Posts by Queue

    What about people (like me) who use chisel blocks in order to come up with creative builds ? You need to see my oldest base on Kirara 3 and my older base on KIrara 4.

    I used to do that too, but I still think that chisel has become a rainbow of random blocks, extremely inconsistent and it almost drains the creativity out of the server as a whole.


    Quotes are love. Quotes are life ;)

    I thought Steve's Carts was voted against by majority? It's severely overpowered with respect to every other tech mod, you can bypass so much.

    Yeah, although I believe it is one of the best mods out there, it really doesn't fit in this pack.

    Is chisel a very laggy mod? Are you referring to this Chisel, or Chisel 2, which is the actual chisel fork with a poor reputation? What are your opinions on the 2 different chisel mods?

    It isn't laggy, which is why I do not oppose it staying. I just think that it really tends to be overused, as people just use chisel blocks instead of coming up with creative builds. It's entirely a server asthetic thing for me, due to how bloated the number of chisel blocks have becomes. As for the two chisel mods, I really don't know the difference between them.

    Does GT5 not have chests?

    Exactly why Iron Chests is redundant. Besides, GT chests are more expensive and made obsolete by iron chests.

    What part of TF is unbalanced? Since nobody else is tweaking it I have TF changes embedded in my TC tweak script. If you list off the issues you have with TF I can tweak them appropriately.

    I haven't tested it in this pack, but I was thinking about the amount of ore you can get in the TF. Also, iirc it has a lot of lag issues serverside. I could be wrong.

    Democracy is a rule of majority, but majority isn't always right. It usually isn't right. That is why we have people who vote and those who count votes. Good thing democracy has people who will always fix mistakes of majority, right?
    I also do not like tactics like that. You put something on vote and when people vote against you force push it in. What was the point of voting anyway? "People seem to not like my mod, well, screw them. They do not know greatness of Steves Cart's anyway!".


    I holded this in, because I am well aware that there are people who make decisions regardless of opinion, but when I saw someone to move this topic I had to vent myself.

    Although I agree with you, I see no reason to fight over the modlist, which is why I'm stressing that I don't care if a mod I don't like is included, as long as people want it.

    Those are only bad because people tend to spam them. In general they are just like multiple regular Block Models in one thing. So if you have two Microparts in one place, it is worse than a Carpenters Block. Microblocks also have the downside of rendering Sides occluded by other Microblocks, so placing two Microblocks adjacent to each other (like Wall Panels) is already worse than Carpenters Blocks.

    Yeah, microblock spam is a pain. It's still a very nice thing aesthetically, but if it becomes a problem serverside, we can just kill it... right?

    For the record, I don't like that there are so many deco mods in the pack (doors mod?!?!), nor do I like forge multiparts. I am still scratching my head (from the last kirara onwards) on why TC is adamantly staying on this pack. People with Net connection issues (e.g., me) won't find use or utility with mods like better records... I can go on, but like Pyrolusite said, I won't be playing on the server, so I am not personally invested in which mods make it in, or out of this pack, despite my own personal misgivings on them. I also do not have the liberty of time IRL, to debate for extended periods of time on any of these mods/topics.

    Deco mods are great for people who like building nice things, which is quite literally 50% of the game title. That said, I agree that if the deco modlist becomes too big it should be trimmed. That's why I think that chisel could go. The door mod, however, is lightweight and really fun and new.

    I'm not a huge fan of bibliocraft, I only use it for the tape and for the machines to copy enchanted books. Every other decoration mod is fine to me, as a chisel block causes as much lag as a block of cobble placed (it may vary if the block has some animations going on and if it has connected textures)

    Bibliocraft is a nice mod utility-wise as well as asthetically, which is why I like it. I wish some of the textures weren't high res though.

    Twillight Forest can be overpowered with easily accessible redstone, diamonds and lapis. It is also more suitable for smaller servers where stuff doesn't get looted/killed so easily for others.

    My point exactly. I also didn't test it, so I guess we'll find out.

    Double post because unrelated.


    My thoughts on the modlist after derping around (note that I don't mind mods staying in if enough people want them, just giving an opinion):


    I miss EBXL. That said, it's pretty ugly nowadays. I've never liked biome mods in general, but I think BoP is the lesser of these evils.
    I love the quirky little mods such as Better Records.
    I think that Chisel has become overused and bloated. I was one of the original people who wanted it on the first Kirara 1.7 server, but now I'm up in the air about it's excessive ubiquity.
    Love that Multipart is included. Especially since Grag hates it.
    Iron Chests is a bit redundant and unecessary.
    Love that OpenComputers is in. It's a good mod, and pretty well balanced.
    I love Fog and his work, but I agree that IHL is a bit of a mess atm. All it needs though is a good texturepack and clear focus.
    I love Smartmoving, but I remember it being an issue with some players.
    Twilight Forest is a fun mod, but unbalanced and out of place.
    Ztones is love. Ztones is life.
    I've tolerated Underground Biomes, and I'm willing to tolerate it again. That said, I think it's an ugly mod.
    Steve's Carts is amazing, but I fear the balance issues it will bring.


    All in all, I like the new direction, but I think the pack could be trimmed down if people are willing. If not, it's still perfectly fine. If it were my personal pack, I'd remove EBXL, Iron Chests, Twilight Forest, Steve's Carts, Underground Biomes and Chisel.


    EDIT: This fucking door mod makes me excited in my pants right now. I love it.

    Disassembler and extractor


    So a disassembler(did i spell it wrong?) would disassemble items(obviously, duh.) and an extractor(i know it already exists) would extract sticky resin(my fingers!!!) from trees its connected to(only rubber ones). so, what do You think? (note, you uneducated guys, you place an uppercase letter when you say You in plural,) :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit: :Electronic Circuit:

    I can't tell if you're a dick, special, legitimate, or all of the above.

    Pyure@


    I can't rly tell the difference since Thaumcraft is the main FPS sink. But I belive that Carpenter doesn't have that much of an impact.

    Your base killed my FPS, but it's hard to tell what caused most of the rest.


    Awesome job finishing it though :)

    I should have corrected myself, the textures are not final FOR IC2 classic, as the mod will be separated in 2 versions for both IC2 respectively, the IC2 experimental version ( the current one you see here, will also be the standalone version which will be able to work without IC2 but I will explain how it will work later, it's a bit complex, and yes blasphemy, don't blame me, as classic might take a bit more time ) have almost all textures done although I agree half of them they don't look like very experimentalish and if you really want, I can rework on them as it's not me who made those.


    I will mainly work on IC2 classic version textures :D

    Ok I get it. I was wondering because I received a PM about my old textures, and I might update them if the need arises.

    I've been thinking about this after I posted it, and I think an ae2 addon would be better. All the functionality and compatibility and the new items/recipes of ae2 with the simple recipes of ae1 would be ideal. I want the cool terminals with the directional placement, on wires, but the new recipes are expensiver, and more tedious.

    Google Minetweaker3. Download it, and write some scripts. Look on Github for examples, and see their Wiki for help.

    Awesome work! For the future, making a resource pack is easy. If you want, you can just start with a template (pick any resource pack you've ever downloaded), then just make the folders as they exist in the GT assets... pretty much what you've done. The only extra step is to edit the file at the top of your resource pack folder (any text editor will do) and change the name.