Posts by GregoriusT

    Please confirm if i'm right:


    One Scrap needs approximately 30000 EU to be completely consumed by a Massfabricator.
    That's 1,000,000 EU / 34 Scrap rounded up to the next logical number (from 29411 EU).


    I need this information for timingreasons to input exactly 30000 EU per piece of Scrap if i'm right.


    Edit: I forgot the 0.16-factor so it needs only 4901.96 EU what is rounded up 5000 EU per Scrappiece, so Snoochys following Post is right.

    No need of GUI. Light sensor can give RS-line signal, proportional to light level. Under sunlight it can be as far as from RS torch. Torch light would be enough to run RS signal less distance. This way you can sense different light levels by one sensor without GUI. Just place repeaters at different distances.
    PS. How much light Redwheat need?

    This "Method" would cause bugs in combination with Redpower and is contraintuitive. GUI or the Noteblocksystem are better.


    Redwheat: Look at the Q&A-Thread its answered there by Al.

    as for the Electric Fishing Pole, there already is one in the Pending Addon's Forum, it allows you to catch like 4 fish at once and uses electricity. the recipie is a teslacoil, a magnatizer, a cicuit, and 2 string.

    That must be the "Idiot kills himself with electric shocks causing Mosquitokillerlamp"-Method, announced by H. Simpson.

    lol, too bad it is such pain in the ass to cause sunlight to turn horizontally, then you could use silver to make a mirrior and make a WALL of Solar Panels under ground. lol or just to make mirrors to cause SunBeams the ricochet around the place from mirror to mirror in order to light up a room kind of like in an old movie about Egyptian Tomb where they use mirrors underground to light everything.

    Theoretically not really a pain in the Ass to code. Just use a bitmask for the Sunlightmap instead of some booleans (which are saved with 8bit like Bytes) preset a few angles and BAM you will have Sunlight in diffrent Angles (7 to be exact), what is causing major lag if you are placing/removing a Block on the surface, when it's updating the fucking Sunlightlevel, which is already a bit laggy.

    Its simply a suggestion to change the texture of painted E-Wires. Now they are looking alike "I made a colored Cross on the Wire", but they should look like "I painted the whole wire". It's only a minor Suggestion so say if you would find it good, bad or irrelevant.


    I find it would look much better in my Energystation.

    i usually just make my roof out of Tin Cables and put a Glowstone Block every 6th slot, then i slowly fill in my roof with solar panels over time while i make all my reactors and what not. the tin cables work as a Creeper and spider proof netting that i can shoot arrows through. this is particularly handy to kill spiders. although alblaka gave me an idea, i can make dispensers filled with arrows and when it's time to kill creepers that are sitting on my solar panels i can just shoot off the dispensers from behind a wall. it'd be like playing Space Invaders in minecraft! :D

    I hope your Solarroof is as lagfree as possible. Good idea with the Tincable-Bars but i will never use a solardesign that causes so much Enet-Lag.

    what is this lag that you speak of? I haven't experienced any of it 8o
    that's because I have a decent computer

    In SSP that is no problem but in SMP. Not everyone has a good computer or uses it for MC (Netbook to use the WIFI of the university).


    And remove dat redstonedust if it's useless, you may need it somewhere else.

    FenixR and other people who think CC doesn't really belongs to IC²:
    Computers are industrial, you can use them for Factorys and very precisely timed Nuclearreactors, which need an EXACT cooldowntime. Every Factory/Reactor-design is diffrent and i will post some Programs for Nuclearreactors and Factorys soon. But i need some testingtime for the Nuclearreactor before doing that.


    Edit: I'm posting it here, because nearby everyone uses IC² together with other mods, because IC² is the only Mod that makes automatisation really valuable.

    Your Cobblegen is lagging like hell. It uses Redstonedust even if you have Redpowers Redalloywires, there is no bufferchest or something else to make Stacks out of the Cobble before they are going to your Factory. You are using BC-Pipes even if RP-Tubes are less lagging.


    Please visit my Tutorial about Lagfreeness.