all dirt with plants and crops next to them
make sure any blocks next to the crops are stuff plants cant grow on (eg.stone) and also put 3 layers of dirt underneath the crop for best crop results.
all dirt with plants and crops next to them
make sure any blocks next to the crops are stuff plants cant grow on (eg.stone) and also put 3 layers of dirt underneath the crop for best crop results.
How about I fix this thread...
This is the recipe
= n/a
= carbon fibers
requires eu to use, has a aim, doesn't affect players, can one shot a zombie, and it runs out of eu on the 20th shot but it can be powered by the lappack only.
The main reason it was suggested because I wanted a bow that didn't wear out and didn't require an enchantment (I hate enchanting), and was day dreaming about one shoting zombies in style!
There fixed.
Display MoreI did an expansion for our server that will convert ores we have in the world into other others by using the macerator and compressor.
Problem is everything works fine except when I use the compressor to convert custom dust into Tin and the urianiumDrop
apart from that the compressor works for silverdust and rubber just those two it's like the API does not recognize the names
Ic2Recipes.addCompressorRecipe(new ItemStack(MultiBlockServerCrafting.cassiteritedust,1), Items.getItem("tinIngot"));
Ic2Recipes.addCompressorRecipe(new ItemStack(MultiBlockServerCrafting.uraninitedust,1), Items.getItem("uraniumDrop"));
SO these simply don't work and crashes server;
while
Ic2Recipes.addCompressorRecipe(new ItemStack(MultiBlockServerCrafting.argentitedust,1), Items.getItem("silverDust"));
Ic2Recipes.addCompressorRecipe(new ItemStack(MultiBlockServerCrafting.talcdust,1), Items.getItem("rubber"));
these work
so what I'm I doing wrong here.
you using inficraft
Did you even bother to place your TEKKIT-Server in the TECHNICPACKFORUMS?
Ninjad me
I have a crossbreeding farm set up on a 9x9x3 (W,L,H) block of dirt at layer 150. im keeping it fully hydrated etc, but after 1 hour of getting weeds i started using weed-ex on the crossbreeding crops and after 3 hours of producing weeds after that i dont know what to do anymore. The location of the farm is in a swamp biome no blocks are within the radius (nothing that would block the 'air'). im using all vanilla minecraft items (mainly melons,sugarcane, and wheat). and i just want to know what im doing wrong. (I'll probably update this later incase further questions about my problem arise.)
is there grass or dirt next to your crops or are there like empty crops or are there empty farmland near them?
We do not support Tekkit/Technic on this forum, please post this server on the technicpack forums or etc that involves not being on this forum. In short don't post Tekkit servers on this forum please.
You know that you should go to the Technicpackforums to List your Server there?
Gregorius is correct this is not the place to put a Tekkit server.
Did you install all the mods yourself?
*coughID'scough*
you mean "FIX IT ALREADY RAWRRWEIFHygUGIFGVIJNFIOBUVFCDJKVGIOHDHPDV!!! !!!"
Hello,
I have looked up reactor designs, but it seems that nothing can beat ice.
http://www.talonfiremage.pwp.b…=1l10101001511621s1r11r10
That is over 4 efficiency with almost zero cost compared to any other reactor with thermal plates and stuff.
My question is does this really work? Just make a ton of ice factories and pipe them for near-infinite EU?
ITS TRUE!!!
I'm kind of discouraged by this honestly, I made all my gear honestly and I've worked hard to get it, and I've seen other players with far better gear who I've seen online less, and I get banned based on your suspicion that I may have cheated to acquire a relatively low grade utility item. if you don't want players using creative mode then why allow it at all, and before you ban someone for "having expensive gear they couldn't make themselves" you should probably a) have some kind of proof that they actually cheated to acquire it, and b) check to make sure that the item is actually hard to make.
ALSO c) check our workshop its got enough stuff to make anything AND d) check everyone else seriously they have like redmatter everything and extremeley small workshops.
STOP MAKING ASSUMPTIONS BEATLES!!!
You guys were in creative mode. I already said that you can only use creative mode for building spawn. I honestly doubt that shroo got that catalytic lens legit.
HEY!!! I never was in creative I got the catalytic lens from the EE2 flower working over night and getting the 9 dark matter to make the hyperkenetic lens and then combining it with my destruction catalyst. If you are be busting people then bust Furvik he has RM armor last time I saw.
Also how can ever have been in creative if I never helped making spawn.
What is BUD ?
:O You a noob
I'm wondering how I can modify my IC2.CFG file to make the miner pick up lava that is not directly under it.
Not possible
Display MoreBackground: This mod was born out of a desire to replicate farming features lost when Forestry was removed from the Technic pack. It seeks to extend the IC2 crop and energy systems for easier use and a bit of crossover with buildcraft.
This is my first excursion into minecraft modding (and java programming), so don't expect too much.
Version 0.1
First version, just cactus, mushrooms, and tree products implemented as crops plus a craftable high density fuel (to replicate peat).
Currently all crops have base seeds (including planks and logs), this will change.
New crops:
Barrel Cactus- Tier 3, can be planted with a cactus block, drops cactus blocks.
Mushrooms- Tier 6 (for now), red and brown varieties, untested (still trying to figure out how to actually reference them correctly, hopefully they drop correctly).
Bamboo- Tier 2, planted with a sapling, drops sticks. First entry of tree line.
Plankton- Tier 3, planted with planks, drops planks. Second step of tree line.
Bushwood- Tier 4, planted with logs, drops logs. Third step of tree line.
Applebush- Tier 5, planted with an apple, drops apples. Final step of tree line.
New items:
Charcoal briquette- Fuel worth 5000EU, created by compressing a piece of charcoal. 375EU net gain in energy, nothing to write home about...
Charcoal brick- Fuel worth 40,000EU, crafted from 8 charcoal briquettes around a slimeball or resin. High density fuel for generators/furnaces/engines of any mod.
Sprites- Get someone else to make some for me as I suck royally at it. Seriously, up until an hour ago my crops were white blobs, no transparency.
Currect crops- Rebalance tiers, growth rates, air/water/fertilizer weighting. Make sure mushrooms work.
Future crops-
Kudzu for plantballs (too bad I can't have it strangle weeds...)
Torchweed for fun, drops torches.
Corpseweed to help farm fertilizer.
Flax for string (crossover with RP2 seeds if mod is active).
Current items- Make charcoal brick an actual block that burns like netherrack.
Future items-
Pruning shears- Normal and electric version, use on a crop resets growth to lowest and drops a single seed bag.
Pulse Width Modulator- Energy storage/transformer block. User selectable EU packet size, input storage = output size, will only send out a max of 1 packet per tick. Possibly allow charging/discharging of lapotrons. Intended use as a regulator for the power converter mod's energy link block.
Electric motor- Possible, EU->MJ converter. Use PWM to regulate speed.
Composter- Alternative to corpseweed, taked in plants and EU to create fertilizer.
Catalyzer- Take in Milk, coal/biofuel cells, fuel cans, and BC oil/fuel to produce EU. Advanced machine.
Farmbot- Expensive machine to make (2 electric pruning shears, 3 advances machines, 2 advanced circuits, 1 cropnalyzer, 1 chest) and run (10EU/tick scanning, 5000EU per harvested crop). Harvests fully grown crops in range.
Daydreams- Would like to add a machine upgrade that allowed IC2 machines to run off BC power.
Source included because it's all API for now.
Even thought it's a IC2 addon this forums doesn't support Technic/Tekkit. ALSO Forestry was removed from Technic/Tekkit because Sengir added code into forestry to make it incompatible with Technic/Tekkit due to him not wanting Forestry in Technic/Tekkit.
Plus you can't make any crossover mod between any mod and RP2 (Eloraam doesn't like crossover mods).