Quoteand Coal is supposed to be limited.
Not counting that it actually unlimited in vanilia already.
Quoteand Coal is supposed to be limited.
Not counting that it actually unlimited in vanilia already.
QuoteMinecraft is about what players make from the world, not what the developers want the players to make. In this spirit, I might add that I find the bookshelves-around-enchanting-tables-a-must regulation embarrasing and unneccesary.
Heh, a config line for that would be a reeealy good idea, you know...
QuoteThe way an HV Transformer works
*Looks at the crafting recipe*
Wouldn't it be cheaper to set up some watermills? You'll waste even more making those HV's, for random output.
QuoteOn the other hand transmitting EV over 3x isolated iron cable will loose only around 6% of the power (assuming ~150 blocks of cable)
QuoteHV 3x Insulated 0.8 1 EU every 1.25 blocks
Quoteevery 1.25 blocks
Thats about iron cable. If you'll ever use copper youll loose 1EU every 5 blocks.
And for windmill generating random EU it is way much. Only asking god for thunderstorm.
QuoteYup... cheaper too... and you get 100% uptime regardless with said watermills... but oddly enough, no one wants to yell 'nerf' on them... I wonder why...
Its more odd that someone asks to nerf the most pain in the ass generator...
I think its just happened once "somewhere" and that was posted into the forums.
Quote(True, i had to use 2 and 1/2 stacks to JUST send my energy to base on ground)
Its almost 24 diamonds, if you used glass fibre, and you probably did because of the length...
Would it be easier to place some watermills? It would be cheaper as you use wood, and in wiring cost, and you don't have to fuck with windmill placement.
Quotesry ... i saw bout lightning rod but i thought that about rod which shoots lightnings (im still learning english)
Wait, those suggestions aren't about a rod that shoots ligtings?
What about it is then?
QuoteNo. Killing the dragon means you have won the game (according to mojang anyway).
It won't even stand nano-armor
QuoteBuilding a nuclear reactor means you either have nothing else to do or you need something that can give you more constant energy than your convencional reactor.
Yes, that why its a recourse waisting.
Not counting that "constant" is only with mark 1, all other reactors will leave you without your house. If used, ofc.
QuoteEndGame = Mass cluttering of resource = Not giving a shit about material cost.
Ergo why nuclear reactor fully chambered its a Endgame stuff.
Building a reactor then means that you won the game.
QuoteSo you are complaining making a nuclear reactor, which is supossed to be end game stuff, the legit way too expensive? lol.
Not complaining because its expensive, but cause i can exchange all those recourses i would waiste on it for MUCH nice things i need.
Don't care how much recourses you need to build it, really, but now, if i can make much more valuable things instead of the reactor, why do i need it?
QuoteI know it is fun to build and manage CASUCs yet they are hilarious OP and I would understand and actually approve if reactors got changed to not accepting tubes or pipes. Since this would make the new reactor-features worth using.
Now look:
http://www.talonfiremage.pwp.b…1k101010037ps011111101110
And now here:
http://wiki.industrial-craft.n…Integrated_Heat_Disperser
http://wiki.industrial-craft.n…ntegrated_Reactor_Plating
http://wiki.industrial-craft.n…hp?title=Advanced_Circuit
And thats only for ONE planting.
On THAT much recourses waisted on plantings, i can build better things, like winds or solars. I can make some geogens and cells, and make good enegry too. I can make many instruments i need, i can make a spare bronze armor i would need. I can make much biofuel or fuel from cells.
QuoteWell you could easily reach eff 3.0 without much problems. So every Uranium-Cell provides 3.000.000 EU. There just is no other material that is worth so much EU. It is the same as 150 Lava-Cells. Oh and 120 EU/t is easily doable without a CASUC. Technically it is only about 80 EU/t since the reactor needs cooldown, but as long as it runs it's 120 EU/t.
You forgot to mention it will leave a hole in the ground and without energy when on cooldown.
150 lava cells is less cost when building a eff 3. nuclear reactor legitly.
CASUC only at a cost of IC2 reactor and some brain to plan gives a really good energy output, enough for suppling towns.
QuoteWell the point is not only being OP. The Bucketsystem technically defeats the whole purpose of creating such a cool ReactorGUI with a lot of functionality.
The ReactorGUI is good, ofc, but i would never make myself a, for example, Mark 1 making 40 eu/t when i can A LOOOOOOOOOT cheeper make 2 geogen generators, or solar panels, or even just generators. You will have even recourses left for another drill, or a chainsaw.
QuoteI dont know al politic according to casuc, but i do know that al will most likely NOT make casucs even more easier to do.
That makes sense, cause if we will make casuc more easier to make, new reactor system won't be used at all, that means all Al. work waisted.
QuoteYou fail to realize that in real life Nuclear Reactors are CONSTANTLY supervised by human manpower, realistically speaking, automation of nuclear reactors should never be possible, and i believe that al doesnt want to make such methods easier within is own mod.
If Al rally wants to nerf CASUCS, then i don't think there is a reason to spent SO MUCH recourses on those plantings/collant cells etc.
It would be cheeper to make some other generators, those will output more then nuclear reactor will do.
If i didn't to fail to understand you.
Quoteintegration with RedPower is already overpowered.
It isn't, as you need to put many recourses and planning to get a normal bucket CASUC, for example.
QuoteGuess we'll have to wait and see what kind of toys Al gives us.
I am sure it won't be just "bows", moreover, i think there won't be ANY bows.
QuoteHe said you can construct your own magazines with different kind of bullets inside, there is still a need to store them somewhere. And the more obvious reason for a Backpack is to stuff ores etc. in it. Since you won't run into combat with a Backpack, since you would be smashed instantly by people wearing Q-Suits. Storing ammo inside it is more for pure mob-defensive purposes, but you might just use the chainsaw. But the thing is with ammunition you need again more inventory-space and no idea if ammunition goes into a tool-box it is definitly no tool.
The place you need for ammunition is a matter of weapon and bullet power.
A pistol whitch one-shots creepers, with it you need not more then 2 magazines.
But if you will use a sub-machine gun whtch kills a chicken in 10 shots, then you need a ton of ammo.
QuoteIt's a Batpack with some additional space to store some items (maybe 9 slots?), I don't really know if it is possible to create an additional inventory if you use a certain item. But again IC2 does some things that I not believed to be possible earlier , maybe it could be used to store ammunition later.
The chestplate for bullets makes sense if you have got a weapon eating bullets like hungry Steve eats melon slices.
Like Gatling.
But again, if i remember right, Albalaka told that Industrim conflict will relay more on many-many types of bullets, so i think there won't be any "Gatlings"
And now you have got tollbox, so no need to waiste chestplate
I'd better wait for computer module, so it would reqest password before turning on and it would have "open the door" button.
We still have computercraft, but i don't really know how to use it, haven't found any good tutorials.