I remember the day when I wanted to make the Forestry Machine Recipes compatible with GT Machines. It was not a good day.
Did they change anything that needs me to fix things in GT6? I hope not, but you never know.
Some stuff got renamed, but basicly the way stayed the same. https://github.com/Blood-Asp/G…7680155a02dbd53d763987703
What really got me was trying to access the recipes trough the Api. That Api has a getRecipes() method, but that returns a Map<Object[],Object[]> trying to somehow understand how the data is stored in there was bad. In the end it seems that the probabilities are not stored in there, so the method is useless.