Can I join this server?
Come on man, read the first post
(hint: PM Invultri)
Can I join this server?
Come on man, read the first post
(hint: PM Invultri)
Cannot update Galacticraft due to dowloads being down.
Same
This really depends on the modpack. With just IC2/GT there's the advanced miner for getting resources, crafting is obviously something that you ought to do using AE.
Miners (most mods), bees (Forestry+addons), IC2 crops, any combo. You will need mods other than GT. Oh, also UU and EE, and the like (depends on modpack like nonotan said)
Hey, how do you know when you're in an extreme hills biome? Do they start/end at a certain height? I have BoP so I dunno if that's screwing with it, but I can never find them in normal games, either. I've googled but that's given scant information.
The wiki is fantastic. It lists all modded biomes too.
We have D/Q chests though.
True, but the QChests are for deep deep storage. Barrels are just nice. Preference thing.
JABBA = Just A Better Barrel A... uhhm something with A
Just another Barrel attempt, by ProfMobius: http://profmobius.blogspot.fr/
EDIT: It is very well balanced, BUT you would need to remove the diamond dolly (it has 6 uses and can move spawners with Slowness IV). Everything else though is reasonable and works much better than the cheapo silly FZ barrels.
And Gregtech... IC2... no, but seriously this was just to see if the previous suggestions worked out well, and pretty much all of them did.
Edit: If HC worked with IC2 crops it would fit so much better. I personally also would remove it along with Frogcraft, Reliquary (although honestly it is balanced well despite popular opinion), Magic bees and DimDoors (I forgot that was in there) but the rest of the suggestions actually seem quite nice together.
I put this pack together. Looks nice, has a good feel, but needs some tweaks to really work. Iguana tweaks, which adds some nice features needs to have some of the hardcore stuff turned off (Greg has similar features that are more compatable like HarderStone). Overall though, this was really interesting and has most of the suggestions in this forum. Basically, the ideas listed here are actually all pretty good together, lets just hope it works in 1.7.
You said to remind you to finish, so here I am
EDIT: Nice job
Also, the server is acting very odd. Nothing much to say than I am going through blocks and the lag is insane. Reset necessary?
Built by the players, legitely. That would be awesome.
What you could do is have a set amount of land allowed per player and then players could trade that land, and after you reach a certain point you could grab land as much as you wanted (like early American expansion) and sell it cheap (land speculation). Then something like HO would be nice, discouraging early exploration until you are set up and then providing extra incentive to go explore. Less abandoned messes and unused chunks wasted that way.
Well, i suppose with hunger overhaul and such, it will estimulate people to gather together.
Where we could possibly build a town and each player has a "plot" (of at least 64x64, expandable given need and possibility), everyone can build their machinery either alone or together and have public farms.
That would be awesome. I would love to manage a town.
Also agree. It would decrease chunk footprint. You could "buy" plots of land, and possibly have separate areas for mining and living. We could also set up spawn Mindcrack (Vanilla) server style.
Co
Display MoreI would like ThaumCraft, as it is the most scientific magical mod i have ever seen.
Also, it would improve the TC4 mod-crossover with GregTech (Guess why).
If TC4 is added, there is the electric magic tools addon.
Just make things underpowered and expensive and it should be fine.
ThaumCraft is also somewhat good aesthetic-wise by the way.
I just wonder why people always go either full magic or full tech, why not Techmaturgy? I loved my Vis hextech reactor (TC3)
Per Fabrica Ad Astra, whenever it comes to a full release, would be a nice addition (substitutes GC completely), alongside GregTech as core mod to gather PFAA resources and stuff.
Completely agree. Thaumcraft is well done, balanced, and fits well as a reprieve from tech.
Have you considered TrainCraft? I mean we have rockets, why not add a little more variety.
I agree, it fits the theme too... but the TC steel would have to be nerfed and lag might be an issue
I like the idea of naturalRegen off, and using PFAA instead of UB. Also we should add chisel and remove GC (who really thinks that fits anyway?). I think we should also add JABBA (are barrels really that OP?) and possibly something like Zombie Awareness (make it a bit more difficult) and Hardcore Ender Expansion (great for servers to make the ender dragon a legitimate challenge). Morpheus would be nice as getting a whole server to sleep is ridiculous.
To encourage exploration (not just sitting and doing machines the whole time, making survival and expansion worthless) we could add a dungeon mod (and decrease spawn rate by a lot).
I love the idea of adding Mo Creatures but lag would be an issue.
Add: naturalRegen off, PFAA, Chisel, JABBA, A dungeon mod/some survival mod, HC Ender Expansion
Remove: UB, GC and of course IC2 and GT (I mean who uses those anyway)
thats my list of suggestions
They are up, and the MC account is real and not messed with. I will keep searching.
I feel like an idiot, but what exactly causes the "bad login" error?
It persists, although all my mods seem to be up to date and I am logged in properly
Just here to tell you guys the server is down atm, 8:41 pm EST
EDIT: Just kidding.
Have you guys considered PFAA in the near future? I know how difficult it is adding worldGen lategame (especially massive game-changing worldgen), but I think PFAA fits Gregtech far better than Underground Biomes here. It probably would mean a map reset though... not very fun or easy...
Anyway what are your thoughts?
EDIT: I really meant do you guys like the look of PFAA on any server, I realize this came out sort of mangled.