Posts by Shadowlife

    RickyTheHedgehog
    About the IV-Transformer: I think it's called like this, because Gregtech already has an EV Transformer as far as I know, and as a way of avoiding swapping them, it's called like this.
    The PESU turning into an IV trasformer happens for me too, but with a difference: th crafted one turns into an IV-Transformer on placement.
    There is another one that works, but it's not craftable as I've written before.
    Has that changed with an Update I don't know of or have you got an older version where this didn't happen?
    chaoschamp already said something about a great future update, let's have a look when it's released, if It still has got those errors in it.
    Greets, Shadow

    BTW, sadly your website is suspended, so I can't have a look at the changelog. Could you try to get it running again or make a new one please?

    That would have been what I'd have suggested, look up if you've got the missing classees in your server.
    I suppose one of your mods was written without forge installed by forge src installer, but only forge universal copied in the client jar.

    I've got to admit, I'm not really sure of that, but as it seems, its not important anymore anyway.

    I just don't know why the causing mod was adv generators, because I haven't had this problem yet. But Im gonna try it with a server with a fresh install of forge and try if this happens for me too.

    Greets, Shadow

    Edit: ok, this happens for me too, obviosly I had a few client classes in my server too, because of some working with mcp and problems while decompiling.
    So, F4113nb34st, would you mind adding the missing client classes to your mod or just put the methods you need into one of your mod files and import them?
    That would probably help lots of people who use this and don't know what do do with this errorlog.

    Ah, ok, thanks for that info, so i can keep using the transformer. But still For using all of the nergy it emits, i've got to use 16 mfsus, but thats not much of a problem...
    Its good that the storage size of the pesu can be configured, because i got a normal one filled in about an hour yesterday...
    Oh, right before I forget it: the modules i was talking about.
    I meant plasma tier items, and so on (in your first post here), because i dont use the other things much except the plasma stuff :D
    but thats not necessary, as i've still got about 400 block ids free D:

    Greets. Shadow

    Yeha! sorry for posting again, butI found a solution for the pink cable bug!
    You just have got to extract the cables.png from the textures folder of the mod and copy the first line of cableversions (red, wihite, blue,...) with your chosen texturefile editor, eg. Paint.NET
    then place it in the first line above the picture of the cable Item.
    Works with me, if it doesn't help you, or you don't understand what I mean, I will post an example with the author's permission.
    Greets, Shadow

    So here you've got the mods list:

    Display Spoiler

    FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.518 Optifine OptiFine_1.4.6_HD_U_C3 23 mods loaded, 23 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BasicComponents [Basic Components] (BasicWrench.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AtomicScience [Atomic Science] (AtomicScience_v0.4.1.162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack [Backpack] (backpack-1.5.7-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenChunks [ChickenChunks] (chickenchunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    F4113nC0r3 [F4113n C0r3] (F4113nC0r3_Universal-4.0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AGCore [AdvGenerators] (IC2AdvGenerators²_Universal-3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_v1.49_(1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TreeFeller [TreeFeller] (mod_TreeFeller_v2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreFurnaces [More Furnaces] (moreFurnaces_1.3.2_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MultiPageChest [Multi Page Chest] (multiPageChest_1.2.2_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun [Portal Gun] (PortalGun1.4.7v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    urecipe [urecipe] (uRecipev3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomOreGen [Custom Ore Generation] (CustomOreGen.[1.4.6]v2.Common.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_CustomOreGen [mod_CustomOreGen] (CustomOreGen.[1.4.6]v2.Common.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerCraft [PowerCraft] (PowerCraft-Forge_3.5.0_AlphaI.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available


    its just the loaded mods section, if you know which mod might interfere, tell me :D
    Ás additional question: could you please update the mod to ic 1.115 or does this one run with it too? (as far as it runs with me...)

    And if we are already at it, I just wanted to tell you the IV transformer is wasting loads of energy... it would need to have 16 output sides to convert 32768 EU/t to 2048 EU/T without energy loss, so you should better let it output 8192 EU/t and add another Transformer (Extreme Voltage = EV Transformer) to get the 8192 EU/t transformed to 2048 EU/t, so you don't have that much energy loss and can use your energy much better
    Greets, Shadow.

    Ok, thanks for that, but as I said some of them sort of dont work,like I can craft one PESU, but the other one is the working one.
    And I just got my minecraft crashed... A direct connection from a pesu to a plasmafier which should have blown up the plasmafier i think just crashed minecraft (I've got your core version 4.0.5)

    Display Spoiler


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Ticking tile entity

    A full error report has been saved to C:\Users\mathis.mohr\Desktop\Minecraft\MC1.4.6\.minecraft\crash-reports\crash-2013-02-28_19.34.27-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(


    --- BEGIN ERROR REPORT 5dae6b46 --------
    Full report at:
    C:\Users\****\Desktop\Minecraft\MC1.4.6\.minecraft\crash-reports\crash-2013-02-28_19.34.27-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 28.02.13 19:34

    -- Head --
    Stacktrace:
    at ic2.core.network.NetworkManager.initiateExplosionEffect(NetworkManager.java:552)
    at ic2.core.ExplosionIC2.doExplosion(ExplosionIC2.java:164)
    at ic2.core.IC2.explodeMachineAt(IC2.java:2053)
    at f4113n.core.te.parents.FCTile.explode(FCTile.java:301)
    at f4113n.AdvGenerators.tileentity.tierPlasma.TileEntityPlasmafier.injectEnergy(TileEntityPlasmafier.java:206)
    at ic2.core.EnergyNet.emitEnergyFrom(EnergyNet.java:283)
    at ic2.core.EnergyNet$EventHandler.onEnergyTileSource(EnergyNet.java:61)
    at net.minecraftforge.event.ASMEventHandler_31_EventHandler_onEnergyTileSource_EnergyTileSourceEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at f4113n.core.te.parents.FCTile.sendEnergy(FCTile.java:314)
    at f4113n.core.te.parents.FCEnergyStorageTile.emit(FCEnergyStorageTile.java:210)
    at f4113n.core.te.parents.FCEnergyStorageTile.g(FCEnergyStorageTile.java:142)
    at f4113n.AdvGenerators.tileentity.tierPlasma.TileEntityPESU.g(TileEntityPESU.java:41)

    -- Tile entity being ticked --
    Details:
    Name: PESU // f4113n.AdvGenerators.tileentity.tierPlasma.TileEntityPESU
    Block type: ID #0
    Block data value: 2 / 0x2 / 0b0010
    Block location: World: (40,107,391), Chunk: (at 8,6,7 in 2,24; contains blocks 32,0,384 to 47,255,399), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Stacktrace:
    at yc.h(World.java:2153)

    java.lang.ClassCastException: ays cannot be cast to iq
    at ic2.core.network.NetworkManager.initiateExplosionEffect(NetworkManager.java:552)
    at ic2.core.ExplosionIC2.doExplosion(ExplosionIC2.java:164)
    at ic2.core.IC2.explodeMachineAt(IC2.java:2053)
    at f4113n.core.te.parents.FCTile.explode(FCTile.java:301)
    at f4113n.AdvGenerators.tileentity.tierPlasma.TileEntityPlasmafier.injectEnergy(TileEntityPlasmafier.java:206)
    at ic2.core.EnergyNet.emitEnergyFrom(EnergyNet.java:283)
    at ic2.core.EnergyNet$EventHandler.onEnergyTileSource(EnergyNet.java:61)
    at net.minecraftforge.event.ASMEventHandler_31_EventHandler_onEnergyTileSource_EnergyTileSourceEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at f4113n.core.te.parents.FCTile.sendEnergy(FCTile.java:314)
    at f4113n.core.te.parents.FCEnergyStorageTile.emit(FCEnergyStorageTile.java:210)
    at f4113n.core.te.parents.FCEnergyStorageTile.g(FCEnergyStorageTile.java:142)
    at f4113n.AdvGenerators.tileentity.tierPlasma.TileEntityPESU.g(TileEntityPESU.java:41)
    at yc.h(World.java:2153)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1863)
    at net.minecraft.client.Minecraft.J(Minecraft.java:846)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT a4c306ed ----------

    I took out the mods i used because it was too long :D

    Ah, sorry for telling this again, but i've still got thi pink cable bug in my version (downloaded 10 mins ago) and also there are 2 pesus in NEI. The first PESU works, but has no crafting recipe and the second one turns into an iv transformer on placement and has got a crafting recipe - which doesn't work.
    Is this a compatibility bug, or a normal one?
    BTW, it would be great if you could let the modules be turned on and off in the config, and maybe give the PESU a configurable EU output, best in the GUI?
    I know it's hard work to write such a mod, as i've only written a recipemod for myself, which lets me extract uranium drops to uranium ingots, as AtomicScience turns off the compressor recipe.
    Greets, Shadow

    Almost forgot, sorry for any grammar or spelling mistakes 'cause I'm from germany :D

    €dit: Oh, the recipe for the "bad" PESU works - but the iridium stone which i should use has the metadata 10 and that does not exist, the right iridiumstone has meta 7. Sadly the output still is the wrong PESU (with crafting the iridiumstone I get the meta 10 one, but as i said, the visible iridiumstone has meta7)