It's +3 Modes and -1 Mode (the horizontal one) so with a bit math = +2 Modes
Posts by GregoriusT
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Also vote for your orthogonal modes to completely replace the horizontal and long-range mode.
not replacing the Longrangemode, because it's often missused as Mobkillermode, but who needs horizontal if orthogonal is available.
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hacking into the missiles allowing them to go return sender
Too late, one already hit my Forcefield.
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Also when leaving it overnight to process stuff
If you are stupid enough, to not use a Bot, or holding the right Mousekey with a Tape, for going to Bed everytime in MC, then yes, that's a problem.
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Sorry but i think that gots shot down like all the Silversuggestions
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Wow 8 views and 2 good replies and that when the most people are offline.
I hope, no one is thinking, that i would suggest Nuclear-Explosion-Mode or something similar Overpowered, when reading the Topic.
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Hmm i have only:
- replacing Stonemug
- Compositearmor
- Usage in Circuits
- Decoration?Thats all i'm thinking of
The Mug should be created using Clay and then smelt it in the Furnace to get a Cup to fill Coffee/Booze in. and booze shoulf be filled in Glassbottles or Glasses
Edit: Ricks Ideas are good too (dont want to risk nuclear War with him)
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I suggest three hayoish Mininglasermodes
The Orthogonal-Mode:
You can only shoot along the X,Y or Z-axis similar to Horizontal Mode, so that you can only shoot straight Forward/Upward/Downward (useful for Shaftmining and Quarrying)The Longrange-Orthogonal-Mode:
Like the orthogonal Mode but with long Range.[optional] The OFF-Mode:
Just switch the Mininglaser OFF, so that you cannot accidently Fire.[New Idea] Diagonal-Mode:
Like orthogonal Mode but Diagonal for creating Stairs easyly.Warning: Do not add too many of the suggested Modes. But at least the Orthogonal one with its Longrangecounterpart.
These Modes would be very helpful, that's all and nothing really new. HAYO!
Just a question, why is it "Modekey + Rightclick" and not only "Modekey"?
This is important for me to know. -
as has been stated multiple times on this very forum: NOI asked it because that's a hack that may works with MC 1.2.5
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Just to ask would that trick work with 1.2.3 Forgemods?
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1.2.4 mods only works on 1.2.4 MC. Learn that logic man.
he ment that the Forge of 1.2.4 works on 1.2.5 and all Forgemods, which are not using Basefileediting can be used with that.
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Nice, that your foolish error has Sunglasses on.
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So a compilation of why they are bad:
- Lightningstorms every hundred years
- you have to cover a huge Area
- Alblaka hates them
- EE makes a huge exploit with its lightningshooting Killerarmor and don't forget Risugamis Lightningarrow
- It would BOOM everything when a Lightningstrike hits it. -
poly-mascot-flowmulate
What?!?!
Do you mean "Explosionproof, because of the Air between Scaffolds"? -
If that what i've said to you in several PM's, doesn't work (because you don't understand english) then go to these Guys, even if i dont want to support them anymore. Thats much better than bugging us with your massive Englishdeficite.
They've made a Launcher so that no one has to install the Mods manually. Even without English is it possible to download their goddamn Launcher/Server and start a Multiplayergame.
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Except that this wastes a block ID to do something completely asinine.
No waste of BlockID because there are only 6 Generators but 16 Diffrent are possible (Supercodevalue), but its definetly a waste of time, like me writing this Post.
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ok so what kind of teleporter is the ic2 teleporter
1. scan-kill-reconstruct elsewhere?
2. take apart-move the atoms-put them back together?
3. worm holes and portals?
4. or some thing really weird like probability drive or swapping universes with a steve at your destination?1. that's beaming (not Teleporting)
2. that's a kind of teleporting that i would choose for the IC²-Teleportingsystem
3. Per definition not Teleporting
4. Maybe in Futurama but not in IC²And why doesnt the Teleporter need any Enderpearls in its Craftingrecipe? I mean, a Minecraftscientist would first try to copy the Endermenteleportability, before doing something like that.
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From a bit Superflatsurvival with a Massfab and a Generator as Startingmaterial i got this Idea:
Why not using them as Fuel!
- As fuel in Generator/Furnace
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GregoriusT, you failed. Recipe Book doesn't work with IC2, use CraftGuide or nEI.
I'm using NEI for 1.2.3, and many people said it's not up to 1.2.4 so i thought may the standardrecipebook will work. Also i said "try the Recipebook" not "It will definetly work with IC²" so i'm per definition not failed.
Edit: watch Direwolfs new Modspotlight for IC² that will help a lot in understanding the new Boozesystem.
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