->Constructed->Pre-initialized
BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.2].zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized
EnderStorage [EnderStorage] (EnderStorage 1.4.1.3.jar) Unloaded->Constructed->Pre-initialized
FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized
Forestry [Forestry for Minecraft] (forestry-A-2.0.0.11.jar) Unloaded->Constructed->Pre-initialized
Railcraft [Railcraft] (Railcraft_1.4.7-6.17.0.0.jar) Unloaded->Constructed->Pre-initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Transport [Transport] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
GregTech_Addon [GregTech-Addon] (gregtechmod282c.zip) Unloaded->Constructed->Pre-initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized
IC2CA [IndustrialCraft 2 Combo Armors] (industrialcraft2comboarmors-1.13 and a half.zip) Unloaded->Constructed->Errored
MapWriter [MapWriter] (mapwriter-1.3.1.jar) Unloaded->Constructed->Pre-initialized
mod_TreeFeller [TreeFeller] (mod_TreeFeller_v2.0.zip) Unloaded->Constructed->Pre-initialized
MoreBackpacks [More Backpacks] (More Backpacks 1.3.1v1.4.7.zip) Unloaded->Constructed->Pre-initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.0.00.zip) Unloaded->Constructed->Pre-initialized
NetherOres [Nether Ores] (NetherOres_1.4.6.zip) Unloaded->Constructed->Pre-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: GeForce 6150 LE/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I hope that it's not because I already have 41 mods, I really want to keep them all... -
This mod causes a crash upon loading. Crash log:
---- Minecraft Crash Report ----
// I let you down. SorryTime: 4/3/13 12:07 PM
Description: Failed to start gamecpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: ic2ca/common/item/armor/ItemArmorExoNano
at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:412)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: ic2ca/common/item/armor/ItemArmorExoNano
at ic2ca.ic2ca.registerItems(ic2ca.java:393)
at ic2ca.ic2ca.preInit(ic2ca.java:295)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
... 5 more
Caused by: java.lang.ClassNotFoundException: ic2ca.common.item.armor.ItemArmorExoNano
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 32 more
Caused by: java.lang.NoClassDefFoundError: ic2ca/api/ItemArmorElectricUtility
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:174)
... 34 more
Caused by: java.lang.ClassNotFoundException: ic2ca.api.ItemArmorElectricUtility
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:89)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 38 moreA detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 369416304 bytes (352 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_U_D5 42 mods loaded, 42 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines.zip) Unloaded->Constructed->Pre-initialized
BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.2].zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized
ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized
EnderStorage [EnderStorage] (EnderStorage 1.4.1.3.jar) Unloaded->Constructed->Pre-initialized
FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized
Forestry [Forestry for Minecraft] (forestry-A-2.0.0.11.jar) Unloaded->Constructed->Pre-initialized
Railcraft [Railcraft] (Railcraft_1.4.7-6.17.0.0.jar) Unloaded->Constructed->Pre-initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion|Transport [Transport] (ThermalExpansionMod1.4.6.zip) Unloaded->Constructed->Pre-initialized
GregTech_Addon [GregTech-Addon] (gregtechmod282c.zip) Unloaded->Constructed->Pre-initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized
IC2CA [IndustrialCraft 2 Combo Armors] (industrialcraft2comboarmors-1.13 and a half.zip) Unloaded->Constructed->Errored
MapWriter [MapWriter] (mapwriter-1.3.1.jar) Unloaded->Constructed->Pre-initialized
mod_TreeFeller [TreeFeller] (mod_TreeFeller_v2.0.zip) Unloaded->Constructed->Pre-initialized
MoreBackpacks [More Backpacks] (More Backpacks 1.3.1v1.4.7.zip) Unloaded->Constructed->Pre-initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.0.00.zip) Unloaded->Constructed->Pre-initialized
NetherOres [Nether Ores] (NetherOres_1.4.6.zip) Unloaded->Constructed->Pre-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: GeForce 6150 LE/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: nullUpdate your IC2, as it says in at least 2 places.
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Update your IC2, as it says in at least 2 places.
Seems that I was using the wrong hidden update. I didn't know about the latest hidden update, it would be a lot easier if they didn't hide updates so much... -
Seems that I was using the wrong hidden update. I didn't know about the latest hidden update, it would be a lot easier if they didn't hide updates so much...Understandable.
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Hey guys ive finally been able to update the wiki so things on there should be correct now
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HELP ME
I can't play with this mod : -
HELP ME
I can't play with this mod :It would be more useful for us if you copy-pasted the log in a spoiler.
-
HELP ME
I can't play with this mod :Update to the latest version, 1.13 and a half. It fixed that bug.
Quoted from "palrab"
HELP ME
I can't play with this mod :
It would be more useful for us if you copy-pasted the log in a spoiler.It would indeed, thank you for pointing that out. Too bad people don't scroll up at all when they report a bug, because if they did then that wouldn't be the 2nd or 3rd time i've 'fixed' the same problem.
-
Hello, you can help me?
CA crash my server.
"
2013-04-16 13:28:41 [SEVERE] t: Ticking tile entity
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:962)
2013-04-16 13:28:41 [SEVERE] at ho.r(DedicatedServer.java:309)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:857)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:744)
2013-04-16 13:28:41 [SEVERE] at fy.run(ThreadMinecraftServer.java:16)
2013-04-16 13:28:41 [SEVERE] Caused by: java.lang.ClassCastException: ic2ca.common.item.armor.ItemArmorExoStatic cannot be cast to ic2.api.IElectricItem
2013-04-16 13:28:41 [SEVERE] at ic2ca.ic2ca.updateElectricDamageBars(ic2ca.java:582)
2013-04-16 13:28:41 [SEVERE] at ic2ca.common.tileentity.TileEntityArmorAssembler.combineItem(TileEntityArmorAssembler.java:516)
2013-04-16 13:28:41 [SEVERE] at ic2ca.common.tileentity.TileEntityArmorAssembler.g(TileEntityArmorAssembler.java:379)
2013-04-16 13:28:41 [SEVERE] at yc.h(World.java:2597)
2013-04-16 13:28:41 [SEVERE] at in.h(WorldServer.java:701)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:956)
2013-04-16 13:28:41 [SEVERE] ... 4 more
2013-04-16 13:28:41 [SEVERE] Encountered an unexpected exception t
t: Ticking tile entity
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:962)
at ho.r(DedicatedServer.java:309)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:857)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:744)
at fy.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassCastException: ic2ca.common.item.armor.ItemArmorExoStatic cannot be cast to ic2.api.IElectricItem
at ic2ca.ic2ca.updateElectricDamageBars(ic2ca.java:582)
at ic2ca.common.tileentity.TileEntityArmorAssembler.combineItem(TileEntityArmorAssembler.java:516)
at ic2ca.common.tileentity.TileEntityArmorAssembler.g(TileEntityArmorAssembler.java:379)
at yc.h(World.java:2597)
at in.h(WorldServer.java:701)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:956)
... 4 more" -
Hello, you can help me?
CA crash my server."
2013-04-16 13:28:41 [SEVERE] t: Ticking tile entity
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:962)
2013-04-16 13:28:41 [SEVERE] at ho.r(DedicatedServer.java:309)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:857)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:744)
2013-04-16 13:28:41 [SEVERE] at fy.run(ThreadMinecraftServer.java:16)
2013-04-16 13:28:41 [SEVERE] Caused by: java.lang.ClassCastException: ic2ca.common.item.armor.ItemArmorExoStatic cannot be cast to ic2.api.IElectricItem
2013-04-16 13:28:41 [SEVERE] at ic2ca.ic2ca.updateElectricDamageBars(ic2ca.java:582)
2013-04-16 13:28:41 [SEVERE] at ic2ca.common.tileentity.TileEntityArmorAssembler.combineItem(TileEntityArmorAssembler.java:516)
2013-04-16 13:28:41 [SEVERE] at ic2ca.common.tileentity.TileEntityArmorAssembler.g(TileEntityArmorAssembler.java:379)
2013-04-16 13:28:41 [SEVERE] at yc.h(World.java:2597)
2013-04-16 13:28:41 [SEVERE] at in.h(WorldServer.java:701)
2013-04-16 13:28:41 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:956)
2013-04-16 13:28:41 [SEVERE] ... 4 more
2013-04-16 13:28:41 [SEVERE] Encountered an unexpected exception t
t: Ticking tile entity
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:962)
at ho.r(DedicatedServer.java:309)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:857)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:744)
at fy.run(ThreadMinecraftServer.java:16)
Caused by: java.lang.ClassCastException: ic2ca.common.item.armor.ItemArmorExoStatic cannot be cast to ic2.api.IElectricItem
at ic2ca.ic2ca.updateElectricDamageBars(ic2ca.java:582)
at ic2ca.common.tileentity.TileEntityArmorAssembler.combineItem(TileEntityArmorAssembler.java:516)
at ic2ca.common.tileentity.TileEntityArmorAssembler.g(TileEntityArmorAssembler.java:379)
at yc.h(World.java:2597)
at in.h(WorldServer.java:701)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:956)
... 4 more"That's a known bug that has been fixed already for the next version. For now either edit the nbt tags (i believe the ones for production are solarProd and staticProd) or upgrade it to an electric item before applying an upgrade.
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UnixRano, you can add shutdown of some nano-bow modes in settings?
I use MCPC, nano-bow causes a loss to other players where pvp of a zone isn't present by means of fire and explosions.
Thanks in advance!Sure! I'll add that to the 1.5 version. I was going to wait until ic2 had an official release for 1.5... but i might just release it this weekend anyway.
Let me just make sure I understand you- are you saying you want a config option to disable each bow mode?
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Sure! I'll add that to the 1.5 version. I was going to wait until ic2 had an official release for 1.5... but i might just release it this weekend anyway.
Thank you that you find for me time. Could issue your new version fashion and on 1.4.7? I consider that for the server using success version 1.5 with fashions is yet stable.
Let me just make sure I understand you- are you saying you want a config option to disable each bow mode?
Yes. I will need to switch off explosions and fire (fashion of nano-bow) as they cause a loss out of zone pvp.
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Can you add support for special armors (http://www.9minecraft.net/special-armor-mod/).
It would definitely allow some interesting combo's .