try putting them into the regular assets Folder of Minecraft, which I mentioned, and then just register your Armor Prefix without any Folderpaths like so "supersonic", just that and it should work. And the Dev Environment is not a good way to test anything. Always test with a regular install at a real Minecraft instance.
Thank you!
Since people may not like the particles, add a config to stop their rendering.
Also, if those particles generates along connected stations, it is a good way to find someone's base by just following that path, which is awesome.
No, these particles generate as a circle around conductor. Also, it would be a nightmare for servers, because it sends 180 packets every so often, i plan on optimizing it a bit.
Right now, I cannot understand why my recipe parser doesn't work And it drives me insane.
EDIT:
Status report: fixed a bunch of bugs (mostly a enhanced drill behaving as a universal tool instead of only being Pick+Shovel), buffed drill (now it's speed is 32.0F, it's 2x faster than diamond drill now), added config option for all the recipes & added fortune, silktouch version of drill to creative menu and NEI
Right now I plan on working on superconductors (with fancy render)
Screenshots (more will be added today as I progress with them):
It requires a lot of polishing and stuff, but overall the thing is working (bounding boxes and textures work, that's the most important part):
And it works!:
Just to prove that it works:
Okay, I think I've reached limit of my own ideas (I'm fixing Scanner, and that's all), what do you want to see in addon? I'll try to add if you suggest something good.